Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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Archery Equipment Market Report by Product (Bows and Bow Accessories, Arrows, and Others), End User (Individual Consumer, Clubs and Gaming Zones, Sports Organizers), Distribution Channel (Speciality and Sports Shops, Departmental and Discount Stores, Online Stores, and Others), and Region 2025-2033
... and Others), and Region 2025-2033 The global archery equipment market size reached USD 4.2 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 7.0 Billion by 2033, exhibiting a growth rate ... Read More
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Global Video Game Market 2025-2029
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Manga Market 2025-2029
... analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, ... Read More
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Global Visual Effects (VFX) Market 2025-2029
... effects (VFX) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Metaverse Market in Fashion 2025-2029
... market in fashion provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Online Gaming Market 2025-2029
... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More
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Global Massive Multiplayer Online (MMO) Games Market 2025-2029
... report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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2025 Global Forecast for Esports Management Software Market (2026-2031 Outlook)-High Tech Outlook Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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2025 Global Forecast for Esports And Gaming Market (2026-2031 Outlook)-High Tech Outlook Report
... product or service category is within the NAICS Semiconductor Mfg. industry. The product or service category is within the NAICS Semiconductor Mfg. industry. The global market is expected to increase from USD xx billion in ... Read More
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2025 Global: Cloud Gaming Backend Service Market - Innovative Markets Forecast (2031) report
... accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2020 to 2031 using regression analysis in our modeling. and Perry/Hope is the only ... Read More
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2025 Global: Arcade Gaming - Innovative Markets Forecast (2031) report
... based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2020 to 2031 using regression analysis in our modeling. and Perry/Hope is the only market research publisher ... Read More
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2025 Global Forecast for Cloud Gaming Backend Service Market (2026-2031 Outlook)-High Tech Outlook Report
... The product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase ... Read More
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2025 Global Forecast for Arcade Gaming (2026-2031 Outlook)-High Tech Outlook Report
... service category is within the NAICS Arts & Sports industry. The product or service category is within the NAICS Arts & Sports industry. The global market is expected to increase from USD xx billion in ... Read More
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Entertainment & Games Software
... Bandai Namco, Konami, Nintendo, and SEGA (all based in Japan); Tencent (China); and Ubisoft (France). COMPETITIVE LANDSCAPE Demand is driven primarily by personal income and gamer demographics. The profitability of individual companies depends on an ... Read More
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Global Artificial Intelligence (AI) Market in Games 2025-2029
... report on the artificial intelligence (AI) in games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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Global Digital Content Market 2025-2029
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Video Game, DVD and Recorded Music Retailing in Australia - Industry Market Research Report
... trading conditions over the past decade. Intensifying external competition from streaming platforms and online-only retailers diverted demand away from traditional retailers, contributing to a steady erosion in industry-wide turnover. These trends have shifted the structure ... Read More
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Global In-game Advertising (IGA) Market 2025-2029
... advertising (IGA) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global 5G in Gaming Industry Trends Analysis Report 2024, Forecast to 2032 (Broken Down by Type, End User, Regional Analysis, and Competitive Landscape)
... by conducting both qualitative and quantitative analysis of the market, sharing concrete numbers and thorough insights from different market segments. The quantitative analysis includes both historical and forecast data of various market segments, while the ... Read More
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Extended Reality Market Analysis and Forecast To 2033: By Type (Augmented Reality, Virtual Reality, Mixed Reality), Product (Head-Mounted Displays, Smart Glasses, Head-Up Displays, Handheld Devices), Services (Consulting, Deployment and Integration, Support and Maintenance), Technology (Sensor Technology, Computer Vision, Display Technology, Tracking Technology), Component (Hardware, Software), Application (Gaming, Education, Healthcare, Retail, Manufacturing, Real Estate, Training and Simulation, Media and Entertainment), Device (Smartphones, Tablets, Pcs, Wearables), End User (Consumer, Enterprise, Government), Deployment (Cloud, On-Premises), Functionality (Immersive, Non-Immersive, Semi-Immersive), and Region
... Technology, Computer Vision, Display Technology, Tracking Technology), Component (Hardware, Software), Application (Gaming, Education, Healthcare, Retail, Manufacturing, Real Estate, Training and Simulation, Media and Entertainment), Device (Smartphones, Tablets, Pcs, Wearables), End User (Consumer, Enterprise, Government), Deployment ... Read More
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2025 Global Forecast for Cloud Gaming Market (2026-2031 Outlook)-High Tech Outlook Report
... category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from USD xx billion ... Read More
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2025 Global: Video Recording Or Reproducing Apparatus, Whether Or Not Incorporating A Video Tuner Products-Manufacturing Forecast (2031) report
... (2031) report analyzies the market size, projected growth/decline and regional data for the period 2020 through 2031. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project ... Read More
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2025 Global Forecast for Augmented Reality Gaming (2026-2031 Outlook)-High Tech Outlook Report
... category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from USD xx billion ... Read More
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Global Mechanical Keyboard Market 2025-2029
... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More
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Global Gaming Merchandise Market Research Report 2024
... during the forecast period 2024-2030. North American market for Gaming Merchandise is estimated to increase from $ 29,958.98 million in 2023 to reach $ 41,031.40 million by 2030, at a CAGR of 5.16% during the ... Read More