Category: Entertainment
Global Entertainment
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2025 Sporting and Recreational Equipment Wholesale Global Market Size & Growth Report with Updated Analysis & Forecasts
... 22 subregions, and 195 countries. Figures are from 2013 through 2024, with forecasts for 2025 and the next 5 years. The historical data utilizes in-depth survey results from companies with wholesale sales of sporting and ... Read More
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Global Medium Sports Trampoline Market Growth 2025-2031
... to 2031. The medium-sized sports trampoline is a professional sports and entertainment facility for various trampoline sports and activities. It usually has a large elastic area, which is suitable for individuals or groups to perform ... Read More
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Global Esports Market Research Report 2020-2029
... immersive, interactive experiences. AR enhances the real world by overlaying digital elements onto the player's environment, creating a blended reality that develops gameplay with real-time data and visuals. Also, AR sports games modernize traditional sports ... Read More
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Podcasting Global Market Report 2025 Including: 1) By Genre: News And Politics; Society And Culture; Comedy; Sports 2) By Format: Interviews; Panels; Solo; Repurposed Content; Conversational Covering: Amazon Inc.; Apple Inc.; iHeartMedia Inc.; Megaphone LLC; Resonate Recordings LLC
... strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond. Reasons to Purchase Gain a truly global perspective with the most comprehensive ... Read More
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Global Fine Arts Logistics Market 2025-2029
... arts logistics market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Outdoor Sports Apparel Market 2025-2029
... sports apparel market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Global Fitness and Recreational Sports Centers Market 2025-2029
... report on the fitness and recreational sports centers market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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Global Sports Trading Card Market 2025-2029
... trading card market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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Entertainment Robots
... CAGR of 21.2% over the analysis period 2024-2030. Robotics Toys, one of the segments analyzed in the report, is expected to record a 19.8% CAGR and reach US$10.3 Billion by the end of the analysis ... Read More
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Smart Stadiums
... CAGR of 19.6% over the analysis period 2024-2030. Crowd Management Software, one of the segments analyzed in the report, is expected to record a 15.3% CAGR and reach US$2.8 Billion by the end of the ... Read More
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Snooker Cues and Balls
... 2030, growing at a CAGR of 2.4% over the analysis period 2024-2030. The U.S. Market is Estimated at US$77.8 Million While China is Forecast to Grow at 3.2% CAGR The Snooker Cues and Balls market ... Read More
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Bicycle Infotainment System
... at a CAGR of 14.9% over the analysis period 2024-2030. On-Board Kits, one of the segments analyzed in the report, is expected to record a 15.6% CAGR and reach US$3.0 Billion by the end of ... Read More
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Internet of Cars
... at a CAGR of 17.8% over the analysis period 2024-2030. Internet of Cars Services, one of the segments analyzed in the report, is expected to record a 17.8% CAGR and reach US$458.9 Billion by the ... Read More
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Mobile Gambling
... CAGR of 10.7% over the analysis period 2024-2030. Mobile Betting, one of the segments analyzed in the report, is expected to record a 11.5% CAGR and reach US$103.5 Billion by the end of the analysis ... Read More
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Sports Software
... CAGR of 13.7% over the analysis period 2024-2030. Cloud Deployment, one of the segments analyzed in the report, is expected to record a 14.4% CAGR and reach US$21.3 Billion by the end of the analysis ... Read More
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Participatory Sports
... CAGR of 5.8% over the analysis period 2024-2030. Golf Courses & Country Clubs, one of the segments analyzed in the report, is expected to record a 5.5% CAGR and reach US$107.1 Billion by the end ... Read More
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Movies and Entertainment
... at a CAGR of 4.2% over the analysis period 2024-2030. Movies, one of the segments analyzed in the report, is expected to record a 4.0% CAGR and reach US$63.1 Billion by the end of the ... Read More
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Bowling Centers
... CAGR of 4.9% over the analysis period 2024-2030. The U.S. Market is Estimated at US$3.8 Billion While China is Forecast to Grow at 7.4% CAGR The Bowling Centers market in the U.S. is estimated at ... Read More
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Coin-operated Amusement Devices
... at a CAGR of 3.8% over the analysis period 2024-2030. Slot Machine, one of the segments analyzed in the report, is expected to record a 4.2% CAGR and reach US$5.8 Billion by the end of ... Read More
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Digital Cinema Projectors
... at a CAGR of 2.6% over the analysis period 2024-2030. 2K Resolution Projectors, one of the segments analyzed in the report, is expected to record a 2.3% CAGR and reach US$382.2 Million by the end ... Read More
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Mobile Entertainment
... CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis ... Read More
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Mobile Gaming
... CAGR of 11.6% over the analysis period 2024-2030. Smartphones-based Mobile Gaming, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the end of the ... Read More
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Sex Toys
... CAGR of 7.9% over the analysis period 2024-2030. Adult Vibrators, one of the segments analyzed in the report, is expected to record a 8.3% CAGR and reach US$36.8 Billion by the end of the analysis ... Read More
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MMOG (Massively Multiplayer Online Games)
... Billion by 2030, growing at a CAGR of 10.6% over the analysis period 2024-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and ... Read More
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Amusement and Theme Parks
... 2030, growing at a CAGR of 5.4% over the analysis period 2024-2030. Mechanical Rides, one of the segments analyzed in the report, is expected to record a 5.5% CAGR and reach US$81.9 Billion by the ... Read More