Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,969.6 million in 2022 to reach US$9,472.3 million by 2030. This report provides a comprehensive view ... Read More
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China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 35.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$76,076.8 million in 2022 to reach US$4,57,241.9 million by 2030. The rapid development in the Chinese ... Read More
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South Korea Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 34.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$7,764.9 million in 2022 to reach US$43,362.1 million by 2030. Government entities and private corporations ... Read More
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South Africa Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 29.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,260.7 million in 2022 to reach US$14,308.2 million by 2030. Metaverse is gaining strong prominence ... Read More
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Italy Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 33.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,804.2 million in 2022 to reach US$14,615.4 million by 2030. This report provides a comprehensive view ... Read More
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Global Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... period, recording a CAGR of 33.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$291.2 billion in 2022 to reach US$1,549.5 billion by 2030. The global metaverse ecosystem has been growing ... Read More
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Colombia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,826.2 million in 2022 to reach US$12,499.8 million by 2030. This report provides a comprehensive view ... Read More
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Austria Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,279.2 million in 2022 to reach US$6,086.1 million by 2030. This report provides a comprehensive view ... Read More
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Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.7% during 2023-2030. The Metaverse Spend Value in the country will increase from US$6,553.2 million in 2022 to reach US$29,947.5 million by 2030. The metaverse ecosystem has been growing ... Read More
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Germany Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,957.2 million in 2022 to reach US$19,033.8 million by 2030. The metaverse ecosystem has been growing ... Read More
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Singapore Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$4,923.3 million in 2022 to reach US$23,243.9 million by 2030. Singapore has emerged as one of ... Read More
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United States Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 32.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$72,457.9 million in 2022 to reach US$3,75,700.0 million by 2030. A lot of innovation is ... Read More
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Europe Gaming Hardware Market 2023-2027
... period. Our report on the gaming hardware market in Europe provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers ... Read More
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Plunkett's Entertainment, Movie, Publishing & Media Industry Almanac 2023: Entertainment, Movie, Publishing & Media Industry Market Research, Statistics, Trends and Leading Companies
... market research report, including forecasts and market estimates, technologies analysis and developments at innovative firms within the Entertainment, Movie, Publishing & Media Industry. Gain vital insights that can help shape strategy for business development, product ... Read More
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Video Game Software Global Market Briefing 2023
... per capita consumption, the market was $29.2 and in terms of global GDP, the market was 0.21%. Video Game Software was the fourth largest segment within the information technology market accounting for 17.1% preceded and ... Read More
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NVIDIA's Launch of Omniverse Cloud Services: Opportunities for Industrial Metaverse Concept Development
... developers and enterprise teams with a comprehensive suite of cloud services to design, publish, operate, and experience metaverse applications from anywhere. "When dealing with industrial metaverse projects, most companies may feel overwhelmed by technological complexities. ... Read More
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North America Gaming Market - Growth, Trends, Covid-19 Impact, and Forecasts (2023 - 2028)
... people of the region's affordability and the strong economic backbone coupled with the latest technologies drive the market's growth. Moreover, free-to-play and mobile games are boosting the market growth in the region. Key Highlights The ... Read More
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China Cloud Gaming Technology Market - Growth, Trends, Covid-19 Impact, and Forecasts (2023 - 2028)
... China's population spending heavily on mobile games, the industry's growth rate is five times that of the region's average. Also, with capabilities growing at about four times the rate of its domestic internet service, the ... Read More
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Global Contact Center Gamification Platform Market Growth (Status and Outlook) 2023-2029
... Platform sales in 2022, providing a comprehensive analysis by region and market sector of projected Contact Center Gamification Platform sales for 2023 through 2029. With Contact Center Gamification Platform sales broken down by region, market ... Read More
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Global VR Gaming Headset Market Growth 2023-2029
... comprehensive analysis by region and market sector of projected VR Gaming Headset sales for 2023 through 2029. With VR Gaming Headset sales broken down by region, market sector and sub-sector, this report provides a detailed ... Read More
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Telcos in the Metaverse Era
... Metaverse Value Chain Framework. From this, it analyzes the different activities and initiatives of telcos in the metaverse era, as well as the influence of the metaverse on telco business, partner, and customer relationships. "While ... Read More
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Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... by 2028, exhibiting a growth rate (CAGR) of 9.08% during 2023-2028. Gaming, also known as video games or electronic games, refers to a computer application which is played with a certain set of rules. It ... Read More
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Mobile Cloud Market by Service (Infrastructure, Platform, Software), Deployment (Public, Private, Hybrid), User (Enterprise, Consumer), Application (Gaming, Finance and Business, Entertainment, Education, Healthcare, Travel, and Others), and Region 2023-2
... reached US$ 55.4 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 177.3 Billion by 2028, exhibiting a growth rate (CAGR) of 19.6% during 2023-2028. Increasing convergence of mobile and cloud ... Read More
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Over the Top Market by Type (Game Streaming, Audio Streaming, Video Streaming and Communication), Monetization Model (Subscription-based, Advertising-based, and Transaction-based), Streaming Device, Vertical and Region - Global Forecast to 2027
... market size is expected to grow from USD 202.5 billion in 2022 to USD 434.5 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 16.5% during the forecast period. During the pandemic, people ... Read More
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Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... 13,581.3 Million by 2028, exhibiting a growth rate (CAGR) of 47.5% during 2023-2028. Cloud gaming, also known as gaming on demand, is a form of web gaming that allows direct streaming of games onto the ... Read More