Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in South & Central America is expected to grow from US$ 10.21 million in 2022 to US$ 13.62 million by 2028. It is estimated to grow at a CAGR of 4.9% ... Read More
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Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in Middle East & Africa is expected to grow from US$ 44.40 million in 2022 to US$ 68.95 million by 2028. It is estimated to grow at a CAGR of 7.6% ... Read More
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2023 Video Rental Global Market Size & Growth Report with Updated Forecasts
... and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Video Rental industry combined with ... Read More
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Europe Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... market in Europe is expected to grow from US$ 461.61 million in 2022 to US$ 950.20 million by 2028. It is estimated to grow at a CAGR of 12.8% from 2022 to 2028. Mix of ... Read More
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2023 Packaged Software and Games Global Market Size & Growth Report with Updated Forecasts
... global regions, 22 subregions, and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Packaged ... Read More
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2023 Movie and Video Global Market Size & Growth Report with Updated Forecasts
... 22 subregions, and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Movie and Video ... Read More
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2023 Movie and Video Production Global Market Size & Growth Report with Updated Forecasts
... global regions, 22 subregions, and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Movie ... Read More
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2023 Global Forecast for Cloud Gaming Market (2024-2029 Outlook)-High Tech & Emerging Markets Report
... The global market is expected to increase from USD xx billion in 2024 to USD xx billion by 2029, at a CAGR of xx% from 2024 to 2029. Estimates on equipment or material sales (product ... Read More
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Web 3.0 and Its Role in the Metaverse and How to Prepare the Infrastructure for What Is Coming
... IT infrastructure vendors should be ready for when the metaverse finally arrives. IDC defines Web3 as a collection of open technologies, including blockchain, and protocols that support the natively trusted use and storage of decentralized ... Read More
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Future of Gaming: Will Cloud Gaming Ever Replace PCs and Consoles?
... hardware. As it offers low entry price for a PC or console experience, many expected it to take the gaming market by storm. Will cloud gaming ever replace high-end PCs and consoles? Euromonitor International's Future ... Read More
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Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
... The global blockchain gaming market is projected to grow from USD 4.6 billion in 2022 to USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. One ... Read More
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Worldwide Home Video Game Console Forecast Update, 2022–2026: Subscriptions Make Headway in a Down Year
... North America, Western Europe, Asia/Pacific, and a combined rest of the world (ROW) region. The 7th to 10th-gen consoles are considered in grouped categories. Packaged game discs/cards are broken out from digital game–related spending. Gaming ... Read More
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Gaming Market Analysis by Region, Platform (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), Gamer Type and Segment Forecast, 2022-2030
... is expected to grow at a CAGR of 10.1% during the forecast period (2022-2030). The global gaming market report provides an executive-level overview of the current gaming market worldwide, with detailed forecasts of key indicators ... Read More
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Video Games: Global Markets
... market trends. Using 2021 as the base year, the report provides estimated market data for the forecast period, 2022-2027. Revenue forecasts for this period are segmented based on genre, mode, platform, end user, and geography. ... Read More
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Metaverse Market - Global Industry Size, Share, Trends, Opportunity and Forecast, 2017-2027
... rising popularity of mixed reality (MR), and the increasing focus on converging physical and digital worlds are the significant drivers accelerating the growth of the global metaverse market in the forecast period. Metaverse is a ... Read More
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Global H5 Games Market Size, Status and Forecast 2022-2028
... billion in 2021, at a CAGR of 16.69% during 2022-2028. Fully considering the economic change by this health crisis, 2D accounting for 79.47% of the H5 Games global market in 2021, is projected to value ... Read More
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Game-based Learning: Global Markets
... estimating with values derived from manufacturers’ total revenues. Revenue forecasts for this period are segmented based on component, game type, industry and geography. The report also includes a section on the leading players in the ... Read More
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2023 Global Forecast for Reproduction of video recording media, including video discs, DVD, and video tapes (2024-2029 Outlook)-Manufacturing & Markets Report
... on the market for over 40 countries. Estimates on equipment or material sales (product shipments value) are published historically for 2019 to 2020, projections for 2021 to 2023 and forecasts for 2024 to 2029. Product ... Read More
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2023 Global Forecast for All other reproduction of recording media, including audio tapes and cassette singles-maxisingles (2024-2029 Outlook)-Manufacturing & Markets Report
... on the market for over 40 countries. Estimates on equipment or material sales (product shipments value) are published historically for 2019 to 2020, projections for 2021 to 2023 and forecasts for 2024 to 2029. Product ... Read More
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2023 Global Forecast for Video tapes (2024-2029 Outlook)-Manufacturing & Markets Report
... or material sales (product shipments value) are published historically for 2019 to 2020, projections for 2021 to 2023 and forecasts for 2024 to 2029. Product shipments include the total value of all products produced and ... Read More
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2023 Global Forecast for Video production equipment (including professional VCRs, switches, character generators) (2024-2029 Outlook)-Manufacturing & Markets Report
... for over 40 countries. Estimates on equipment or material sales (product shipments value) are published historically for 2019 to 2020, projections for 2021 to 2023 and forecasts for 2024 to 2029. Product shipments include the ... Read More
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Online Gaming - Key Disruptive Forces to Transform User Experience
... is a key factor driving investments into the cloud, wearable, and real-time personalized gaming. GlobalData's FutureTech Series Report, ‘Online gaming: key disruptive forces to transform user experience’, categorizes key innovation areas in online gaming as ... Read More
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Global VR Gaming Market 2023-2027
... report on the VR gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Entertainment & Media Market Research Report - Forecast till 2030
... industry has recently changed in terms of innovation and applications and has undergone broad expansion. This shift has compelled international entertainment and media projects to provide creative content and effective dissemination techniques to stay ahead ... Read More
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Global Move To Earn Fitness Apps Market Size study & Forecast, by Platform (iOS, Android, Others), by Device (Smart Phones, Tablets and Wearable Devices), and Regional Analysis, 2022-2029
... is valued at approximately USD 319.7 million in 2021 and is anticipated to grow with a healthy growth rate of more than 17.8% over the forecast period 2022-2029. The GPS, step counters, and other sensors ... Read More