Category: Video Games
Global Video Games
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Global ANC Gaming Headsets Supply, Demand and Key Producers, 2023-2029
... forecast period (2023-2029). Noise-canceling headsets, particularly those with active noise cancellation (ANC), help intensify in-game audio and music, making everything sound more immersive for casual gamers. This report studies the global ANC Gaming Headsets production, ... Read More
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Global Over-ear ANC Gaming Headsets Supply, Demand and Key Producers, 2023-2029
... during the forecast period (2023-2029). Noise-canceling headsets, particularly those with active noise cancellation (ANC), help intensify in-game audio and music, making everything sound more immersive for casual gamers. This report studies the global Over-ear ANC ... Read More
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Global Over-ear ANC Gaming Headsets Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029
... USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while ... Read More
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Global Game Server Hosting Service Market Growth (Status and Outlook) 2023-2029
... Service sales in 2022, providing a comprehensive analysis by region and market sector of projected Game Server Hosting Service sales for 2023 through 2029. With Game Server Hosting Service sales broken down by region, market ... Read More
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Global VR Video Game Market Growth (Status and Outlook) 2023-2029
... an essential part of the game. LPI (LP Information)' newest research report, the “VR Video Game Industry Forecast” looks at past sales and reviews total world VR Video Game sales in 2022, providing a comprehensive ... Read More
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Global Cloud Gaming Market Size, Trends & Growth Opportunity, By Device (Smartphone, Laptop/Tablet, PC, Smart TV, and Consoles), By Streaming Type (File Streaming, and Video Streaming), By End User (Business to Business (B2B), and Business to Consumers (B2C)), By Region and Forecast till 2027.
... to Consumers (B2C)), By Region and Forecast till 2027. Global Cloud Gaming Market The global cloud gaming market was valued at USD 1.02 billion in 2021 and it is expected to reach at USD 17.94 ... Read More
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Global High Resolution Headphones Market Size, Trends & Growth Opportunity, By Type (Wired, and Wireless), By Services (Fitness, Sports, Gaming, Virtual Reality, and Music & Entertainment), By Regional Outlook, Competitive Market Share & Forecast, 2022 – 2027.
... Pumps), By Regional Outlook, Competitive Market Share, & Forecast, 2022 – 2027. Global Flexible Rubber Cable Market Global Flexible Rubber Cable Market was valued at USD 3,235 million in 2021 and is expected to reach ... Read More
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Global Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
... also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games consoles market consists of the total revenues generated by Nintendo, Microsoft and ... Read More
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AR and VR Display Market by Device Type (AR HMDs, VR HMDs, AR HUDs, VR Projectors), Technology, Display Technology (LCD, OLED, Micro-LED), Application (Consumer, Commercial, Enterprise, Healthcare, Aerospace & Defense) & Region - Global Forecast to 2028
... to 2028 The AR and VR display market is projected to grow from USD 1.8 billion in 2023 to USD 8.2 billion by 2028; it is expected to grow at a CAGR of 35.6% from ... Read More
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Global Gaming Hardware Market Growth 2023-2029
... or on handheld gaming devices such as Nintendo DS systems or PSP devices. These devices significantly enable the user to experience realistic representation of players and environments during gameplay. LPI (LP Information)' newest research report, ... Read More
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Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030
... Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030’, provides in-depth analysis of online gaming market across ... Read More
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Global Anime and Comics PVC Figures Market Growth 2023-2029
... Figures sales in 2022, providing a comprehensive analysis by region and market sector of projected Anime and Comics PVC Figures sales for 2023 through 2029. With Anime and Comics PVC Figures sales broken down by ... Read More
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Global Cloud Gaming BaaS Market Growth (Status and Outlook) 2023-2029
... uses SDKs (software development kits) and APIs (application programming interfaces). To power up games running on a GaaS model, BaaS features like user account and profile management, push notifications, cloud storage, social interactions, commerce, and ... Read More
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2023 Global 3D Animation Market Industry (2029 Outlook)
... a three-year historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by ... Read More
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2023 Global Animation Industry (2029 Outlook)
... historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by all producers ... Read More
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2023 Global Anime Industry (2029 Outlook)
... historical trend (2017-2020), a three-year forecast estimate trends (2021-2023), and a five-year outlook projection (2024-2029) for 46 countries. Market and product shipments include the total value of all products produced and shipped by all producers ... Read More
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Global 3D Game Engine Market Research Report 2022 - Market Size, Current Insights and Development Trends
... competitor landscape, recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19. Technological innovation and advancement will further optimize the performance of the product, enabling it to ... Read More
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Global Esports Market Overview, 2023-28
... The rising popularity of online video games is the primary market factor driving the growth of the Esports market. Esports are competitions that take place in the world of video games and are gaining more ... Read More
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Global Esports Market Outlook, 2028
... turns online gaming into a spectator sport. It mimics the experience of watching a professional sporting event, except instead of watching a physical event, spectators watch video gamers compete against each other. Gaming is no ... Read More
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Global Digital Media Production Software Market Size, Share & Industry Trends Analysis Report By Type, By Deployment Mode (Cloud and On-premise), By Application (Digital Advertising, Online Games, E-learning, and Others), By Regional Outlook and Forecast, 2022 - 2028
... 2022 - 2028 The Global Digital Media Production Software Market size is expected to reach $23.3 billion by 2028, rising at a market growth of 11.1% CAGR during the forecast period. The digital media production ... Read More
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Global Game Applications Market Size study & Forecast, by Marketplace (Google Play Store, Apple iOS Store) and Regional Analysis, 2022-2029
... anticipated to grow with a healthy growth rate of more than 13.3% over the forecast period 2022-2029. Game Applications refers to software application, intended to entertain users through graphic games. The user of the gaming ... Read More
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Metaverse Global Market Briefing 2022
... to grow from $83.57 billion in 2021 to $2694.35 billion in 2031 at a CAGR of 41.53 %. Metaverse Global Market Briefing 2022 provides strategists, marketers and senior management with the critical information they need ... Read More
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Augmented Reality and Virtual Reality Global Market Briefing 2022
... of 14.76%. The global augmented reality and virtual reality market is expected to grow from $25 billion in 2021 to $129.95 billion in 2031 at a CAGR of 17.92 %. Augmented Reality and Virtual Reality ... Read More
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Global Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... period, recording a CAGR of 33.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$291.2 billion in 2022 to reach US$1,549.5 billion by 2030. The global metaverse ecosystem has been growing ... Read More
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Global Gaming Console Market 2023-2027
... on the gaming console market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the ... Read More