Publisher: IDC
Category: Entertainment

Entertainment market research reports by IDC

(30 reports matching your criteria)
    • AWE USA 2024: All Spatial, Metaverse, Web3, dAGI, AI, and AR Fusion Were Among the Highlights of the Event

      AWE USA 2024: All Spatial, Metaverse, Web3, dAGI, AI, and AR Fusion Were Among the Highlights of the Event This IDC Market Perspective discusses the Augmented World Expo (AWE USA 2024) that highlighted the latest advancements in XR technologies, emphasizing their practical benefits across various i ... Read More

    • Olympic Games Paris 2024: Edge Computing and IoT Behind the Scenes

      Olympic Games Paris 2024: Edge Computing and IoT Behind the Scenes This IDC Market Perspective discusses several ways in which digital infrastructure at the edge is being used for Olympic Games Paris 2024. From improving the fan experience to optimizing athlete performance to enabling security, edge ... Read More

    • eSports Market Update: Co-Streaming to the Rescue

      eSports Market Update: Co-Streaming to the Rescue This IDC Market Note assesses the impact that co-streaming, which is also known as community casting, has had on popular esports tournaments in the past year. It also considers what this trend portends for core esports market suppliers in 2024."Co-st ... Read More

    • From Touchdown to Fumble: Why Traditional Super Bowl Advertising Fails to Meet Data-Driven Marketers' Demands

      From Touchdown to Fumble: Why Traditional Super Bowl Advertising Fails to Meet Data-Driven Marketers' Demands This IDC Perspective encourages an evolution from traditional/linear TV (e.g., Super Bowl ads) to connected television (CTV) as a data-driven marketing strategy. The 2024 Super Bowl attracte ... Read More

    • IDC PlanScape: Modernizing Cloud Back- and Middle-Office Business Services

      IDC PlanScape: Modernizing Cloud Back- and Middle-Office Business Services This IDC PlanScape examines back- and middle-office cloud-based business services. “The media and entertainment (M&E) industry is now well on its way to cloud adoption, but navigating through its complexities to achieve t ... Read More

    • Best in Future of Work: Finding Talents through the Career Metaverse

      Best in Future of Work: Finding Talents through the Career Metaverse This IDC Perspective discusses the nomination details of the Best in Future of Work winner from the IDC Future Enterprise Awards 2023 in the Asia/Pacific region with how generative AI (GenAI) can impact organizations moving forward ... Read More

    • eSports at the Crossroads: Vendors Adapt to Endure the “eSports Winter”

      eSports at the Crossroads: Vendors Adapt to Endure the “eSports Winter” This IDC Market Perspective sizes esports market vendor revenue worldwide through 2023, examines the dynamic between esports’ top tournaments and teams in 2022 and 2023, describes the ways in which esports ecosystem vendors have ... Read More

    • Digital Life Series: B2C Entertainment

      Digital Life Series: B2C Entertainment This IDC Market Perspective addresses the B2C entertainment market in the European telecom sector, which is a huge business opportunity for telecom operators. This market has been evolving in the past few years, thanks to diverse digital entertainment services ... Read More

    • Worldwide Digital PC and Mac Gaming Forecast, 2023–2027: ARPU Ticks Up as MAUs Flatline and Live Service Games Shine

      Worldwide Digital PC and Mac Gaming Forecast, 2023–2027: ARPU Ticks Up as MAUs Flatline and Live Service Games Shine This IDC study forecasts digital PC gaming through 2027 worldwide and in four regions: North America, Western Europe, Asia/Pacific (including Japan), and a combined rest of world (ROW ... Read More

    • IDC Perspective: How Live Service Games Raise CSAT and Drive Additional Revenue by Pushing the Customer Experience Envelope

      IDC Perspective: How Live Service Games Raise CSAT and Drive Additional Revenue by Pushing the Customer Experience Envelope This IDC Perspective examines three basic types of video games: paid games, classic free-to-play (F2P) games, and live service games. The performance of these game types is con ... Read More

    • The Netflix Culture: Value Stream Management Exemplified

      The Netflix Culture: Value Stream Management Exemplified This IDC Perspective delves into the digital business culture of Netflix as a fine example of a successful digital business with an extraordinary digital culture. Real-life examples are shared through the stories of Fonz Morris, lead product d ... Read More

    • Canadian Communications Services Market Shares, 2022: The Dawn of Satellite Internet

      Canadian Communications Services Market Shares, 2022: The Dawn of Satellite Internet This IDC Canada study analyzes the Canadian communications services sector revenue shares across the major service providers in Canada. The telecommunications market is undergoing a significant consolidation not onl ... Read More

