Category: Virtual Reality
Global Virtual Reality
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Global Augmented Reality Headsets Market Size study, by Type (Smartphone-Enabled Headsets, Standalone Headsets, Tethered Headsets), by Application (Consumer, Enterprise) and Regional Forecasts 2022-2032
... billion in 2023 and is projected to grow at an impressive CAGR of 40.76% from 2024 to 2032. AR headsets typically incorporate a variety of sensors, cameras, and display technologies to track the user's movements ... Read More
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Worldwide Augmented, Extended, Mixed, and Virtual Reality Headset Forecast Update, 2024–2028: CY 3Q24
... specificity and clarity when analyzing and comparing different products," says Ramon T. Llamas, research director, IDC's Augmented and Virtual Reality team. "VR headsets, made immensely popular by Meta, will eventually give way to multifaceted MR ... Read More
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Global Augmented Reality (AR) and Virtual Reality (VR) Software Market Size Study by Type (AR Software, VR Software), Platform (Console, Desktop, Headsets, Mobile), Software Type (3D Modeling, AR Remote Collaboration, Documentation, Navigation, Visualization, VR Content Creation, Workflow Optimization), Deployment (Hybrid, On-Cloud, On-Premises), End-User (Aerospace & Defense, Automotive & Transportation, Consumer Goods & Retail, Education, Entertainment & Gaming, Healthcare) and Regional Forecasts 2022-2032
... Creation, Workflow Optimization), Deployment (Hybrid, On-Cloud, On-Premises), End-User (Aerospace & Defense, Automotive & Transportation, Consumer Goods & Retail, Education, Entertainment & Gaming, Healthcare) and Regional Forecasts 2022-2032 Global Augmented Reality (AR) and Virtual Reality (VR) ... Read More
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Global Game Engines Market 2024-2028
... report on the game engines market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Metaverse In Healthcare Market 2024-2028
... metaverse in healthcare market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current ... Read More
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Global Multiexperience Development Platforms (Mxdp) Market 2024-2028
... on the multiexperience development platforms (MXDP) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Global 5G Transparent Film Antenna Market Size Study, by Frequency Type (30-300 GHz, Above 300 GHz, Up to 30 GHz), by Deployment (Automobile Glazing, Indoor Walls & Ceiling, Large Monitors), by Application (AR, VR & IoT Device Communication, Beam Steering, Mobile Communication, Radar Absorbing & Scattering), by End-Use (Automotive, Consumer Electronics, Energy, IT & Telecommunication, Military & Defense), and Regional Forecasts 2022-2032
... IoT Device Communication, Beam Steering, Mobile Communication, Radar Absorbing & Scattering), by End-Use (Automotive, Consumer Electronics, Energy, IT & Telecommunication, Military & Defense), and Regional Forecasts 2022-2032 The Global 5G Transparent Film Antenna Market is ... Read More
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Global Game-based Learning Market Analysis & Trends - Industry Forecast to 2030
... on our analysis the market is expected to grow at a CAGR of 20.3% from 2024 - 2030 timeframe. Some of the prominent trends that the market is witnessing include rising demand for quality education, ... Read More
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Amusement Parks Market - forecast to 2033 : By LOCATION TYPE (Indoor Amusement Parks, Outdoor Amusement Parks), SIZE OF PARK (Large Amusement Parks, Medium-sized Amusement Parks, Small Amusement Parks), THEME (Adventure Theme Parks, Fantasy Theme Parks, Water Parks, Educational Theme Parks, Movie/Entertainment Theme Parks, Wildlife/Nature Theme Parks), TARGET AUDIENCE (Family-centric Parks, Parks for Children, Teen-centric Parks, Adult-oriented Parks), ATTRACTIONS (Roller Coasters, Water Rides, Thrill Rides, Kiddie Rides, Shows and Entertainment, Interactive Attractions, Virtual Reality Attractions), TICKETING MODEL (Pay-per-ride, Pay-per-attraction, Unlimited Rides Passes), SEASONALITY (Year-round Parks, Seasonal Parks), and Region
... Parks, Water Parks, Educational Theme Parks, Movie/Entertainment Theme Parks, Wildlife/Nature Theme Parks), TARGET AUDIENCE (Family-centric Parks, Parks for Children, Teen-centric Parks, Adult-oriented Parks), ATTRACTIONS (Roller Coasters, Water Rides, Thrill Rides, Kiddie Rides, Shows and Entertainment, ... Read More
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Virtual Reality (VR)
... by 2030, growing at a CAGR of 17.8% over the analysis period 2023-2030. VR Hardware, one of the segments analyzed in the report, is expected to record a 17.2% CAGR and reach US$82.9 Billion by ... Read More
