Category: Video Games
Global Video Games
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Virtual Reality Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... reach US$ 136.8 Billion by 2028, exhibiting a growth rate (CAGR) of 29% during 2023-2028. The increasing professional gamers, rising number of gaming zones, and the growing popularity of 360-degree videos represent some of the ... Read More
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Computer Graphics Market Forecasts to 2028 – Global Analysis By Component (Hardware and Software), Service (Consulting, Training and Support and Integration), Application, End user and By Geography
... Market is accounted for $196.57 million in 2022 and is expected to reach $348.26 million by 2028 growing at a CAGR of 10% during the forecast period. Computer graphics produces images and artistic pictures with ... Read More
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Global Metaverse Market Assessment, By Component [Hardware, Software, Services], By Technology [Blockchain, Virtual Reality & Augmented Reality, Artificial Intelligence (AI), Internet of Things (IoT), Others], By Application [Digital Marketing, Gaming, E-Commerce, Events, Others], By End-user [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F
... [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F Global Metaverse Market size was valued at USD 62.19 billion in 2022 which is ... Read More
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Global Gaming Peripheral Market Size study, By Product (Headsets, Keyboard, Mice, Controller and others), By Device (PC and Gaming Consoles), By Type (Wired and Wireless) and Regional Forecasts 2022-2028
... at approximately USD 4.3 Billion in 2021 and is anticipated to grow with a healthy growth rate of more than 10.4% over the forecast period 2022-2028. Gaming Peripheral include auxiliary devices such as headsets, gamepads, ... Read More
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Video Game Market By Device (Smartphones, PC, Consoles), By Age Group (Generation Z, Generation Y, Generation X), By Platform Type (Offline, Online): Global Opportunity Analysis and Industry Forecast, 2023-2032
... at $231.4 billion in 2022 and is expected to reach $446.5 billion by 2032 registering a CAGR of 6.5%. Video games are electronic games that involve interaction with a user interface, typically through a controller ... Read More
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Worldwide Home Video Game Console Forecast, 2023–2027: 10th-Gen Systems Begin Taking Shape
... considered in grouped categories. Packaged game discs/cards are broken out from digital game–related spending. Gaming subscription revenue and spending on paid games, DLC, and F2P games are also forecast. The study examines key market events ... Read More
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Metaverse in Education Market by Component (Hardware (AR devices, VR devices, MR devices, and interactive displays and projectors), Software, Professional Services), End User (Academic and Corporate) and Region - Global Forecast to 2028
... in the education market is expected to grow from USD 3.9 billion in 2023 to USD 19.3 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 37.7% during the forecast period. The term ... Read More
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Global Script Writing Software Market 2023-2030
... Enterprise) Forecast Period (2022-2030) The global script writing software market is anticipated to grow at a considerable CAGR of 13.1% during the forecast period. The increasing demand for an effective and improved word processor solution ... Read More
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The World Market for Video Recording or Reproducing Apparatus: A 2024 Global Trade Perspective
... or reproducing apparatus. With the globalization of this market, managers can no longer be contented with a local view. Nor can managers be contented with out-of-date statistics that appear several years after the fact. Professor ... Read More
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The World Market for Video Games for Use with a Television Receiver: A 2024 Global Trade Perspective
... for video games for use with a television receiver. With the globalization of this market, managers can no longer be contented with a local view. Nor can managers be contented with out-of-date statistics that appear ... Read More
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Metaverse in Gaming Market by Component Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
... metaverse in gaming market size is estimated at USD 22.7 billion in 2023 and is projected to reach USD 119.2 billion by 2028 at a CAGR of 39.3%. Major factors expected to fuel the growth ... Read More
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Global Handheld Video Game Console Market Growth 2023-2029
... at a CAGR of % from 2023 to 2029. United States market for Handheld Video Game Console is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of ... Read More
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Worldwide Networked Video Entertainment Device Forecast, 2023–2027
