Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
-
Projection Mapping Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)
... billion by 2029, growing at a CAGR of 21.87% during the forecast period (2024-2029). A technique called projection mapping combines several projectors to work together on a surface to create stunning visual displays. Since the ... Read More
-
South Africa Video Games
... from the dynamic growth of the next-generation consoles PlayStation 5, and Xbox Series X. Although these static consoles were released in 2020, many consumers in South Africa only started to purchase these products a few ... Read More
-
2024 Global: Metaverse Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
-
2024 Global: Esports Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
-
2024 Global: Gaming Chairs Market - Innovative Markets Forecast (2030) report
... 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression ... Read More
-
2024 Global: Gamification Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
-
eSports Market Update: Co-Streaming to the Rescue
... considers what this trend portends for core esports market suppliers in 2024."Co-streaming may be 2024's hottest esports trend. The fans have spoken: they like and want co-streamers. Esports vendors must adjust their strategies to take ... Read More
-
Switzerland Video Games
... rise strongly in 2023. The motivations for gaming varied widely, ranging from relaxation/unwinding to a time filler and from a group activity (social events, playing with friends and family) to competitive gaming. Competitive gamers are ... Read More
-
Worldwide Home Video Game Console Forecast, 2024–2028: Game Spending per Console Trends Lower
... are considered in grouped categories. Packaged game discs/cards are broken out from two digital game–related spending segments. The study examines key market events and related trends, and it offers advice and guidance to market vendors."The ... Read More
-
Global 3d Gaming Consoles Market 2024-2028
... 3D gaming consoles market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current ... Read More
-
Global Mobile Augmented Reality (Ar) Market 2024-2028
... on the mobile augmented reality (ar) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
-
Global Gaming Chair Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
-
Global Digital Content Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
-
Global Gamification Market 2024-2028
... holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and ... Read More
-
Global K-12 Game-Based Learning Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. Game-based Learning is games explicitly designed with educational purposes, or which have incidental ... Read More
-
Germany Video Games
... a huge number of gamers in Germany, especially during the pandemic, and although the number is now reaching the optimal phase, these “new” gamers continued to invest in their hobby in 2023. Euromonitor International's Video ... Read More
-
Global Game Engines and Development Software Competitive Landscape Professional Research Report 2024
... deploying interactive digital experiences. Game engines, such as Unity, Unreal Engine, and Godot, offer a suite of tools and frameworks that empower developers to create immersive games by handling complex tasks like rendering, physics simulation, ... Read More
-
Sweden Video Games
... 3 and Zelda. Subscription rates also rose with many gamers seeing these services as a more economical way to play and try different titles for a mixed monthly fee. Euromonitor International's Video Games in Sweden ... Read More
-
Thermoformed Plastics For Printing Market Size, Trends, Analysis, and Outlook By Product (Polycarbonate, High Impact Polystyrene (HIPS), Acrylonitrile Butadiene Styrene (ABS), Polyvinyl Chloride (PVC), Polyethylene Terephthalate Glycol (PETG), Acrylic, Others), By Process (Plug Assist Forming, Thick Gauge Thermoforming, Thin Gauge Thermoforming, Vacuum Snapback), By Application (Display & Outdoor Signages, Promotional & Branding Products, Gaming Panels, Others), by Country, Segment, and Companies, 2024-2030
... Thick Gauge Thermoforming, Thin Gauge Thermoforming, Vacuum Snapback), By Application (Display & Outdoor Signages, Promotional & Branding Products, Gaming Panels, Others), by Country, Segment, and Companies, 2024-2030 The global Thermoformed Plastics For Printing market size ... Read More
-
Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type, Age Group, Platform - Global Forecast 2024-2030
... 2023 and expected to reach USD 54.51 billion in 2024, at a CAGR 17.02% to reach USD 141.26 billion by 2030. The free-to-play (F2P) business model represents a system where video games or mobile applications ... Read More
-
Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2024-2030
... in 2023 and expected to reach USD 108.94 billion in 2024, at a CAGR 34.80% to reach USD 664.14 billion by 2030. Metaverse technology provides a vision of a single, shared, immersive, 3D virtual space ... Read More
-
Roguelike Game - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
... readjusted size of US$ 1,525.01 million by 2030 with a CAGR of 6.12% during the forecast period 2024-2030. North American market for Roguelike Game was valued at $ 264.42 million in 2023 and will reach ... Read More
-
Taiwan Video Games
... over inflation amid stagnant payment levels amongst the majority of office workers influenced demand trends. Despite underlying economic pressures, video games continued to see strong retail value (constant 2023 prices) growth. Video games continued to ... Read More
-
North America Gaming Hardware and Accessories Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)
... 2024, and is expected to reach USD 44.13 billion by 2029, growing at a CAGR of 11.47% during the forecast period (2024-2029). The growth in gaming significantly enhanced the demand for gaming accessories that enable ... Read More
-
Mini PCs Market Size - By Component (Processor, Memory, Storage, GPU), By Application (Home Entertainment, Gaming, Digital Signage, Industrial Automation), By Industry Vertical (Consumer Electronics, Retail, Manufacturing, Education) & Forecast, 2024 – 2032
... Market size is poised to depict over 5% CAGR from 2024-2032, on account of rising preference by eco-conscious consumers and businesses. Mini PCs are generally more energy-efficient than traditional desktops and align with the growing ... Read More