Category: Virtual Reality
Global Virtual Reality
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5G Infrastructure Market By Component (Hardware and Software), By Spectrum Band (Low Band (<1 GHz), Mid Band (1-6 GHz), and High Band (24-40 GHz)), by Technology (Radio Access Network (RAN), Core Network, Edge Computing, Cloud Infrastructure, Software-Defined Networking (SDN), and Network Function Virtualization (NFV)), by Chipset Type (Application-Specific Integrated Circuit (ASIC), Radio Frequency Integrated Circuit (RFIC), Millimeter Wave Technology Chips, and Field-Programmable Gate Array (FPGA)), by Application (Enhanced Mobile Broadband (eMBB), Massive Machine-Type Communications (mMTC), Ultra-Reliable Low-Latency Communications (URLLC), Internet of Things (IoT), Smart Cities, Connected Vehicles, Virtual & Augmented Reality (VR/AR), and Gaming & Entertainment), and by End User (Telecom Operators, Enterprises, Government & Public Sector, Healthcare, Automotive, Manufacturing, Utilities, and Transportation & Logistics) – Global Opportunity Analysis and Industry Forecast, 2024 – 203
... Infrastructure, Software-Defined Networking (SDN), and Network Function Virtualization (NFV)), by Chipset Type (Application-Specific Integrated Circuit (ASIC), Radio Frequency Integrated Circuit (RFIC), Millimeter Wave Technology Chips, and Field-Programmable Gate Array (FPGA)), by Application (Enhanced Mobile Broadband ... Read More
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Automotive HMI Market Size, Share, Growth and Global Industry Analysis By Type & Application, Regional Insights and Forecast to 2024-2032
... 23 billion in 2023, and the market is now projected to grow from USD 24.73 billion in 2024 to USD 66.28 billion by 2032, exhibiting a CAGR of 13.1% during the forecast period of 2024-2032. ... Read More
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SexTech Market - By Product Type (Bluetooth-enabled Sex Toys (Wireless Vibrators, Smart Masturbators), VR Porn, Sex Robots, Sexual Wellness Platform), Distribution Channel (E-commerce, Specialty Stores, D2C) – Global Forecast (2024 – 2032)
... will reach a 16.8% CAGR from 2024 to 2032, attributed to the emphasis on personalization and customization, in line with increased discretion and privacy. Consumers are increasingly seeking products tailored to their individual preferences and ... Read More
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Mixed Reality Headsets Global Market Report 2024
... Retail; Enterprise Direct Sales; Specialized Vendors4) By End-User: Consumer Electronics; Healthcare; Industrial And Manufacturing; Education; Gaming And EntertainmentCovering: Apple Inc.; Samsung Electronics Co. Ltd.; Meta Platform Inc.; Dell Technologies Inc.; Huawei Technologies Co. Ltd. Mixed ... Read More
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Global Metaverse Market 2024-2028
... the metaverse market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Mixed Reality Market In Education Sector 2024-2028
... 66.18% during the forecast period. Our report on the mixed reality in education sector market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around ... Read More
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Global Virtual Reality (Vr) In Gaming Market 2024-2028
... 38.19% during the forecast period. Our report on the virtual reality (VR) in gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around ... Read More
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Global Mobile Value-added Services (Mvas) Market 2024-2028
... on the mobile value-added services (MVaS) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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3D Motion Capture System Market by Component (Sensors, Cameras, Communication Devices), Software(Packaged, Plugin), Services (Consultation, Installation), Type (Body-Based, Image-Based), Technology (Optical, Non-Optical) - Global Forecast to 2029
... expected to be valued at USD 240 million in 2024 and is projected to reach USD 484 million by 2029; it is expected to grow at a CAGR of 15.0% from 2024 to 2029. The ... Read More
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AR And VR Smart Glasses Global Market Opportunities And Strategies To 2033
... Healthcare; Education; Military and Defense4) By Application (AR Smart Glasses): Gaming; Fitness; Education; Travel; Enterprise Use5) By Product: Integrated Smart Glasses; External Smart Glasses6) By Device Type: Binocular; Monocular7) By Application: Audio; AI Assistant; WellnessCovering: ... Read More
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Virtual Reality Market by Technology (Non-immersive, Semi & Fully Immersive), Offering, Device Type (Head-mounted Devices, Gesture Tracking Devices, Projectors & Display Walls), Application and Region - Global Forecast to 2029
... was valued at USD 15.9 billion in 2024 and is projected to reach USD 38.0 billion by 2029; it is expected to register a CAGR of 19.1% during the forecast period. Rapid adoption of digital ... Read More
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Digital Map Market by Offering (Solutions and Services), Mapping Type (Outdoor Mapping, Indoor Mapping, and 3D and 4D Metaverse), Purpose (Navigation Maps, Satellite Maps, Thematic Maps), Scale, Application, Vertical and Region - Global Forecast to 2029
