Category: Video Games
Global Video Games
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2024 Global Forecast for Haptic Technology Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Chemical Manufacturing industry. The product or service category is within the NAICS Chemical Manufacturing industry. The global market is expected to increase from USD xx billion in ... Read More
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2024 Global Forecast for Gamification Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Chemical Manufacturing industry. The product or service category is within the NAICS Chemical Manufacturing industry. The global market is expected to increase from USD xx billion in ... Read More
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Cloud Gaming Market Report by Devices Type (Smartphones, Smart TVs, Consoles, Tablets, PCs), Genre (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Technology (Video Streaming, File Streaming), Gamers (Hardcore Gamers, Casual Gamers), and Region 2024-2032
... Region 2024-2032 The global cloud gaming market size reached US$ 1,905.6 Million in 2023. Looking forward, IMARC Group expects the market to reach US$ 48,552.2 Million by 2032, exhibiting a growth rate (CAGR) of 42% ... Read More
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Gaming Peripherals Market Report by Product Type (Headsets, Keyboards, Joysticks, Mice, Gamepads, and Others), Gaming Device Type (PC (Desktop/Laptop), Gaming Consoles), Technology (Wired, Wireless), Distribution Channel (Online, Offline), and Region 2024-2032
... market size reached US$ 4.8 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 9.1 Billion by 2032, exhibiting a growth rate (CAGR) of 7.25% during 2024-2032. The increasing advent of ... Read More
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Global Blockchain Gaming Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Subscription Based Gaming Market 2024-2028
... period. Our report on the subscription based gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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VR Gaming Hardware Chipset Market Report: Trends, Forecast and Competitive Analysis to 2030
... the VR headset and VR glass markets. The global VR gaming hardware chipset market is expected to reach an estimated $10.2 billion by 2030 with a CAGR of 25.3% from 2024 to 2030. The major ... Read More
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Video Game Market: Trends, Opportunities and Competitive Analysis [2024-2030]
... The global video game market is expected to reach an estimated $229.3 billion by 2030 with a CAGR of 4.4% from 2024 to 2030. The major drivers for this market are increasing growth of smartphones ... Read More
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3D Motion Capture System Market by System (Non-optical 3D Motion Capture System, Optical 3D Motion Capture System), Component (Hardware, Services, Software), Application - Global Forecast 2024-2030
... at USD 320.66 million in 2023 and expected to reach USD 362.54 million in 2024, at a CAGR 13.15% to reach USD 761.65 million by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal ... Read More
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Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type, Age Group, Platform - Global Forecast 2024-2030
... 2023 and expected to reach USD 54.51 billion in 2024, at a CAGR 17.02% to reach USD 141.26 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Free-to-Play Market. ... Read More
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Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2024-2030
... USD 22.78 billion in 2023 and expected to reach USD 30.71 billion in 2024, at a CAGR 37.10% to reach USD 207.49 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in ... Read More
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Gaming Headset Market by Product (Console Gaming Headsets, Multi-Platform Gaming Headsets, PC & Mac Gaming Headsets), Technology (Wired, Wireless) - Global Forecast 2024-2030
... 2023 and expected to reach USD 3.25 billion in 2024, at a CAGR 7.95% to reach USD 5.15 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Gaming Headset ... Read More
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Healthcare Gamification Market by Product (Consumer-Based Solutions, Enterprise-Based Solutions), Game Type (Casual Games, Exercise Games, Serious Games), Application - Global Forecast 2024-2030
... and expected to reach USD 3.55 billion in 2024, at a CAGR 34.54% to reach USD 21.11 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Healthcare Gamification Market. ... Read More
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Gaming Computer Market by Product (Desktop, Laptop), Distribution Channel (Offline, Online), End Use - Global Forecast 2024-2030
... 101.36 billion in 2024, at a CAGR 16.05% to reach USD 249.53 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Gaming Computer Market. It offers a comprehensive assessment ... Read More
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In-Game Advertising Market by Type (Advergaming, Dynamic Ads, Static Ads), Category (Around-The-Game, Away-From-The-Game, Blended In-Game), Format, Platform, Payment Model, Advertising Platform - Global Forecast 2024-2030
... billion in 2023 and expected to reach USD 9.35 billion in 2024, at a CAGR 11.55% to reach USD 17.47 billion by 2030. Global In-Game Advertising Market FPNV Positioning Matrix The FPNV Positioning Matrix is ... Read More
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Online Smartphone & Tablet Games Market by Operating System (Android, iOS), Game Type (Casual, Massive Multiplayer Online Games, Social) - Global Forecast 2024-2030
... 47.41 billion in 2023 and expected to reach USD 54.98 billion in 2024, at a CAGR 16.38% to reach USD 137.11 billion by 2030. Global Online Smartphone & Tablet Games Market FPNV Positioning Matrix The ... Read More
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Mobile Augmented Reality Market by Implementation (Marker-Based Augmented Reality, Markerless Augmented Reality), Device (Personal Digital Assistants or Handheld Game Consoles, Smart Glasses & Wearables, Smartphones), Component, Industry - Global Forecas
... Market size was estimated at USD 16.14 billion in 2023 and expected to reach USD 20.47 billion in 2024, at a CAGR 26.91% to reach USD 85.64 billion by 2030. FPNV Positioning Matrix The FPNV ... Read More
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Blockchain Gaming Market by Type (Autonomous, Ownership-driven, Traditional Video), Architecture (Hybrid, Layered, Monolithic), Genre, Platform, Age Group - Global Forecast 2024-2030
... expected to reach USD 12.48 billion in 2024, at a CAGR 54.47% to reach USD 170.01 billion by 2030. Global Blockchain Gaming Market FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the ... Read More
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Mobile Gaming Market by Monetization Type (Advertising, In-App Purchases, Paid Apps), Platform (Android, iOS) - Global Forecast 2024-2030
... USD 234.10 billion in 2024, at a CAGR 14.33% to reach USD 525.22 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Mobile Gaming Market. It offers a comprehensive ... Read More
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Metaverse in Fashion Market by Technology (Blockchain, Mixed Reality (MR), Virtual Reality (VR) & Augmented Reality (AR)), Metaverse Platform (Desktop, Headsets, Mobile) - Global Forecast 2024-2030
... USD 15.07 billion in 2023 and expected to reach USD 19.74 billion in 2024, at a CAGR 32.33% to reach USD 107.13 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in ... Read More
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In-Game Advertising Global Market Report 2024
... Motive Interactive Inc In-Game Advertising Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market. This report focuses on in-game ... Read More
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Global Gaming Headsets and Gaming Headphones Market Research Report 2024(Status and Outlook)
... Size was estimated at USD 1973.58 million in 2023 and is projected to reach USD 2961.81 million by 2029, exhibiting a CAGR of 7.00% during the forecast period. This report provides a deep insight into ... Read More
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Global Over-ear ANC Gaming Headsets Market Research Report 2024(Status and Outlook)
... The Global Over-ear ANC Gaming Headsets Market Size was estimated at USD 587.24 million in 2023 and is projected to reach USD 984.86 million by 2029, exhibiting a CAGR of 9.00% during the forecast period. ... Read More
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Global Blockchain Games Market Research Report 2024(Status and Outlook)
... exhibiting a CAGR of 19.30% during the forecast period. This report provides a deep insight into the global Blockchain Games market covering all its essential aspects. This ranges from a macro overview of the market ... Read More
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Global PC Racing Games Market Research Report 2024(Status and Outlook)
... by 2029, exhibiting a CAGR of 3.90% during the forecast period. This report provides a deep insight into the global PC Racing Games market covering all its essential aspects. This ranges from a macro overview ... Read More