Category: Consumer Electronics
North America Consumer Electronics
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Game-based Learning Market in US 2021-2025
... the forecast period. Our report on the game-based learning market in US provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The ... Read More
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United States Smart Home Market, Size, Forecast 2022-2027, Industry Trends, Growth, Share, Impact of COVID-19, Company Analysis
... States, smart homes are the domestic face of the Internet of Things (IoT). Home automation is increasingly becoming to connect everyday devices in homes to the internet and make our living more comfortable, entertaining, and ... Read More
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United States Consumer Electronics and Appliances Market, By Type (Audio Visual Equipment, Home Appliances, Kitchen Appliances, Personal Care Appliances), By Application (Residential and Commercial), By Distribution Channel (Electronic and Specialty Retailers, Hypermarket/ Supermarket, Online Channels, and Others (Institutional Stores, etc.)), By Region, By Top 10 Leading States, Competition, Forecast & Opportunities, 2026F
... and Others (Institutional Stores, etc.)), By Region, By Top 10 Leading States, Competition, Forecast & Opportunities, 2026F United States consumer electronics and appliances market stood at USD136.42 billion in 2020 and is further expected to ... Read More
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Repair Services: United States
... real terms is segmented by type of product serviced in terms of: household appliances; audio-visual and information processing equipment; clothing; furniture, furnishings, and floor coverings; and footwear and leather goods. To illustrate historical trends, total ... Read More
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Global and United States Circuit Board Labels (PCB Label) Market Insights, Forecast to 2027
... United States Circuit Board Labels (PCB Label) market. In 2020, the global Circuit Board Labels (PCB Label) market size was US$ 361.31 million, and it is expected to reach US$ 460.46 million by the end ... Read More
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Global Pet Wearable Market, By Technology (RFID Devices, GPS, Bluetooth, and Others), By Application (Medical Diagnosis & Treatment, Identification & Tracking, Behavior Monitoring & Control, and Fitness Monitoring), By Product (Smart Collars, Smart Cameras, Smart Harnesses), By Region (North America, Latin America, Europe, Asia Pacific, Middle East, and Africa) Trend Analysis, Competitive Market Share & Forecast, 2021-2027
... Harnesses), By Region (North America, Latin America, Europe, Asia Pacific, Middle East, and Africa) Trend Analysis, Competitive Market Share & Forecast, 2021-2027 Global Pet Wearable Market Thriving: Projected to touch USD 3.45 Billion by 2027 ... Read More
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Audio & Video Equipment: United States
... in terms of: televisions; headphones, microphones, and speakers; automotive audio equipment; and other products such as DVD players, digital video recorders, and digital music players. To illustrate historical trends, total demand, total shipments, the various ... Read More
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Motion Pictures & Video: United States
... licensing, contract production, sale and rental, merchandise licensing, and other revenue sources such as services to other producers and speculative production. To illustrate historical trends, total revenues and the various segments are provided in annual ... Read More
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Schools of the Future: Content, Curriculum and the Physical Space
... schools, teachers’ and students’ roles are reversed—students take a greater role in directing their own progress through a unique learning path, while teachers become guides and mentors. This report, Schools of the Future, examines the ... Read More
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Schools of the Future, Part 2: The Physical Space
... teachers’ and students’ roles are reversed—students take a greater role in directing their own progress through a unique learning path, while teachers become guides and mentors. This report, Schools of the Future, examines the characteristics ... Read More
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Schools of the Future, Part 1: Content and Curriculum
... other tools to foster inquiry, and a physical space that supports all of the above. Simba Information published a two-part series on schools of the future. Schools of the Future, Part 1: Content and Curriculum ... Read More
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3D Printers & Supplies: United States
... printers, materials, and software and other products such as scanners. Total demand is also segmented by market as follows: transportation equipment, medical and dental, consumer and education, and other markets. To illustrate historical trends, total ... Read More
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Gaming Advertising Spend in the US
... country has increased at a CAGR of 16.0%. This growth is expected to continue in 2016 with brands expected to spend US$2,525 million, representing an increase of 10.8% over 2015. Over the forecast period (2016-2020), ... Read More