... 2029 The digital map market is expected to grow from USD 28.3 billion in 2024 to USD 47.8 billion by 2029, at a CAGR of 11.1% during the forecast period. The digital maps market has ... Read More
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Global AR & VR SoC Market Research Report 2024
... global manufacturers of AR/VR SoC include Qualcomm, MediaTek, Rockchip, Allwinner Technology, etc. in 2023, the world's top one vendors accounted for approximately 80% of the revenue. This report aims to provide a comprehensive presentation of ... Read More
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Global AR Optical Waveguide Module Market Research Report 2024
... a CAGR of 47.68% during the forecast period 2024-2030. The major global manufacturers of AR Optical Waveguide Module include Lumus, WaveOptics (Snap Inc), Raypaitech, Lochn Optics and Beijing Lingxi-AR, etc. In 2023, the world's top ... Read More
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Worldwide Virtual Reality Headset Market Shares, 2023: Sony Erodes Meta's Leadership
... the worldwide virtual reality market," says Ramon T. Llamas, research director with IDC's Mobile Devices and AR/VR team. "Although companies like Meta and HTC introduced impressive mixed reality type headsets, total volumes remained markedly low. ... Read More
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Worldwide Augmented Reality Headset Market Shares, 2023: XREAL Tops the List for Volume and Value
... value declined 31.0% from $254.1 million in 2022 to arrive at $175.3 million. While most of the leading companies posted terrific triple-digit gains in unit shipments for the year, the companies in our "others" group ... Read More
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Global Social Casino Games Market (by Type, Genre, Platform & Region): Insights & Forecast with Potential Impact of COVID-19 (2024-2028)
... in 2028, rising at a CAGR of 6.23%, for the time period of 2024-2028. Factors such as rapid expansion of the gaming industry, rising number of mobile gaming users, growing number of smart devices and ... Read More
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Global Mobile Gaming Market (by Operating System, Device & Region): Insights & Forecast with Potential Impact of COVID-19 (2024-2028)
... rising at a CAGR of 9.62%, for the time period of 2024-2028. Factors such as expansion of gaming industry, rising consumer spending on mobile games, increase in number of mobile gaming users, surging ownership of ... Read More
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Global Augmented Shopping Databank Market Report.pdf
... 2023 to 2031. Sclerotherapy segment is expected to be the highest contributor to this market, with $1,010.7 Million in 2022, and is anticipated to reach $1,616.5 Million by 2031, registering a CAGR of 5.40%. Surgical ... Read More
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Global Virtual Fitting Room Databank Market Report
... 2023 to 2031. Software segment is expected to be the highest contributor to this market, with $2,204.6 Million in 2022, and is anticipated to reach $11,419.6 Million by 2031, registering a CAGR of 20.17%. Hardware ... Read More
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Global Immersive Virtual Reality Databank Market Report
... 2023 to 2031. Head-mounted Display segment is expected to be the highest contributor to this market, with $18,832.6 Million in 2022, and is anticipated to reach $50,717.2 Million by 2031, registering a CAGR of 11.70%. ... Read More
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Global Immersive Virtual Reality Databank Market Report.pdf
... from 2023 to 2031. Sclerotherapy segment is expected to be the highest contributor to this market, with $1,010.7 Million in 2022, and is anticipated to reach $1,616.5 Million by 2031, registering a CAGR of 5.40%. ... Read More
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Global Virtual Reality Headset Databank Market Report
... 2021 to 2029. Media & Entertainment segment is expected to be the highest contributor to this market, with $2,816.4 Million in 2020, and is anticipated to reach $5,688.6 Million by 2029, registering a CAGR of ... Read More
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Worldwide Augmented and Virtual Reality Headset Forecast Update, 2024–2028: CY 2Q24
... start of a rebound for the worldwide AR/VR market," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "Apple's Vision Pro generates new interest in the category and forces the competition ... Read More
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Metaverse in Healthcare Market Size, Trends, Analysis, and Outlook By Component (Software, Hardware, Services), By Technology (Augmented/ Virtual reality, Mixed Reality, Artificial Intelligence, Blockchain, Digital Twin, IoT, Medical Wearables), By Application (Digital therapeutics, Medical diagnostics, Telehealth And Telemedicine, Medical Education and Surgery Training, Drug Discovery and Personalized Medicine, Others), By End-User (Healthcare Providers, Payers, Patients, Pharmaceutical Companies, Others), by Country, Segment, and Companies, 2024-2032
... Telehealth And Telemedicine, Medical Education and Surgery Training, Drug Discovery and Personalized Medicine, Others), By End-User (Healthcare Providers, Payers, Patients, Pharmaceutical Companies, Others), by Country, Segment, and Companies, 2024-2032 The global Metaverse in Healthcare market ... Read More