Category: Video Games
South America Video Games
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3D Reconstruction Software Market Share, Size, Trends, Industry Analysis Report: By Type (Based on Images and Videos and Based on Scanning), Product, Application, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) – Market Forecast, 2025–2034
... & Africa) – Market Forecast, 2025–2034 The global 3D reconstruction software market size is expected to reach USD 5.52 billion by 2034, according to a new study by Polaris Market Research. The report “Global 3D ... Read More
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Games Software Retail in Brazil
... the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software retail market includes games for domestic game consoles, handheld game consoles, mobile phones, and other ... Read More
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Games Software Retail in South America
... descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software retail market includes games for domestic game consoles, handheld game consoles, mobile phones, ... Read More
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Gaming Accessories Market Research Report By Product (Gamepads/ Joysticks/ Controllers, Gaming Keyboards, Gaming Mouse, Headsets, Surfaces, Virtual Reality (VR) Devices, Cooling Fans, Web Camera, and Others), by Device Type (PC (Desktop and Laptop), Smartphones and Gaming Consoles), by Distribution Channel (Online and Offline), by End Use (Casual Gaming and Professional Gaming) and By Region (North America, Europe, Asia-Pacific, Middle East and Africa, South America) – Global Forecast Till 2030
... Gaming Consoles), by Distribution Channel (Online and Offline), by End Use (Casual Gaming and Professional Gaming) and By Region (North America, Europe, Asia-Pacific, Middle East and Africa, South America) – Global Forecast Till 2030 The ... Read More
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Anime in South America
... descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Anime is a kind of animation that first originated in Japan and is distinguished by action-packed ... Read More
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Argentina Video Games
... video games, away from traditional toys and games. In addition, a growing consumer segment of kidults, that is adults who enjoy playing children’s games, also drove growth. That being said, physical video games, both computer ... Read More
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Brazil Video Games
... launch phase of the current static console generation there were stock availability issues – mainly in 2020 and 2021. Towards the end of the review period companies managed to stabilise their inventory, with higher availability ... Read More
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High Dynamic Range Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Exploring Growth Trajectories, Regional Dynamics, and Industry Trends The High Dynamic Range (HDR) market is on an upward trajectory, poised to witness significant expansion from 2024 to 2031. With a projected Compound Annual Growth Rate ... Read More
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Mobile and Handheld Gaming Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Africa) Innovation stands as the cornerstone of the mobile and handheld gaming market, and in an era where technological advancements reign supreme, staying ahead of the curve is not just a choice but a necessity. ... Read More
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South America Games Software Retail Market Summary, Competitive Analysis and Forecast to 2027
... and volume 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes ... Read More
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Brazil Games Software Retail Market Summary, Competitive Analysis and Forecast to 2027
... forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes games for domestic game ... Read More
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Metaverse Market by Component (Hardware (AR Devices, VR Devices, MR Devices), Software, Professional Services), Vertical (Consumer, Commercial, Industrial Manufacturing), & Region(North America, APAC, Europe,MEA, Latin America) - Global Forecast to 2030
... is expected to grow from 83.9 Billion in 2023 to USD 1,303.4 Billion by 2030 at a Compound Annual Growth Rate (CAGR) of 48.0% during the forecast period. The video game industry has played a ... Read More
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Europe, U.S., Latin America, MEA and Asia Digital Gift Cards and Prepaid Card Market
... in 2022, growing with a CAGR of 16.2% in the forecast period of 2023 to 2030. Market Segmentation Asia Digital Gift Cards and Prepaid Card Market, Type (Prepaid Card and Digital Gift Card), Distribution Channel ... Read More
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Demand Side Platform Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2023-2030 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Unlocking the Potential of DSP for Programmatic Advertising The global demand side platform (DSP) market is set to experience robust growth driven by the rising adoption of DSPs for programmatic advertising. Enhanced campaign reporting and ... Read More
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South America Anime Market Summary, Competitive Analysis and Forecast to 2027
... and ports, sutureless closing devices and sutureless vascular connectors. It provides applicators for sutureless heart valve prostheses and repair rings, loading devices for sutureless heart valve prostheses, valve dilators and cutters, and standardized hole makers ... Read More
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Video Games in Brazil
... be an important entertainment activity for teenagers and adults in Brazil, although the high price of static consoles and hand-held consoles can be prohibitive for low-income consumers. Thus, mobile games and online games are the ... Read More
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Video Games in Argentina
... in the world. Causes of inflation were multiple, including persistent deficit spending, continued currency devaluation and external factors such as the war in Ukraine that affected energy and grain prices in particular. However, in spite ... Read More
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South America Esports Market Outlook, 2028
... this growth in gaming, there is also an increase in revenue. Among the countries with the largest market shares in South America are Brazil, followed by Argentina and Colombia. In these countries traditionally dominated by ... Read More
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Colombia Esports Market Overview, 2028
... $125,035.98 USD won, making up 15.15% of all earnings by Colombian players. Javier Janoz CFI Munoz is the highest earning Colombian player with $44,474.62 USD in prize money won overall, with $13,500.00 USD or 30.35% ... Read More
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Argentina Esports Market Overview, 2028
... online battle arena (MOBA), and others. There have been 1,046 Argentine esports players that have been awarded a total of $7,116,655.27 USD in prize money across 1,533 tournaments. Fortnite was the highest-paying game, with $2,071,577.03 ... Read More
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Brazil Esports Market Overview, 2028
... and tablets, and around 15.3% of payers use iOS. More and more young players are viewing esports and gaming as an escape from poverty, resulting in a booming ecosystem that is increasingly appealing to teams ... Read More
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Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$8,526.7 million in 2022 to reach US$39,628.5 million by 2030. Global technology firms operating in Brazil, ... Read More
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Latin America Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 31.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$18.1 billion in 2022 to reach US$86.0 billion by 2030. This report provides a comprehensive ... Read More
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Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,969.6 million in 2022 to reach US$9,472.3 million by 2030. This report provides a comprehensive view ... Read More
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Colombia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,826.2 million in 2022 to reach US$12,499.8 million by 2030. This report provides a comprehensive view ... Read More