... years, resulting in a saturated installed base in many parts of the world," says Adam Wright, research manager for IDC's Smart Home Research program. "Long replacement cycles and a volatile macroeconomic environment have negatively impacted ... Read More
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Worldwide Home Video Game Console Market Shares, 2022: Xbox Shined Digitally While Nintendo Switch Slid
... 2013–2022 period, with an emphasis on the 2021-2022 dynamic. Global market shares for Switch, Wii U, Wii, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X/S, Xbox One, and Xbox 360 systems are tracked annually ... Read More
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Metaverse in Healthcare Market by Component (Hardware, Services, Software), Technology (AR/VR, MR, AI, Blockchain, IoT), Application(Telehealth, Diagnostics, Medical Training & Education), End User (Provider, Patients, Payers, Pharma) - Global Forecast to 2028
... in healthcare market is projected to reach USD 79.6 billion by 2028 from USD 9.5 billion in 2023, at a CAGR of 52.9% during the forecast period. There is a growing inclination for metaverse technologies ... Read More
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In-app Advertising Market Size, Share & Trends Analysis Report By Type, By Platform, By Application (Entertainment, Gaming, Social, Online Shopping, Payment & Ticketing, News, Others), By Region, And Segment Forecasts, 2023 - 2030
... published by Grand View Research, Inc. The increasing adoption of smartphones and rising user preference for mobile apps for gaming, online shopping, and other activities is offering enormous growth opportunities for the global in-app advertising ... Read More
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Adventure Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]
... and others), and region (North America, Europe, Asia Pacific, and the Rest of the World) Adventure Video Game Market Trends and Forecast The future of the adventure video game market looks promising with opportunities in ... Read More
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Sports Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]
... and offline), age group (age 10-20, age 21-35, age 36-50, and age 51-65), and region (North America, Europe, Asia Pacific, and the Rest of the World) Sports Video Game Market Trends and Forecast The future ... Read More
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Metaverse Market Size, Share & Trends Analysis Report By Product, By Platform, By Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Mixed Reality (MR)), By Application, By End-use, By Region, And Segment Forecasts, 2023 - 2030
... - 2030 Metaverse Market Growth & Trends The global metaverse market size is predicted to attain USD 936.57 billion by 2030, according to a new report by Grand View Research, Inc.. The market is expected ... Read More
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Global XR Headset Market Size study & Forecast, by Solution (Consumer Engagement, Business Engagement), by End User (Media and Entertainment, Manufacturing and Construction, Healthcare, Education, Retail, Others) and Regional Analysis, 2022-2029
... is valued at approximately USD 38.1 million in 2021 and is anticipated to grow with a healthy growth rate of more than 28.3 % over the forecast period 2022-2029. XR Headset or extended reality headsets ... Read More
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Portable Video Game Consoles Market By Type (Single Function Gaming Consoles, Multifunction Gaming Consoles), By Product (PlayStation 5, Xbox, Razer Switchblade, PlayStation Vita, Nintendo Switch Lite), By Platform (iOS, Android, Windows, Others) & Region - Global Market Insights 2023 to 2033
... Global Market Insights 2023 to 2033 Portable Video Game Consoles market - Scope of Report A recent study by Fact.MR on the Portable Video Game Consoles market offers a 10-year forecast for 2023 to 2033. ... Read More
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Extended Reality Market by Technology (AR, VR, MR), Offering (Hardware, Software), Device Type (AR Devices, VR Devices, MR Devices), Application (Consumer, Commercial, Enterprises, Automotive) and Region - Global Forecast to 2028
... is projected to reach USD 111.5 billion by 2028 from USD 40.1 billion in 2023, at a CAGR of 22.7% from 2023 to 2028. The major factors driving the market growth of the extended reality ... Read More
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Global Video Game Publisher Market Growth (Status and Outlook) 2023-2029
... grow at a CAGR of % from 2023 to 2029. United States market for Video Game Publisher is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of ... Read More
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Global Game Server Hosting Platform Market Growth (Status and Outlook) 2023-2029
... expected to grow at a CAGR of % from 2023 to 2029. United States market for Game Server Hosting Platform is estimated to increase from US$ million in 2022 to US$ million by 2029, at ... Read More
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Global Pay-to-Earn Games with Crypto and NFT Rewards Market Insights, Forecast to 2029
... NFT Rewards estimated at US$ 305.54 million in the year 2023, is projected to reach a revised size of US$ 830.98 million by 2029, growing at a CAGR of 18.15% during the forecast period 2023-2029. ... Read More