Category: Video Games
Global Video Games
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Global 3D Fighting Games Market Research Report 2024(Status and Outlook)
... the boundaries are fixed. The Global 3D Fighting Games Market Size was estimated at USD 369.99 million in 2023 and is projected to reach USD 507.26 million by 2029, exhibiting a CAGR of 5.40% during ... Read More
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Mobile Gaming
... at a CAGR of 11.6% over the analysis period 2023-2030. Mobile Gaming for Smartphones, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the ... Read More
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Video Games
... at a CAGR of 4.4% over the analysis period 2023-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 5.2% CAGR and reach US$123.8 Billion by the end of ... Read More
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Gaming Peripherals
... at a CAGR of 9.4% over the analysis period 2023-2030. Headsets, one of the segments analyzed in the report, is expected to record a 10.9% CAGR and reach US$5.7 Billion by the end of the ... Read More
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Animation Software
... at a CAGR of 8.5% over the analysis period 2023-2030. 3D Animation Software, one of the segments analyzed in the report, is expected to record a 9.4% CAGR and reach US$347.7 Billion by the end ... Read More
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Global Anime
... players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Anime is a kind of animation that first originated in Japan and is distinguished by action-packed stories with vivid characters ... Read More
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Worldwide CDN Provider Market Shares, 2023: Vendors Strengthen Their Differentiation Play at the Edge
... key CDN providers and an "others" category. It includes information about revenues for key segments in the CDN market that include over-the-top (OTT) video, web, email and data; online gaming; file sharing; security services; and ... Read More
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Manga Market Share, Size, Trends, Industry Analysis Report, By Content Type (Printed, Digital); By Distribution Channel; By Genre; By Audience; By Region; Segment Forecast, 2024- 2032
... USD 53,502.4 Million by 2032, according to a new study by Polaris Market Research. The report “Manga Market Share, Size, Trends, Industry Analysis Report, By Content Type (Printed, Digital); By Distribution Channel; By Genre; By ... Read More
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2024 Global: Metaverse Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
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2024 Global: Esports Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
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2024 Global: Gaming Chairs Market - Innovative Markets Forecast (2030) report
... 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression ... Read More
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2024 Global: Gamification Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
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Worldwide Home Video Game Console Forecast, 2024–2028: Game Spending per Console Trends Lower
... are considered in grouped categories. Packaged game discs/cards are broken out from two digital game–related spending segments. The study examines key market events and related trends, and it offers advice and guidance to market vendors."The ... Read More
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Global 3d Gaming Consoles Market 2024-2028
... 3D gaming consoles market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current ... Read More
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Global Mobile Augmented Reality (Ar) Market 2024-2028
... on the mobile augmented reality (ar) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Global Gaming Chair Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Digital Content Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Gamification Market 2024-2028
... holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and ... Read More
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Global K-12 Game-Based Learning Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. Game-based Learning is games explicitly designed with educational purposes, or which have incidental ... Read More
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Global Gaming Laptops and Desktops Competitive Landscape Professional Research Report 2024
... designed with high-performance components, including powerful processors and dedicated graphics cards, allowing gamers to enjoy resource-intensive games on the go. They often feature advanced cooling solutions, customizable RGB lighting, and high-refresh-rate displays. However, their compact ... Read More
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Global Game Engines and Development Software Competitive Landscape Professional Research Report 2024
... deploying interactive digital experiences. Game engines, such as Unity, Unreal Engine, and Godot, offer a suite of tools and frameworks that empower developers to create immersive games by handling complex tasks like rendering, physics simulation, ... Read More
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Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type, Age Group, Platform - Global Forecast 2024-2030
... 2023 and expected to reach USD 54.51 billion in 2024, at a CAGR 17.02% to reach USD 141.26 billion by 2030. The free-to-play (F2P) business model represents a system where video games or mobile applications ... Read More
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Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2024-2030
... in 2023 and expected to reach USD 108.94 billion in 2024, at a CAGR 34.80% to reach USD 664.14 billion by 2030. Metaverse technology provides a vision of a single, shared, immersive, 3D virtual space ... Read More
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Roguelike Game - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
... readjusted size of US$ 1,525.01 million by 2030 with a CAGR of 6.12% during the forecast period 2024-2030. North American market for Roguelike Game was valued at $ 264.42 million in 2023 and will reach ... Read More
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3D Motion Capture System Market - Global 3D Motion Capture System Industry Analysis, Size, Share, Growth, Trends, and Forecast 2023-2030 - (By Component Coverage, By System Type Coverage, By Application Coverage, By Geographic Coverage and By Company)
... By Company) In 2023, the 3D motion capture system market was worth US$335.2 Mn, and by 2030, it is expected to increase to US$750.3 Mn. The market for 3D motion capture systems is anticipated to ... Read More