Region: Global
Category: Video Games

Global Video Games

(595 reports matching your criteria)
  • 2025 Packaged Software and Games Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... with forecasts for 2025 and 2029. The historical data utilizes in-depth survey results from companies in the Packaged Software and Games industry combined with country and regional economic, firmographic, and demographic data. Our analysts develop ... Read More

  • 2025 Video Rental Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... for 2025 and 2029. The historical data utilizes in-depth survey results from companies in the Video Rental industry combined with country and regional economic, firmographic, and demographic data. Our analysts develop the forecasts using models ... Read More

  • 2025 Video Games Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... 195 countries. Figures are from 2013 through 2024, with forecasts for 2025 and the next 5 years. The historical data utilizes in-depth survey results from companies selling video games. The survey data is combined with ... Read More

  • 2025 Game Software Publishing Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... and 195 countries. Figures are from 2013 through 2024, with forecasts for 2025 and the next 5 years. The historical data utilizes in-depth survey results from companies selling game software publishing. The survey data is ... Read More

  • 2025 Video Game Players and Consoles Wholesale Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... East), 22 subregions, and 195 countries. Figures are from 2013 through 2024, with forecasts for 2025 and the next 5 years. The historical data utilizes in-depth survey results from companies with wholesale sales of video ... Read More

  • 2025 Video Games Wholesale Global Market Size & Growth Report with Updated Analysis & Forecasts

    ... and 195 countries. Figures are from 2013 through 2024, with forecasts for 2025 and the next 5 years. The historical data utilizes in-depth survey results from companies with wholesale sales of video games, except pc ... Read More

  • Global Esports Market Research Report 2020-2029

    ... immersive, interactive experiences. AR enhances the real world by overlaying digital elements onto the player's environment, creating a blended reality that develops gameplay with real-time data and visuals. Also, AR sports games modernize traditional sports ... Read More

  • Gaming Peripherals Market Report by Product Type (Headsets, Keyboards, Joysticks, Mice, Gamepads, and Others), Gaming Device Type (PC (Desktop/Laptop), Gaming Consoles), Technology (Wired, Wireless), Distribution Channel (Online, Offline), and Region 2025-2033

    ... The increasing advent of over-the-ear headphones, the easy availability of the product, the rising number of casual and professional gamers, and growth in the gaming industry are some of the factors propelling the market. Gaming ... Read More

  • VR Gaming

    ... CAGR of 28.2% over the analysis period 2024-2030. PC-based VR Gaming, one of the segments analyzed in the report, is expected to record a 21.1% CAGR and reach US$15.7 Billion by the end of the ... Read More

  • Mobile Entertainment

    ... CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis ... Read More

  • Video Games

    ... CAGR of 4.6% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 5.4% CAGR and reach US$123.8 Billion by the end of the analysis ... Read More

  • Mobile Gaming

    ... CAGR of 11.6% over the analysis period 2024-2030. Smartphones-based Mobile Gaming, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the end of the ... Read More

  • MMOG (Massively Multiplayer Online Games)

    ... Billion by 2030, growing at a CAGR of 10.6% over the analysis period 2024-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and ... Read More

  • Gaming Peripherals

    ... CAGR of 9.4% over the analysis period 2024-2030. Headsets, one of the segments analyzed in the report, is expected to record a 10.9% CAGR and reach US$5.7 Billion by the end of the analysis period. ... Read More

  • Gamification

    ... 26.1% over the analysis period 2024-2030. Consumer Driven Gamification, one of the segments analyzed in the report, is expected to record a 27.1% CAGR and reach US$119.9 Billion by the end of the analysis period. ... Read More

  • Animation Software

    ... CAGR of 8.7% over the analysis period 2024-2030. 3D Animation Software, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and reach US$347.7 Billion by the end of the ... Read More

  • Game Development Software

    ... at a CAGR of 5.0% over the analysis period 2024-2030. Game Engine End-Use, one of the segments analyzed in the report, is expected to record a 5.1% CAGR and reach US$223.7 Million by the end ... Read More

  • VR Content Creation

    ... at a CAGR of 86.3% over the analysis period 2024-2030. VR Software/Application, one of the segments analyzed in the report, is expected to record a 87.7% CAGR and reach US$229.5 Billion by the end of ... Read More

  • Mobile Application

    ... CAGR of 10.8% over the analysis period 2024-2030. Google Store, one of the segments analyzed in the report, is expected to record a 12.0% CAGR and reach US$248.9 Billion by the end of the analysis ... Read More

  • Digital Games

    ... CAGR of 6.0% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 7.5% CAGR and reach US$235.1 Billion by the end of the analysis ... Read More

  • AR Gaming

    ... CAGR of 30.9% over the analysis period 2024-2030. AR Gaming Software, one of the segments analyzed in the report, is expected to record a 29.8% CAGR and reach US$81.3 Billion by the end of the ... Read More

  • Cloud Gaming

    ... CAGR of 54.2% over the analysis period 2024-2030. Cloud Gaming Platform Services, one of the segments analyzed in the report, is expected to record a 57.6% CAGR and reach US$88.9 Billion by the end of ... Read More

  • Social Gaming

    ... CAGR of 15.1% over the analysis period 2024-2030. Virtual Goods, one of the segments analyzed in the report, is expected to record a 14.5% CAGR and reach US$58.1 Billion by the end of the analysis ... Read More

  • Console and Handheld Gaming Software

    ... Billion by 2030, growing at a CAGR of 4.2% over the analysis period 2024-2030. Console Gaming Software, one of the segments analyzed in the report, is expected to record a 4.4% CAGR and reach US$59.6 ... Read More

  • 3D Gaming Consoles

    ... at a CAGR of 12.9% over the analysis period 2024-2030. Home 3D Gaming Consoles, one of the segments analyzed in the report, is expected to record a 14.0% CAGR and reach US$25.0 Billion by the ... Read More

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