Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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Worldwide Mobile In-App and In-Game Advertising Forecast, 2023–2027: ATT Keeps Rocking the Boat as Privacy Sandbox Looms
... users on mobile games and nongame mobile apps. Mobile advertising revenue is broken out by major format at a global level and by OS for 2020-2022. Direct mobile game spending and the share of in-game ... Read More
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Software Products Market covering Business Analytics & Enterprise Software; Operating Systems & Productivity Software Publishing; Database, Storage & Backup Software Publishing; Video Game Software; Design, Editing & Rendering Software; Global Summary 2023
... market was worth $1333.7 billion in 2022. it was the third largest segment within the information technology market accounting for 16.3%. In terms of per capita consumption, the market was $170.9 and in terms of ... Read More
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Video Game Software Market covering PC Games; Console Games; Smart Phone/Tablet Games; Browser Games; Global Summary 2023
... the software products market accounting for 17.1%. In terms of per capita consumption, the market was $29.2 and in terms of global GDP, the market was 0.21%. Video Game Software was the fourth largest segment ... Read More
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Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop
... four-region breakout: North America, Western Europe, Asia/Pacific, and rest of the world (ROW). Device installed bases (IBs), monthly active user (MAU) bases, storefront and operating system (OS) dynamics, average revenue per user (ARPU), mobile game ... Read More
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Inside the Video Game Industry's $193 Billion Consumer Experience Machine: A Primer on What Nongame Companies Can Learn
... practice intersects with today's live multiplayer gaming services market. The video game industry has long been at the forefront of delivering compelling digital consumer experiences (CXs). As such, nongame companies have the potential to learn ... Read More
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Global 3D-Model Platforms Market Growth 2023-2029
... % from 2023 to 2029. United States market for 3D-Model Platforms is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029. China ... Read More
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Global Gaming Headset Market 2023-2029
... They are also designed for comfort during long gaming sessions, with ear pads that provide noise isolation and prevent sound leakage. According to the latest research, the global gaming headset market is poised to grow ... Read More
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Global Augmented Reality Market 2022-2028
... the augmented reality industry. Additionally, emerging applications across e-commerce and use of AR technology for effective advertising are also estimated to be major factors that are driving the growth of the market. However, low awareness, ... Read More
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Gaming Peripherals Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... reach US$ 7.1 Billion by 2028, exhibiting a growth rate (CAGR) of 8.3% during 2023-2028. Gaming peripheral is an auxiliary device connected to a personal computer (PC) or laptop for a better gaming experience. It ... Read More
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India Mobile Gaming Market Size and Future Outlook (2018-2028)
... gaming market. India's proportion of new paying users (NPUs) in gaming has indeed grown at a rapid rate in recent years. Moreover, owing to a growing customer base and well-established e-commerce platforms, the Indian game ... Read More
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2023 Global Forecast for Esports Market (2024-2029 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Arts & Sports industry. The product or service category is within the NAICS Arts & Sports industry. Published annually, this report provides a unique and accurate estimate ... Read More
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Global Video Game Software Market Growth (Status and Outlook) 2023-2029
... and reviews total world Video Game Software sales in 2022, providing a comprehensive analysis by region and market sector of projected Video Game Software sales for 2023 through 2029. With Video Game Software sales broken ... Read More
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U.S. Anime Merchandising Market Size, Share & Trends Analysis Report By Product (Figurine, Clothing, Books, Posters), By Distribution Channel (E-Commerce, Brick & Mortar), And Segment Forecasts, 2023 - 2030
... Trends The U.S. anime merchandising market size is expected to reach USD 1,196.2 million by 2030, registering a CAGR of 16.1% from 2023 to 2030, according to a new report by Grand View Research, Inc. ... Read More
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Global Home Video Game Consoles Market Growth 2023-2029
... 2022, providing a comprehensive analysis by region and market sector of projected Home Video Game Consoles sales for 2023 through 2029. With Home Video Game Consoles sales broken down by region, market sector and sub-sector, ... Read More
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Global Video Games Market Growth (Status and Outlook) 2023-2029
... comprehensive analysis by region and market sector of projected Video Games sales for 2023 through 2029. With Video Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in ... Read More
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Global Specialized Gaming Headset Market Growth 2023-2029
... comprehensive analysis by region and market sector of projected Specialized Gaming Headset sales for 2023 through 2029. With Specialized Gaming Headset sales broken down by region, market sector and sub-sector, this report provides a detailed ... Read More
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Mobile Gaming Market Report 2023-2028
... emerging economies, multi-player engagement and many other factors are contributing in the global gaming market. China being the most competitive country in the gaming business, the Asia-Pacific gaming industry is growing by double digit year ... Read More
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Esports: Global Market Trends & Forecast
... media rights to sponsorships to tickets and merchandise. In this report, the esports market is segmented based on revenue streams, streaming type and region. The report also offers insights on drivers, challenges and opportunities facing ... Read More
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Graphics Processing Unit (GPU) Market Size By Component (Software [CAD/CAM, Simulation, Imaging, Digital Video, Modelling, and Animation], Hardware [GPU Type {Integrated, Dedicated, Hybrid}, Device Type {Computer, Tablet/smartphone, Gaming Console, Television and others}], Service [Training & Consulting, Integration & Maintenance, Managed Service]), By Deployment Model (On-premise, Cloud), By Application (Gaming, Design & Manufacturing, Automotive, Real Estate, Healthcare), COVID-19 Impact Analysis, Regional Outlook, Application Potential, Competitive Market Share & Forecast, 2023 - 2032
... Consulting, Integration & Maintenance, Managed Service]), By Deployment Model (On-premise, Cloud), By Application (Gaming, Design & Manufacturing, Automotive, Real Estate, Healthcare), COVID-19 Impact Analysis, Regional Outlook, Application Potential, Competitive Market Share & Forecast, 2023 - ... Read More
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Global Game Server Hosting Service Market Growth (Status and Outlook) 2023-2029
... Service sales in 2022, providing a comprehensive analysis by region and market sector of projected Game Server Hosting Service sales for 2023 through 2029. With Game Server Hosting Service sales broken down by region, market ... Read More
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Online Video Game Sales in Australia - Industry Market Research Report
... operators that have both bricks-and-mortar stores and online operations, and online-only retailers. Multi-channel retailers, such as EB Games and JB Hi-Fi, largely sell physical video games online to complement instore sales. These sales mostly serve ... Read More
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North America 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
... Others) The North America 3D avatar solution market is expected to grow from US$ 34.28 million in 2022 to US$ 164.05 million by 2028. It is estimated to grow at a CAGR of 29.8% from ... Read More
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Global VR Video Game Market Growth (Status and Outlook) 2023-2029
... an essential part of the game. LPI (LP Information)' newest research report, the “VR Video Game Industry Forecast” looks at past sales and reviews total world VR Video Game sales in 2022, providing a comprehensive ... Read More
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Europe 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
... The Europe 3D avatar solution market is expected to grow from US$ 40.48 million in 2022 to US$ 216.80 million by 2028. It is estimated to grow at a CAGR of 32.3% from 2022 to ... Read More
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Asia Pacific 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
... Others) The Asia Pacific 3D avatar solution market is expected to grow from US$ 25.46 million in 2022 to US$ 142.06 million by 2028. It is estimated to grow at a CAGR of 33.2% from ... Read More