Category: Consumer Electronics
Asia Consumer Electronics
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Asia-Pacific E-Waste Management Market Outlook, 2028
... on-going innovation and the on-going drop in the price of electronic items. This has had a significant impact on the real-life span of electronic items like computers and smartphones. Additionally, the region's numerous countries' rising ... Read More
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Asia-Pacific Esports Market Outlook, 2028
... region. Younger population influences the shift to a ‘mobile first’ mentality where the region’s increasing online population and high smartphone penetration contribute significantly to the growth of mobile esports. As infrastructure and internet connectivity continue ... Read More
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Japan E-Waste Management Market Overview, 2028
... for electronic waste, it still faces serious issues in managing the waste effectively. Further, much of the waste generated in Japan is exported to the neighbouring nations. It is, therefore, necessary for the country to ... Read More
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China Esports Market Overview, 2028
... video game genres, with the most popular being first-person shooters, real-time strategy, fighting, multiplayer online battle arenas (MOBAs), and others. Those aged between 18-34 account for the majority of eSports viewers, with those aged 25-34 ... Read More
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South Korea Esports Market Overview, 2028
... with the most popular being first-person shooters, real-time strategy (RTS), fighting, multiplayer online battle arena (MOBA), and others. According to our research, South Korea stands as a video gaming powerhouse, having hosted many of the ... Read More
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South Korea E-Waste Management Market Overview, 2028
... the responsible disposal of e-waste, and the industry has responded with the development of a number of solutions and services.Eco-Wheel is a start-up that provides e-waste collection and recycling services, employing advanced technologies and manual ... Read More
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India Esports Market Overview, 2028
... India Esports market. Furthermore, the shifting consumer preference for online and mobile gaming tournament participation as a recreational activity is propelling market growth. Esports organisers provide lucrative opportunities to game developers, gamers, and influencers, such ... Read More
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Russia E-Waste Management Market Overview, 2028
... by 400,000 hectares per year, which is larger than the combined territory of Moscow and St. Petersburg. If nothing is done, by the end of the decade, this area will be twice the size of ... Read More
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Russia Esports Market Overview, 2028
... are roughly 60% men and 40% women, with an average income of 45,000 rubbles per capita. Analysts note a significant increase in the percentage of fans by the end of 2022: one-quarter of the fans ... Read More
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India E-Waste Management Market Overview, 2028
... of e-waste yearly, with an unspecified quantity imported from other nations. Consumers are critical to improving e-waste management in India. Extended Producer Responsibility; Design for Environment; (3Rs) Reduce, Reuse, Recycle technology platform for connecting the ... Read More
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Japan Esports Market Overview, 2028
... online battle arena (MOBA), and others. According to our research, while Japan is a leading player in video games, having created the Super Nintendo and Sony's PlayStation, the gaming trailblazer has taken its time to ... Read More
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India Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 37.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$12,080.5 million in 2022 to reach US$75,086.2 million by 2030. The tech-savvy population of India means ... Read More
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Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 36.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$9,456.7 million in 2022 to reach US$57,397.5 million by 2030. The metaverse ecosystem is growing in ... Read More
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Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 29.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$4,632.9 million in 2022 to reach US$19,865.5 million by 2030. Metaverse technology has gained rapid momentum ... Read More
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Japan Smart Parking Systems Market - By Type (Off-Street, On-Street); By Technology (Internet of Things (IoT), Ultrasonic, RFID); By Application (Security & Surveillance, Smart Payment Systems, Parking, License Plate Recognition); By Hardware (Pucks, Cameras & LPRs, Smart Meters, Signage, Parking Gate); By Software (Parking Guidance System, Analytics Solution); By Service (Consulting Services, Engineering Services, Mobile App Parking Services); By End User (Commercial, Government, Transport Transit), Trend Analysis, Competitive Landscape & Forecast, 2019–2029
... LPRs, Smart Meters, Signage, Parking Gate); By Software (Parking Guidance System, Analytics Solution); By Service (Consulting Services, Engineering Services, Mobile App Parking Services); By End User (Commercial, Government, Transport Transit), Trend Analysis, Competitive Landscape & ... Read More
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Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,184.4 million in 2022 to reach US$14,323.3 million by 2030. This report provides a comprehensive view ... Read More
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Turkey Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.3% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,107.7 million in 2022 to reach US$9,429.4 million by 2030. This report provides a comprehensive view ... Read More
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Malaysia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 32.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,632.0 million in 2022 to reach US$8,067.4 million by 2030. The metaverse ecosystem is growing significantly ... Read More
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Philippines Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 27.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$6,230.9 million in 2022 to reach US$24,520.4 million by 2030. In Philippines, there is a growing ... Read More
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Russia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 29.6% during 2023-2030. The Metaverse Spend Value in the country will increase from US$15,707.6 million in 2022 to reach US$68,275.4 million by 2030. This report provides a comprehensive view ... Read More
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China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 35.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$76,076.8 million in 2022 to reach US$4,57,241.9 million by 2030. The rapid development in the Chinese ... Read More
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South Korea Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 34.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$7,764.9 million in 2022 to reach US$43,362.1 million by 2030. Government entities and private corporations ... Read More
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Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.7% during 2023-2030. The Metaverse Spend Value in the country will increase from US$6,553.2 million in 2022 to reach US$29,947.5 million by 2030. The metaverse ecosystem has been growing ... Read More
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Singapore Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$4,923.3 million in 2022 to reach US$23,243.9 million by 2030. Singapore has emerged as one of ... Read More
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Asia Pacific Slip and Tier Sheets Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Material [Kraft Paperboard, Corrugated Fiberboard, High Density Polyethylene (HDPE), and Others] and End-Use Industry (Food & Beverage, Consumer Electronics, Chemicals, Pharmaceuticals, Retail, and Others)
... Consumer Electronics, Chemicals, Pharmaceuticals, Retail, and Others) The Asia Pacific slip and tier sheets market is expected to grow from US$ 322.75 million in 2022 to US$ 545.78 million by 2028. It is estimated to ... Read More