Region: Asia
Category: Toys and Games

Asia Toys and Games

(214 reports matching your criteria)
  • Thailand Toys and Games

    ... an inflationary climate. Video games continued to significantly outperform traditional toys and games in retail value sales and growth terms, continuing the trend that was evident through the review period. The demand for video games ... Read More

  • South Korea Toys and Games

    ... in sales, and video games a stronger decrease. Toys and games witnessed a decrease in sales for several reasons. First, activities outside the home began to regain popularity after the pandemic, and second, consumers shifted ... Read More

  • South Korea Traditional Toys and Games

    ... Only half the categories within traditional toys and games showed growth in 2023, with just four exceeding 3% growth. Remote control toys and dolls and accessories experienced the highest value increases, driven by product evolution ... Read More

  • Japan Toys and Games

    ... puzzles continued to be the largest category. It accounted for less than a fifth of sales in traditional toys and games a decade ago, in 2013, but in 2023 it accounted for more than a ... Read More

  • Singapore Traditional Toys and Games

    ... terms of the distribution of such products, traditional toys and games stores continue to hold significant appeal for both parents and children alike. Despite the proliferation of online shopping platforms, many families still prefer the ... Read More

  • Singapore Toys and Games

    ... being shaped by evolving consumer preferences, technological advances, and economic factors. Despite the proliferation of online shopping platforms and digital entertainment options, traditional toys and games stores continue to hold significant appeal, especially as families ... Read More

  • Indonesia Traditional Toys and Games

    ... inflationary pressures, mainly due to higher food and energy costs. While the rate of inflation began to ease during the second half of 2023, Indonesians remained cautious with their discretionary spending, prioritising essential needs over ... Read More

  • Japan Traditional Toys and Games

    ... a major growth driver and had a wide-ranging impact. These consumers could be termed “kidults”, or kid-like adults, but they are not regarded as such in Japan. Adults becoming fans of Gundam plamo, Sylvanian Families, ... Read More

  • China Toys and Games

    ... toys and games and video games. The lifting of lockdown policies facilitated the rapid restoration of offline business, which positively impacted toys and games. Moreover, with the normalisation of work and life routines, there was ... Read More

  • Indonesia Toys and Games

    ... pressures, mainly due to higher food and energy costs. While the rate of inflation began to ease during the second half of 2023, Indonesians remained cautious with their spending, especially when it came to the ... Read More

  • Malaysia Traditional Toys and Games

    ... 2023, with several movies, including The Super Mario Bros Movie, Guardian of the Galaxy Vol 3, Transformers: Rise of the Beasts, The Flash, and Barbie amongst those generating interest in toys. Moreover, the kidult trend ... Read More

  • The Philippines Toys and Games

    ... Several factors shaped consumer purchasing behaviour and market trends in 2023. First, high inflation prompted many Filipinos to exercise greater caution in their discretionary spending, which resulted in many families allocating less of their budget ... Read More

  • The Philippines Traditional Toys and Games

    ... many households to exercise greater caution in their discretionary spending. Despite these challenges there were still some positive stories in the market. For instance, Sonny Angels and Pop Mart are two of the rising toy ... Read More

  • Malaysia Toys and Games

    ... proving to be a key growth driver during the year. IP played a key role in the expansion of action figures, as well as supporting the growth of the dolls and accessories, and construction categories, ... Read More

  • China Traditional Toys and Games

    ... and accessories experienced a relatively high value growth rate in 2023, in the high single digits. This growth was primarily driven by trendy collectible toys, and dolls with intellectual property (IP) attributes. The target age ... Read More

  • China Toys Market Report by Toys Segmentation (Action Figures, Board Games, Card Games, Construction Sets & Models, Dolls & Stuffed Toys, Plastic & Other Toys, Puzzles, and Toys for Toddlers & Kids), Sales Channel (E-commerce, Specialty, Discounters, Department Stores, and Others), End-Users (Unisex, Boys, and Girls) and Company Analysis 2024-2032

    ... Specialty, Discounters, Department Stores, and Others), End-Users (Unisex, Boys, and Girls) and Company Analysis 2024-2032 China Toys Market is anticipated to reach US$ 49.09 billion by 2032. The CAGR for the market from 2024 to ... Read More

  • Toys and Games Markets in China

    ... Chinese economy maintains a high speed growth which has been stimulated by the consecutive increases of industrial output, import & export, consumer consumption and capital investment for over two decades. This new study examines China's ... Read More

  • Toys and Games Industry Forecasts - China Focus

    ... of the manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in the ... Read More

  • Toys and Games Companies in China

    ... expansions of the manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in ... Read More

  • Polymer Clay Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)

    ... an insightful revelation by Fairfield Market Research, the polymer clay market has showcased a promising uptick in sales, with a 2.6% increase in 2019, reaching approximately US$ 29 million. This upward trajectory, driven by continuous ... Read More

  • Indian Toys Market Report by Toy Type (Plush Toys, Electronic Toys, Games and Puzzles, Construction and Building Toys, Dolls, Ride-Ons, Sports and Outdoor Play Toys, Infant/Pre-school Toys, Activity Toys, and Other Toys), Gender (Unisex Toys, Toys for Boys, Toys for Girls), Distribution Channel (Specialty Stores, Supermarkets and Hypermarkets, Online, and Others), and State 2024-2032

    ... Toys for Boys, Toys for Girls), Distribution Channel (Specialty Stores, Supermarkets and Hypermarkets, Online, and Others), and State 2024-2032 The Indian toys market size reached US$ 1.7 Billion in 2023. Looking forward, IMARC Group expects ... Read More

  • Electronic Toys Market Trends in China

    ... capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in the world, China is ... Read More

  • Games Software Market Trends in China

    ... capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in the world, China is ... Read More

  • Japan: Action Figures Market - Analysis, Size, Trends, Consumption, and Forecast

    ... it, and a forecast for the market development in the medium term. The report provides a strategic analysis of the action figures market in Japan and describes the main market participants, growth and demand drivers, ... Read More

  • Vietnam: Board Games Market - Analysis, Size, Trends, Consumption, and Forecast

    ... it, and a forecast for the market development in the medium term. The report provides a strategic analysis of the board games market in Vietnam and describes the main market participants, growth and demand drivers, ... Read More

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