Region: Asia
Category: Toys and Games

Asia Toys and Games

(219 reports matching your criteria)
  • Games Consoles in Japan

    ... players including key financial metrics and analysis of competitive pressures within the market. Key Highlights A game console is a specialized computer system designed specifically for playing video games. It typically consists of a console ... Read More

  • Asia Pacific Toys and Games

    ... market in this year. This followed the resurgence of COVID-19 cases in China a year earlier, which led to declining toy and games sales amid renewed lockdowns. Kidults continue to be a key target for ... Read More

  • Consumer Electronics Markets in China

    ... maintains a high speed growth which has been stimulated by the consecutive increases of industrial output, import & export, consumer consumption and capital investment for over two decades. This new study examines China's economic trends, ... Read More

  • India Toys and Games

    ... improved, and major players such as Mattel and Hasbro resumed imports of toys into the country. The enforcement of the Toys Order in 2021 required that toys which are imported or manufactured domestically adhere to ... Read More

  • India Traditional Toys and Games

    ... it difficult for many leading toy manufacturers to import products into the country. As a result, in 2022 the category saw a negative performance in current value terms. This changed in 2023, as many manufacturers ... Read More

  • Taiwan Traditional Toys and Games

    ... end of 2022. Many consumers resumed travel and out-of-home socialisation, which limited the time and money spent on traditional toys and games. Moreover, still relatively high inflation amid stagnant payment levels hit spending power. Rising ... Read More

  • Taiwan Toys and Games

    ... reopened its national border near the end of 2022. Many consumers socialised outside the home in Taiwan and/or resumed outbound travel. This inevitably resulted in less money invested in traditional toys and games, especially compared ... Read More

  • Hong Kong, ChinaTraditional Toys and Games

    ... a broad range of academic topics. They have proven popular with families looking to bolster their children’s academic abilities while allowing them to have fun, especially in Hong Kong where academic standards are extremely high. ... Read More

  • Hong Kong, ChinaVideo Games

    ... Scarlet and Violet, and Animal Crossing: New Horizons, which have exceeded sales expectations, demonstrating the continued popularity of Nintendo’s flagship franchises. The consistent quality of its games in the eyes of fans and critics alike ... Read More

  • Toy Manufacturing in China - Industry Market Research Report

    ... $44.8 billion. Overall, industry revenue is expected to rise at an annualized 2.1% over past five years through 2023. The industry contributes significantly to employment in China, with 1,624 businesses employing 703,259 people in 2023. ... Read More

  • Hong Kong, ChinaToys and Games

    ... elsewhere. Traditional toys and games, in particular, experienced a notable slowdown in growth compared to the previous year, as a result. Many major categories that performed well in 2022, such as scientific/educational, continued to record ... Read More

  • Turkey Toys and Games

    ... and this cut into profit margins. After the elections of May 2023, there was a move to improve economic indicators. A new economic management team took charge and they tightened monetary policy, with a hefty ... Read More

  • Turkey Traditional Toys and Games

    ... part boosted by the launch of the Barbie movie in summer 2023. Though the benefits were not all for Barbie merchandise, as there was a significant offering of budget-friendly options from local manufacturers. Construction also ... Read More

  • Thailand Traditional Toys and Games

    ... This reflected the tendency of new generations of younger consumers to seek out entertainment via digital platforms. Demand was further hampered by a continued downturn in the national birth rate, which led to a decrease ... Read More

  • Thailand Toys and Games

    ... an inflationary climate. Video games continued to significantly outperform traditional toys and games in retail value sales and growth terms, continuing the trend that was evident through the review period. The demand for video games ... Read More

  • South Korea Toys and Games

    ... in sales, and video games a stronger decrease. Toys and games witnessed a decrease in sales for several reasons. First, activities outside the home began to regain popularity after the pandemic, and second, consumers shifted ... Read More

  • South Korea Traditional Toys and Games

    ... Only half the categories within traditional toys and games showed growth in 2023, with just four exceeding 3% growth. Remote control toys and dolls and accessories experienced the highest value increases, driven by product evolution ... Read More

  • Japan Toys and Games

    ... puzzles continued to be the largest category. It accounted for less than a fifth of sales in traditional toys and games a decade ago, in 2013, but in 2023 it accounted for more than a ... Read More

  • Singapore Traditional Toys and Games

    ... terms of the distribution of such products, traditional toys and games stores continue to hold significant appeal for both parents and children alike. Despite the proliferation of online shopping platforms, many families still prefer the ... Read More

  • Singapore Toys and Games

    ... being shaped by evolving consumer preferences, technological advances, and economic factors. Despite the proliferation of online shopping platforms and digital entertainment options, traditional toys and games stores continue to hold significant appeal, especially as families ... Read More

  • Indonesia Traditional Toys and Games

    ... inflationary pressures, mainly due to higher food and energy costs. While the rate of inflation began to ease during the second half of 2023, Indonesians remained cautious with their discretionary spending, prioritising essential needs over ... Read More

  • Japan Traditional Toys and Games

    ... a major growth driver and had a wide-ranging impact. These consumers could be termed “kidults”, or kid-like adults, but they are not regarded as such in Japan. Adults becoming fans of Gundam plamo, Sylvanian Families, ... Read More

  • China Toys and Games

    ... toys and games and video games. The lifting of lockdown policies facilitated the rapid restoration of offline business, which positively impacted toys and games. Moreover, with the normalisation of work and life routines, there was ... Read More

  • Indonesia Toys and Games

    ... pressures, mainly due to higher food and energy costs. While the rate of inflation began to ease during the second half of 2023, Indonesians remained cautious with their spending, especially when it came to the ... Read More

  • Malaysia Traditional Toys and Games

    ... 2023, with several movies, including The Super Mario Bros Movie, Guardian of the Galaxy Vol 3, Transformers: Rise of the Beasts, The Flash, and Barbie amongst those generating interest in toys. Moreover, the kidult trend ... Read More

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