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Electronic Contract Manufacturing and Design Services
... the year 2023, is expected to reach US$976.8 Billion by 2030, growing at a CAGR of 8.6% over the analysis period 2023-2030. Electronic Manufacturing Services, one of the segments analyzed in the report, is expected ... Read More
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Mobile Augmented Reality (MAR)
... reach US$84.1 Billion by 2030, growing at a CAGR of 29.1% over the analysis period 2023-2030. Mobile Augmented Reality Software, one of the segments analyzed in the report, is expected to record a 25.3% CAGR ... Read More
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Metaverse
... of 40.9% over the analysis period 2023-2030. Metaverse Software, one of the segments analyzed in the report, is expected to record a 39.9% CAGR and reach US$646.8 Billion by the end of the analysis period. ... Read More
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Visual Cloud Market Size, Share, Growth Analysis, by Offering (Solutions (Enterprise Video, AR/VR Solutions, Video Processing), Services), Deployment Mode, Service Models (IaaS, PaaS, SaaS), Vertical and Region - Global Industry Forecast to 2029
... visual cloud market will grow from USD 126.0 billion in 2024 to USD 237.2 billion by 2029 at a compounded annual growth rate (CAGR) of 13.5% during the forecast period. Visual cloud providers offer a ... Read More
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Industrial Metaverse Potential in the Global NDT Industry
... global non-destructive testing (NDT) industry. The NDT industry, which is known for its conservative approach to technology adoption, is increasingly adopting individual technologies such as digital twins, artificial intelligence, AR/VR, and robotics across different applications. ... Read More
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2024 Global: Mobile Augmented Reality Market - Innovative Markets Forecast (2030) report
... the period 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 ... Read More
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2024 Global: Location Based Virtual Reality (Vr) Market - Innovative Markets Forecast (2030) report
... and regional data for the period 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions ... Read More
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2024 Global: Metaverse Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
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2024 Global: Extended Reality Market - Innovative Markets Forecast (2030) report
... 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression ... Read More
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3D Sensor Market by Type (Image Sensor, Position Sensor, Acoustic Sensor, Magnetometer, Accelerometer, Gyroscope), Technology (Time-of-flight, Structured Light, Stereo Vision, Ultrasound), Method (Time-Delay, Triangulation) - Global Forecast to 2029
... expected to be valued at USD 6.1 billion in 2024 and is projected to reach USD 12.8 billion by 2029 and grow at a CAGR of 16.3% from 2024 to 2029. The escalating consumer demand ... Read More
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Event Management Software Market by Offering (Services, Software), Deployment Mode (Cloud, On-premises), Event Type (Virtual, In-Person), Organization Size, End User, and Geography - Global Industry Analysis, Opportunities and Forecast up to 2030
... Market Size The global event management software market size was valued at $15.43 billion in 2024 and is projected to reach $40.81 billion by 2030, growing at a CAGR of 17.6% during the forecast period. ... Read More
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Global Mobile Augmented Reality (Ar) Market 2024-2028
... on the mobile augmented reality (ar) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Global Augmented Reality In Retail Market 2024-2028
... on the augmented reality in retail market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Location-Based Entertainment Market by Component (Hardware, Services, Software), Technology (5G & Networking, Augmented Reality, Mixed Reality), Type, Application/Function, End Use - Global Forecast 2024-2030
... in 2023 and expected to reach USD 5.72 billion in 2024, at a CAGR 22.78% to reach USD 19.93 billion by 2030. Location-based entertainment (LBE) is an arrangement of entertainment that needs physical presence at ... Read More
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Human Augmentation Market by Type (Augmented Reality Device, Biometric System, Exoskeletons), Functionality (Body Worn, Non-Body Worn), End-use - Global Forecast 2024-2030
... expected to reach USD 296.24 billion in 2024, at a CAGR 15.96% to reach USD 721.44 billion by 2030. Human augmentation includes using technology and various means to improve the capabilities and attributes of the ... Read More