Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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Mobile Cloud Market by Service (Infrastructure, Platform, Software), Deployment (Public, Private, Hybrid), User (Enterprise, Consumer), Application (Gaming, Finance and Business, Entertainment, Education, Healthcare, Travel, and Others), and Region 2023-2
... reached US$ 55.4 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 177.3 Billion by 2028, exhibiting a growth rate (CAGR) of 19.6% during 2023-2028. Increasing convergence of mobile and cloud ... Read More
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Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... by 2028, exhibiting a growth rate (CAGR) of 9.08% during 2023-2028. Gaming, also known as video games or electronic games, refers to a computer application which is played with a certain set of rules. It ... Read More
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Augmented Reality Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... reach US$ 43.1 Billion by 2028, exhibiting a growth rate (CAGR) of 30.2% during 2023-2028. The market is currently being driven by the technological advancements, coupled with a rising number of mobile gamers. Augmented reality, ... Read More
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Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... 13,581.3 Million by 2028, exhibiting a growth rate (CAGR) of 47.5% during 2023-2028. Cloud gaming, also known as gaming on demand, is a form of web gaming that allows direct streaming of games onto the ... Read More
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Over the Top Market by Type (Game Streaming, Audio Streaming, Video Streaming and Communication), Monetization Model (Subscription-based, Advertising-based, and Transaction-based), Streaming Device, Vertical and Region - Global Forecast to 2027
... market size is expected to grow from USD 202.5 billion in 2022 to USD 434.5 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 16.5% during the forecast period. During the pandemic, people ... Read More
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Global Gaming Mouse & Keyboards Market Growth 2023-2029
... use in or out of game. They are often backlit, and may feature a thicker coating of paint on the most used gaming keys (w, a, s, d, space). They're also more suitable for long ... Read More
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Metaverse: Global Market Size, Trends and Forecast (2022-2027)
... data for the forecast period 2022 through 2027. This report also offers insights on drivers, restraints, and opportunities for the market, which were gathered through primary and secondary research. It also covers various market factors, ... Read More
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Global Cloud Gaming Backend Service Market Growth (Status and Outlook) 2023-2029
... uses SDKs (software development kits) and APIs (application programming interfaces). To power up games running on a GaaS model, BaaS features like user account and profile management, push notifications, cloud storage, social interactions, commerce, and ... Read More
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Global Android Cloud Phone Market Growth (Status and Outlook) 2023-2029
... 2022, providing a comprehensive analysis by region and market sector of projected Android Cloud Phone sales for 2023 through 2029. With Android Cloud Phone sales broken down by region, market sector and sub-sector, this report ... Read More
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Global Gaming Laptops and Desktops Market Growth 2023-2029
... 2022, providing a comprehensive analysis by region and market sector of projected Gaming Laptops and Desktops sales for 2023 through 2029. With Gaming Laptops and Desktops sales broken down by region, market sector and sub-sector, ... Read More
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Global Gaming Headsets and Gaming Headphones Market Growth 2023-2029
... Forecast” looks at past sales and reviews total world Gaming Headsets and Gaming Headphones sales in 2022, providing a comprehensive analysis by region and market sector of projected Gaming Headsets and Gaming Headphones sales for ... Read More
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Global Game Streaming Market Size study & Forecast, by Revenue Model (In-Game Advertising Model, Subscription Model and Other Revenue Models ) by Solution (Web Based and Applications Based), and Regional Analysis, 2022-2029
... Market is valued at approximately USD XX billion in 2021 and is anticipated to grow with a healthy growth rate of more than XX% over the forecast period 2022-2029. Video game live streaming is a ... Read More
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Global Gaming Headset Market Growth 2023-2029
... a gamer’s needs and demands, gaming headsets come equipped with many different features, such as microphones for communicating with fellow online gamers. Gaming headsets are used with all types of gaming consoles and computers. Many ... Read More
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Global PC Gaming Peripheral Market Growth 2023-2029
... Gaming Peripheral Industry Forecast” looks at past sales and reviews total world PC Gaming Peripheral sales in 2022, providing a comprehensive analysis by region and market sector of projected PC Gaming Peripheral sales for 2023 ... Read More
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Global Cloud Gaming Market Growth (Status and Outlook) 2023-2029
... technologies using cloud in all areas are developing to adapt the revolution of information technology and one of them is cloud gaming. LPI (LP Information)' newest research report, the “Cloud Gaming Industry Forecast” looks at ... Read More
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China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis
... Research. China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games. As the leading market worldwide ... Read More
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Healthcare Gamification Market Size By Game Type (Casual Games, Serious Games, Exercise Games), By Application (Prevention, Therapeutic, Education), By End-use (Enterprise Based, Consumer Based), COVID-19 Impact Analysis, Regional Outlook, Application Potential, Price Trends, Competitive Market Share & Forecast, 2023 - 2032
... Share & Forecast, 2023 - 2032 Healthcare Gamification Market share is slated to grow exponentially through 2032, owing to the rising emphasis on the surge of healthcare consumerism. Moreover, the rising patient empowerment has encouraged ... Read More
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Global Mobile Gaming Market: Trends, Competitive Intelligence and Sizing
... of the global mobile gaming market and analyzes market trends. Using 2021 as the base year, the report provides estimated market data for the forecast period of 2022 to 2027. Revenue forecasts for this period ... Read More
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Industrial Metaverse Growth Opportunities
... Metaverse refers to an always-on 3D environment where digital twins provide virtual replicas of the physical machinery, production line, vehicles, grids, and even cities and humans. Forward-looking businesses are already using digital tools to build ... Read More
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Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... entertainment market in Asia Pacific is expected to grow from US$ 347.49 million in 2022 to US$ 748.59 million by 2028. It is estimated to grow at a CAGR of 13.6% from 2022 to 2028. ... Read More
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Computational Challenges in Metaverse Are Unlikely to Go Away: What Is Needed for Metaverse to Succeed?
... to evolve. IDC defines the metaverse as a highly immersive future environment that blends the physical and digital to drive a shared sense of presence, interaction, persistence, and continuity across multiple spheres of work and ... Read More
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North America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... entertainment market in North America is expected to grow from US$ 581.20 million in 2022 to US$ 1,137.55 million by 2028. It is estimated to grow at a CAGR of 11.8% from 2022 to 2028. ... Read More
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South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in South & Central America is expected to grow from US$ 10.21 million in 2022 to US$ 13.62 million by 2028. It is estimated to grow at a CAGR of 4.9% ... Read More
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Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... The location-based entertainment market in Middle East & Africa is expected to grow from US$ 44.40 million in 2022 to US$ 68.95 million by 2028. It is estimated to grow at a CAGR of 7.6% ... Read More
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2023 Video Rental Global Market Size & Growth Report with Updated Forecasts
... and 216 countries. Historical data is from 2011 through 2022, with forecasts for 2023 and the next 5 years. The historical data utilizes in-depth survey results from companies in the Video Rental industry combined with ... Read More