Category: Entertainment
Global Entertainment
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Esports
... CAGR of 16.7% over the period 2023-2030. Sponsorship Revenue Stream, one of the segments analyzed in the report, is expected to record 12% CAGR and reach US$3.7 Billion by the end of the analysis period. ... Read More
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Entertainment Robots
... at a CAGR of 21.3% over the analysis period 2023-2030. Robotics Toys, one of the segments analyzed in the report, is expected to record a 19.9% CAGR and reach US$10.3 Billion by the end of ... Read More
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Bicycle Infotainment System
... Billion by 2030, growing at a CAGR of 12.9% over the period 2023-2030. On-Board Kits, one of the segments analyzed in the report, is expected to record 13.5% CAGR and reach US$3 Billion by the ... Read More
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Humanoid Robots Global Market 2025-2035: Technologies, Markets and Companies
... increasingly deployed due to advances in AI and reduction in component costs. The use of AI has made it possible to have humanoid robots learn tasks rather than having to programme every single move separately. ... Read More
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Mobile Gambling
... at a CAGR of 10.7% over the analysis period 2023-2030. Betting, one of the segments analyzed in the report, is expected to record a 11.5% CAGR and reach US$103.5 Billion by the end of the ... Read More
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Vtuber (Virtual YouTuber) - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
... to a readjusted size of US$ 5.03 billion by 2030 with a CAGR of 19.82% during the forecast period 2024-2030. The global key companies of Vtuber (Virtual YouTuber) include COVER Corporation, Anycolor, Brave Group, Bilibili, ... Read More
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Billiards and Snooker Equipment
... to reach US$1 Billion by 2030, growing at a CAGR of 2.3% over the period 2023-2030. Billiards and Snooker Tables, one of the segments analyzed in the report, is expected to record 2.5% CAGR and ... Read More
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Box Office
... at a CAGR of 15.6% over the analysis period 2023-2030. Action / Adventure Genre, one of the segments analyzed in the report, is expected to record a 17.7% CAGR and reach US$49.0 Billion by the ... Read More
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Global Webtoons Market Size, Status and Forecast 2024-2030
... of 5.58% during the forecast period (2024-2030). The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% ... Read More
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Global Webtoons Market Size, Status and Forecast 2024-2030
... of 5.58% during the forecast period (2024-2030). The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% ... Read More
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Global Portable Karaoke System Market Research Report 2024(Status and Outlook)
... by 2029, exhibiting a CAGR of 2.50% during the forecast period. This report provides a deep insight into the global Portable Karaoke System market covering all its essential aspects. This ranges from a macro overview ... Read More
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AI In Media & Entertainment Market: Global Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War
... a CAGR of around 26.2% during 2025-2034. This report on global AI in media & entertainment market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The ... Read More
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Global Skateboarding and Roller Sports Protective Gear Market Growth 2024-2030
... 2023. With growing demand in downstream market, the Skateboarding and Roller Sports Protective Gear is forecast to a readjusted size of US$ 148.7 million by 2030 with a CAGR of 4.5% during review period. The ... Read More
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Global Sports Trading Card Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... products contain photographs of athletes as well as other features, including player and team statistics, biographical material and, in certain cases, pieces of memorabilia and/or players’ autographs. Sports card products have historically featured professional sports ... Read More
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Global Interactive Amusement Equipment Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030
... in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of %during review period. This report is a detailed and comprehensive analysis for global Interactive Amusement Equipment market. ... Read More
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Global Horse Racing Market 2024-2028
... report on the horse racing market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Online Tennis Gaming Market Growth (Status and Outlook) 2024-2030
... they still have a group of loyal players. The global Online Tennis Gaming market size is projected to grow from US$ 164.3 million in 2023 to US$ 221.5 million in 2030; it is expected to ... Read More
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Manga Market: Global Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War
... report on global manga market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global manga market by segmenting ... Read More
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Sports Equipment Retail Global Industry Guide 2019-2028
... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The sports equipment retail market includes ball sports equipment, adventure sports equipment, fishing equipment, golf ... Read More
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Global Pickleball Equipment Industry Trends Analysis Report 2024, Forecast to 2032 (Broken Down by Type, End User, Regional Analysis, and Competitive Landscape)
... both qualitative and quantitative analysis of the market, sharing concrete numbers and thorough insights from different market segments. The quantitative analysis includes both historical and forecast data of various market segments, while the qualitative analysis ... Read More
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Global Collectibles Market Size Study, by Type of Collectible (Art & Antiques, Coins & Banknotes, Stamps, Wine & Spirits, Comic Books & Trading Cards, Memorabilia, Jewelry & Watches, Wine & Spirits, Other), by Age of Collectible (Ancient, Vintage, Modern, Contemporary), by Material (Gold, Silver, Bronze, Paper, Other), by Distribution Channel (Online Platforms, Auction Houses, Retail Stores, Specialty Collectible Shops, Direct Sales, Trade Shows & Exhibitions, Private Sales & Negotiations), by End-User (Collectors, Investors, Gift Buyers, Hobbyists, Museums & Institutions, Corporations, Interior Designers & Decorators), and Regional Forecasts 2022-2032
... Collectible (Ancient, Vintage, Modern, Contemporary), by Material (Gold, Silver, Bronze, Paper, Other), by Distribution Channel (Online Platforms, Auction Houses, Retail Stores, Specialty Collectible Shops, Direct Sales, Trade Shows & Exhibitions, Private Sales & Negotiations), by ... Read More
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Global Fitness Tracker Market 2024-2028
... report on the fitness tracker market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Animal Theme Parks Market Growth (Status and Outlook) 2024-2030
... amusement, and commercial purposes. Many animal theme parks combine classic theme park elements, such as themed entertainment and amusement rides, with classic zoo elements such as live animals confined within enclosures for display. Many times, ... Read More
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Global Sports Luggage Market Growth 2024-2030
... luggage comes in a range of designs and sizes capable of carrying equipment for outdoor and indoor sports like golf sports, ball sports, racket sports, hockey, and cricket. The global Sports Luggage market size is ... Read More
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Global Sports Equipment Market Growth 2024-2030
... to protective gear like helmets. Sporting equipment can be used as protective gear or as tool used to help the athletes play the sport. Over time, sporting equipment has evolved because sports have started to ... Read More