Video Games Market Research Reports & Industry Analysis

Stay on top of market trends and competition in the video game industry. Find detailed reports and profiles on the XBOX, PS, PS2, PS3 and the Wii. Specific features include market share, segmentation, size, projections, opportunities and growth in the US and UK, Europe, Asia and worldwide.
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Video Games Industry Research & Market Reports

  • VR Gaming

    ... CAGR of 28.2% over the analysis period 2024-2030. PC-based VR Gaming, one of the segments analyzed in the report, is expected to record a 21.1% CAGR and reach US$15.7 Billion by the end of the ... Read More

  • Gamepads

    ... 8.7% over the analysis period 2024-2030. The U.S. Market is Estimated at US$246.4 Million While China is Forecast to Grow at 12.0% CAGR The Gamepads market in the U.S. is estimated at US$246.4 Million in ... Read More

  • Joysticks

    ... 7.5% over the analysis period 2024-2030. Wired Joysticks, one of the segments analyzed in the report, is expected to record a 7.2% CAGR and reach US$830.7 Million by the end of the analysis period. Growth ... Read More

  • Mobile Entertainment

    ... CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis ... Read More

  • Gamification in Education

    ... at a CAGR of 26.6% over the analysis period 2024-2030. Gamification Software, one of the segments analyzed in the report, is expected to record a 27.2% CAGR and reach US$11.8 Billion by the end of ... Read More

  • Gaming Peripherals

    ... CAGR of 9.4% over the analysis period 2024-2030. Headsets, one of the segments analyzed in the report, is expected to record a 10.9% CAGR and reach US$5.7 Billion by the end of the analysis period. ... Read More

  • Gamification

    ... 26.1% over the analysis period 2024-2030. Consumer Driven Gamification, one of the segments analyzed in the report, is expected to record a 27.1% CAGR and reach US$119.9 Billion by the end of the analysis period. ... Read More

  • Animation Software

    ... CAGR of 8.7% over the analysis period 2024-2030. 3D Animation Software, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and reach US$347.7 Billion by the end of the ... Read More

  • Visual Computing

    ... CAGR of 19.2% over the analysis period 2024-2030. Visual Computing Hardware, one of the segments analyzed in the report, is expected to record a 19.9% CAGR and reach US$47.9 Billion by the end of the ... Read More

  • Anime

    ... 8.5% over the analysis period 2024-2030. Anime Merchandising, one of the segments analyzed in the report, is expected to record a 9.5% CAGR and reach US$19.8 Billion by the end of the analysis period. Growth ... Read More

  • Online Smartphone and Tablet Games

    ... Billion by 2030, growing at a CAGR of 12.9% over the analysis period 2024-2030. Massive Multiplayer Online Games (MMOG), one of the segments analyzed in the report, is expected to record a 13.7% CAGR and ... Read More

  • Game Development Software

    ... at a CAGR of 5.0% over the analysis period 2024-2030. Game Engine End-Use, one of the segments analyzed in the report, is expected to record a 5.1% CAGR and reach US$223.7 Million by the end ... Read More

  • VR Content Creation

    ... at a CAGR of 86.3% over the analysis period 2024-2030. VR Software/Application, one of the segments analyzed in the report, is expected to record a 87.7% CAGR and reach US$229.5 Billion by the end of ... Read More

  • Gaming Keyboards

    ... CAGR of 8.6% over the analysis period 2024-2030. Wired Keyboards, one of the segments analyzed in the report, is expected to record a 8.4% CAGR and reach US$1.6 Billion by the end of the analysis ... Read More

  • Consumer Virtual Reality

    ... at a CAGR of 56.2% over the analysis period 2024-2030. Consumer VR Hardware, one of the segments analyzed in the report, is expected to record a 54.6% CAGR and reach US$176.8 Billion by the end ... Read More

  • Mobile Application

    ... CAGR of 10.8% over the analysis period 2024-2030. Google Store, one of the segments analyzed in the report, is expected to record a 12.0% CAGR and reach US$248.9 Billion by the end of the analysis ... Read More

  • Console and Handheld Gaming Software

    ... Billion by 2030, growing at a CAGR of 4.2% over the analysis period 2024-2030. Console Gaming Software, one of the segments analyzed in the report, is expected to record a 4.4% CAGR and reach US$59.6 ... Read More

  • Artificial Intelligence (AI) in Media and Entertainment

    ... expected to reach US$89.0 Billion by 2030, growing at a CAGR of 24.5% over the analysis period 2024-2030. AI Services, one of the segments analyzed in the report, is expected to record a 25.8% CAGR ... Read More

  • Digital Games

    ... CAGR of 6.0% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 7.5% CAGR and reach US$235.1 Billion by the end of the analysis ... Read More

  • 3D Gaming Consoles

    ... at a CAGR of 12.9% over the analysis period 2024-2030. Home 3D Gaming Consoles, one of the segments analyzed in the report, is expected to record a 14.0% CAGR and reach US$25.0 Billion by the ... Read More

  • Cloud Gaming

    ... CAGR of 54.2% over the analysis period 2024-2030. Cloud Gaming Platform Services, one of the segments analyzed in the report, is expected to record a 57.6% CAGR and reach US$88.9 Billion by the end of ... Read More

  • Social Gaming

    ... CAGR of 15.1% over the analysis period 2024-2030. Virtual Goods, one of the segments analyzed in the report, is expected to record a 14.5% CAGR and reach US$58.1 Billion by the end of the analysis ... Read More

  • Immersive Simulator

    ... CAGR of 32.4% over the analysis period 2024-2030. Console Operator Training, one of the segments analyzed in the report, is expected to record a 33.5% CAGR and reach US$126.1 Billion by the end of the ... Read More

  • AR Gaming

    ... CAGR of 30.9% over the analysis period 2024-2030. AR Gaming Software, one of the segments analyzed in the report, is expected to record a 29.8% CAGR and reach US$81.3 Billion by the end of the ... Read More

  • Video Poker Machines

    ... at a CAGR of 17.4% over the analysis period 2024-2030. The U.S. Market is Estimated at US$9.0 Billion While China is Forecast to Grow at 22.0% CAGR The Video Poker Machines market in the U.S. ... Read More

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