Category: Video Games
Global Video Games
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Global Gaming Peripherals Market Report and Forecast 2023-2028
... by the rising demand for advanced gaming accessories and the burgeoning applications of gaming peripherals in the rapidly growing gaming industry, the market is projected to further grow at a CAGR of 10.3% between 2023 ... Read More
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Gamification Market by Type (Structural, Content), Offering, Organization Size, Deployment Mode, Application (HRM, CRM, Customer Engagement), End-use Industry (BFSI, Retail & E-commerce, Education & Research) and Geography—Global Forecast to 2030
... an in-depth analysis of gamification market across five major geographies and emphasizes on the current market trends, market sizes, market shares, recent developments, and forecasts till 2030. The global gamification market is projected to reach ... Read More
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Virtual Reality Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... reach US$ 136.8 Billion by 2028, exhibiting a growth rate (CAGR) of 29% during 2023-2028. The increasing professional gamers, rising number of gaming zones, and the growing popularity of 360-degree videos represent some of the ... Read More
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Global All-in-one VR Gaming Headset Market Growth 2023-2029
... to grow at a CAGR of 15.5% from 2023 to 2029. United States market for All-in-one VR Gaming Headset is estimated to increase from US$ million in 2022 to US$ million by 2029, at a ... Read More
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Computer Graphics Market Forecasts to 2028 – Global Analysis By Component (Hardware and Software), Service (Consulting, Training and Support and Integration), Application, End user and By Geography
... Market is accounted for $196.57 million in 2022 and is expected to reach $348.26 million by 2028 growing at a CAGR of 10% during the forecast period. Computer graphics produces images and artistic pictures with ... Read More
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Global Metaverse Market Assessment, By Component [Hardware, Software, Services], By Technology [Blockchain, Virtual Reality & Augmented Reality, Artificial Intelligence (AI), Internet of Things (IoT), Others], By Application [Digital Marketing, Gaming, E-Commerce, Events, Others], By End-user [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F
... [Retail, Healthcare, Manufacturing, IT and Telecommunication, Media and Entertainment, Banking, Financial Services, and Insurance, Others], By Region, Opportunities and Forecast, 2016-2030F Global Metaverse Market size was valued at USD 62.19 billion in 2022 which is ... Read More
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Video Game Market By Device (Smartphones, PC, Consoles), By Age Group (Generation Z, Generation Y, Generation X), By Platform Type (Offline, Online): Global Opportunity Analysis and Industry Forecast, 2023-2032
... at $231.4 billion in 2022 and is expected to reach $446.5 billion by 2032 registering a CAGR of 6.5%. Video games are electronic games that involve interaction with a user interface, typically through a controller ... Read More
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Worldwide Home Video Game Console Forecast, 2023–2027: 10th-Gen Systems Begin Taking Shape
... considered in grouped categories. Packaged game discs/cards are broken out from digital game–related spending. Gaming subscription revenue and spending on paid games, DLC, and F2P games are also forecast. The study examines key market events ... Read More
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Metaverse in Education Market by Component (Hardware (AR devices, VR devices, MR devices, and interactive displays and projectors), Software, Professional Services), End User (Academic and Corporate) and Region - Global Forecast to 2028
... in the education market is expected to grow from USD 3.9 billion in 2023 to USD 19.3 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 37.7% during the forecast period. The term ... Read More
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Global Gaming Market Forecast 2023-2032
... market include the emergence of next-generation consoles, the growing internet penetration, the surging number of smartphone users, the easy availability of free games, and a significant customer base for digital games. MARKET INSIGHTS Games available ... Read More
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Global Script Writing Software Market 2023-2030
... Enterprise) Forecast Period (2022-2030) The global script writing software market is anticipated to grow at a considerable CAGR of 13.1% during the forecast period. The increasing demand for an effective and improved word processor solution ... Read More
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The World Market for Video Recording or Reproducing Apparatus: A 2024 Global Trade Perspective
