Region: Global
Category: Internet

Global Internet

(153 reports matching your criteria)
  • Bicycle Infotainment System

    ... at a CAGR of 14.9% over the analysis period 2024-2030. On-Board Kits, one of the segments analyzed in the report, is expected to record a 15.6% CAGR and reach US$3.0 Billion by the end of ... Read More

  • Internet of Cars

    ... at a CAGR of 17.8% over the analysis period 2024-2030. Internet of Cars Services, one of the segments analyzed in the report, is expected to record a 17.8% CAGR and reach US$458.9 Billion by the ... Read More

  • Mobile Gambling

    ... CAGR of 10.7% over the analysis period 2024-2030. Mobile Betting, one of the segments analyzed in the report, is expected to record a 11.5% CAGR and reach US$103.5 Billion by the end of the analysis ... Read More

  • Mobile Gaming

    ... CAGR of 11.6% over the analysis period 2024-2030. Smartphones-based Mobile Gaming, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the end of the ... Read More

  • MMOG (Massively Multiplayer Online Games)

    ... Billion by 2030, growing at a CAGR of 10.6% over the analysis period 2024-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and ... Read More

  • Online Music Streaming

    ... at a CAGR of 15.8% over the analysis period 2024-2030. Audio Content Streaming, one of the segments analyzed in the report, is expected to record a 14.3% CAGR and reach US$42.7 Billion by the end ... Read More

  • Metaverse

    ... 39.3% over the analysis period 2024-2030. Metaverse Software, one of the segments analyzed in the report, is expected to record a 38.3% CAGR and reach US$646.8 Billion by the end of the analysis period. Growth ... Read More

  • Online Gambling & Betting

    ... 2030, growing at a CAGR of 9.7% over the analysis period 2024-2030. Online Poker, one of the segments analyzed in the report, is expected to record a 11.3% CAGR and reach US$68.9 Billion by the ... Read More

  • AR Gaming

    ... CAGR of 30.9% over the analysis period 2024-2030. AR Gaming Software, one of the segments analyzed in the report, is expected to record a 29.8% CAGR and reach US$81.3 Billion by the end of the ... Read More

  • In-flight Entertainment Systems

    ... at a CAGR of 4.7% over the analysis period 2024-2030. IFE Hardware, one of the segments analyzed in the report, is expected to record a 5.3% CAGR and reach US$4.0 Billion by the end of ... Read More

  • Fitness Platforms for Disabled Global Market Report 2025

    ... for disabled market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond. Reasons to Purchase Gain a truly ... Read More

  • Global Satellite Internet Market 2025-2029

    ... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More

  • Global Gambling Market 2025-2029

    ... holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and ... Read More

  • Global Online Gaming Market 2025-2029

    ... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More

  • Global Massive Multiplayer Online (MMO) Games Market 2025-2029

    ... report on the massive multiplayer online (MMO) games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More

  • 2025 Global Forecast for Esports Management Software Market (2026-2031 Outlook)-High Tech Outlook Report

    ... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More

  • Global Digital Content Market 2025-2029

    ... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More

  • Online Gambling Software Market Size, Share, Growth and Global Industry Analysis By Type & Application, Regional Insights and Forecast to 2024-2032

    ... valued at USD 66.72 billion in 2020, and the market is now projected to grow from USD 74.17 billion in 2021 to USD 158.20 billion by 2028, exhibiting a CAGR of 11.4% during the forecast ... Read More

  • Global Massive Multiplayer Online Role-playing Game (MMORPG) Market 2024-2028

    ... period. The report on the massive multiplayer online role-playing game (MMORPG) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The ... Read More

  • Global Online Fitness Course Market 2024-2028

    ... online fitness course market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current ... Read More

  • Online Entertainment Market: Global Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War

    ... 2025-2034. This report on global online entertainment market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global online ... Read More

  • Global Online Sports Coaching Platforms Market 2024-2028

    ... on the online sports coaching platforms market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More

  • Esports

    ... CAGR of 16.7% over the period 2023-2030. Sponsorship Revenue Stream, one of the segments analyzed in the report, is expected to record 12% CAGR and reach US$3.7 Billion by the end of the analysis period. ... Read More

  • Vtuber (Virtual YouTuber) - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

    ... to a readjusted size of US$ 5.03 billion by 2030 with a CAGR of 19.82% during the forecast period 2024-2030. The global key companies of Vtuber (Virtual YouTuber) include COVER Corporation, Anycolor, Brave Group, Bilibili, ... Read More

  • Global Webtoons Market Size, Status and Forecast 2024-2030

    ... of 5.58% during the forecast period (2024-2030). The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% ... Read More

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