Category: Video Games
Video Games market research reports by Euromonitor International
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Video Games in Canada
Video Games in Canada Video games experienced a decline in value sales in 2022 as consumers resumed pre-pandemic lifestyles, resulting in reduced time spent at home. The normalisation of growth from the pandemic-induced highs contributed to this decline. Furthermore, the high inflation rates led to ... Read More
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Future of Gaming: Will Cloud Gaming Ever Replace PCs and Consoles?
Future of Gaming: Will Cloud Gaming Ever Replace PCs and Consoles? Cloud gaming has been gaining lots of traction in recent years as it allows people to access graphically demanding games without owning top-tier gaming hardware. As it offers low entry price for a PC or console experience, many expec ... Read More
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Travel in the Metaverse
Travel in the Metaverse The metaverse is the next iteration of the internet, promising to be as disruptive to travel brands and destinations as online booking and the mobile web. Already brands are testing the waters, offering fun, immersive travel experiences and launching brand campaigns in the me ... Read More
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Video Games in South Africa
Video Games in South Africa In 2020, the South African government implemented a strict nationwide lockdown, which forced citizens to stay at home, except for the purchase of essential goods. While the restrictions were somewhat relaxed during 2021, the change in consumer behaviour that was sparked d ... Read More
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Top 10 Global Consumer Trends 2022: Expert Opinions and Trend Manifestation
Top 10 Global Consumer Trends 2022: Expert Opinions and Trend Manifestation Every year, Euromonitor International identifies emerging and fast-moving trends that are expected to gain traction in the year ahead. These provide insight into changing consumer values, exploring how consumer behaviour is ... Read More