... or reproducing apparatus. With the globalization of this market, managers can no longer be contented with a local view. Nor can managers be contented with out-of-date statistics that appear several years after the fact. Professor ... Read More
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The World Market for Video Games for Use with a Television Receiver: A 2024 Global Trade Perspective
... for video games for use with a television receiver. With the globalization of this market, managers can no longer be contented with a local view. Nor can managers be contented with out-of-date statistics that appear ... Read More
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Metaverse in Gaming Market by Component Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
... metaverse in gaming market size is estimated at USD 22.7 billion in 2023 and is projected to reach USD 119.2 billion by 2028 at a CAGR of 39.3%. Major factors expected to fuel the growth ... Read More
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Global Handheld Video Game Console Market Growth 2023-2029
... at a CAGR of % from 2023 to 2029. United States market for Handheld Video Game Console is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of ... Read More
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Worldwide Networked Video Entertainment Device Forecast, 2023–2027
... years, resulting in a saturated installed base in many parts of the world," says Adam Wright, research manager for IDC's Smart Home Research program. "Long replacement cycles and a volatile macroeconomic environment have negatively impacted ... Read More
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Worldwide Home Video Game Console Market Shares, 2022: Xbox Shined Digitally While Nintendo Switch Slid
... 2013–2022 period, with an emphasis on the 2021-2022 dynamic. Global market shares for Switch, Wii U, Wii, PlayStation 5, PlayStation 4, PlayStation 3, Xbox Series X/S, Xbox One, and Xbox 360 systems are tracked annually ... Read More
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Global Brand Licensing Market Research Report 2023(Status and Outlook)
... and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a ... Read More
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Global Gaming Headsets and Gaming Headphones Market Research Report 2023(Status and Outlook)
... and Sony, with revenue ratios of 18.98%, 10.14% and 7.96%, respectively, in 2019. The Global Gaming Headsets and Gaming Headphones Market Size was estimated at USD 1708.80 million in 2022 and is projected to reach ... Read More
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Global Gaming Headset Market Research Report 2023(Status and Outlook)
... gaming sound effects. To meet a gamer’s needs and demands, gaming headsets come equipped with many different features, such as microphones for communicating with fellow online gamers. Gaming headsets are used with all types of ... Read More
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Global Gaming Hardware Market Research Report 2023(Status and Outlook)
... to a television, mobile phones, or on handheld gaming devices such as Nintendo DS systems or PSP devices. These devices significantly enable the user to experience realistic representation of players and environments during gameplay. Some ... Read More
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Metaverse in Healthcare Market by Component (Hardware, Services, Software), Technology (AR/VR, MR, AI, Blockchain, IoT), Application(Telehealth, Diagnostics, Medical Training & Education), End User (Provider, Patients, Payers, Pharma) - Global Forecast to 2028
... in healthcare market is projected to reach USD 79.6 billion by 2028 from USD 9.5 billion in 2023, at a CAGR of 52.9% during the forecast period. There is a growing inclination for metaverse technologies ... Read More
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In-app Advertising Market Size, Share & Trends Analysis Report By Type, By Platform, By Application (Entertainment, Gaming, Social, Online Shopping, Payment & Ticketing, News, Others), By Region, And Segment Forecasts, 2023 - 2030
... published by Grand View Research, Inc. The increasing adoption of smartphones and rising user preference for mobile apps for gaming, online shopping, and other activities is offering enormous growth opportunities for the global in-app advertising ... Read More
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Adventure Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]
... and others), and region (North America, Europe, Asia Pacific, and the Rest of the World) Adventure Video Game Market Trends and Forecast The future of the adventure video game market looks promising with opportunities in ... Read More
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Sports Video Game Market: Trends, Opportunities and Competitive Analysis [2023-2028]
... and offline), age group (age 10-20, age 21-35, age 36-50, and age 51-65), and region (North America, Europe, Asia Pacific, and the Rest of the World) Sports Video Game Market Trends and Forecast The future ... Read More