    • NVIDIA's Launch of Omniverse Cloud Services: Opportunities for Industrial Metaverse Concept Development

      NVIDIA's Launch of Omniverse Cloud Services: Opportunities for Industrial Metaverse Concept Development This IDC Market Note covers NVIDIA's recent plans to launch Omniverse Cloud services for building and operating industrial metaverse applications. NVIDIA will provide developers and enterprise tea ... Read More

    • Telcos in the Metaverse Era

      Telcos in the Metaverse Era This IDC Market Perspective explores the many definitions of the metaverse with a deep dive on how the telco industry engages with the metaverse. The report also introduces the IDC Metaverse Value Chain Framework. From this, it analyzes the different activities and initia ... Read More

    • Computational Challenges in Metaverse Are Unlikely to Go Away: What Is Needed for Metaverse to Succeed?

      Computational Challenges in Metaverse Are Unlikely to Go Away: What Is Needed for Metaverse to Succeed? This IDC Market Note looks at the metaverse from a bird's-eye view and examines the critical parts it needs to evolve. IDC defines the metaverse as a highly immersive future environment that blen ... Read More

    • Web 3.0 and Its Role in the Metaverse and How to Prepare the Infrastructure for What Is Coming

      Web 3.0 and Its Role in the Metaverse and How to Prepare the Infrastructure for What Is Coming This IDC Market Note looks at the differences between Web3 and the metaverse and talks about what IT infrastructure vendors should be ready for when the metaverse finally arrives. IDC defines Web3 as a co ... Read More

    • Media and Entertainment — How Companies Are Using AI in 2022

      Media and Entertainment — How Companies Are Using AI in 2022 This IDC Market Perspective provides an update in the use of AI/ML technologies applied to products and services in applications for cloud-based production, distribution, and monetization. AI/ML enables system intelligence to accelerate s ... Read More

    • Apple Watch Ultra Stands to Erode the Endurance Sports Watch Market

      Apple Watch Ultra Stands to Erode the Endurance Sports Watch Market This IDC Market Note looks at the potential erosion of the endurance sports watch market as Apple introduces the new Apple Watch Ultra. With the new Watch Ultra, the previously protected market segment of endurance sports watch is n ... Read More

    • The Top 5 Things to Know About Advertising in the Metaverse

      The Top 5 Things to Know About Advertising in the Metaverse This IDC Perspective explores how advertising might look like in Meta Platforms' proposed metaverse, what its commercial volume could be, what gating factors might affect consumer adoption, and how advertisers could go about gathering exper ... Read More

    • The Future of Experiences in the Metaverse

      The Future of Experiences in the Metaverse This IDC Perspective discusses how the advent of Web3 technologies and other metaverse components will have an impact on the future of customer experiences. It highlights the key factors that make it relevant to consider these technologies now, which of the ... Read More

    • eSports Market Update: The Emerging Influencer Marketer Connection

      eSports Market Update: The Emerging Influencer Marketer Connection This IDC Market Perspective reviews recent news and trends relating to the two core elements of the esports market: pro tournaments and leagues and pro teams and companies. It also examines three esports-adjacent market segments: le ... Read More

    • The E3 That Wasn't, 2022: New Games Incoming as the Industry Braces for Potential Recession

      The E3 That Wasn't, 2022: New Games Incoming as the Industry Braces for Potential Recession This IDC Market Note reviews new PC, console, and VR game release news that was broken in June and assesses its likely impact, as well as inflationary and recessionary concerns, through 2023. "The 4Q22 exclus ... Read More

    • Siemens and NVIDIA Partnership to Develop and Scale the Industrial Metaverse

      Siemens and NVIDIA Partnership to Develop and Scale the Industrial Metaverse This IDC Market Note examines the key elements and implications of the partnership between Siemens and NVIDIA that aims to enable the industrial metaverse and increase the use of AI-driven digital twin technology across the ... Read More

    • The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse

      The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse This IDC Perspective discusses the role of human augmentation techs (including AR/VR, affective computing, smart peripherals, and brain-computer interfaces) as part of the metaverse technology ecosy ... Read More

    • Upskilling/Reskilling in the Metaverse — A Distant Reality?

      Upskilling/Reskilling in the Metaverse — A Distant Reality? This IDC Market Note explores the current development and prospects on the use of the metaverse as a tool for learning and development (L&D) for IT skills. Although current hype around Web 3.0 and the metaverse cannot be overlooked and ... Read More

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