Publisher: GlobalData
Category: Consumer Electronics

Consumer Electronics market research reports by GlobalData

(130 reports matching your criteria)
    • Strategic Intelligence: Virtual Reality

      Strategic Intelligence: Virtual Reality Summary Virtual reality (VR) is a technology that immerses the user in an entirely artificial world, which has the illusion of reality. According to GlobalData forecasts, the global VR market, worth $11 billion in 2023, will generate revenues of $57 billion by ... Read More

    • Sector Innovation Report: Automotive Cameras Q3 2024

      Sector Innovation Report: Automotive Cameras Q3 2024 Summary This report synthesizes data from multiple sources to offer a comprehensive overview of the global automotive cameras sector. The global volume of rearview cameras was at 47.7 million units in 2024 and is anticipated to reach 56.2 million ... Read More

    • Education - Enterprise ICT

      Education - Enterprise ICT Summary The Education Enterprise ICT Country Intelligence Report, a new Vertical Intelligence Report by GlobalData, summarizes key findings from GlobalData’s ICT Customer Insight Survey carried out in H1-2024 and GlobalData’s Market Opportunity Forecasts to 2028: Education ... Read More

    • Thematic Intelligence: Video Games

      Thematic Intelligence: Video Games Summary The video games industry is constantly evolving, driven by changing player expectations, new monetization and distribution channels, and technological progress. Artificial intelligence (AI), augmented reality (AR), virtual reality (VR), esports, and cloud g ... Read More

    • Thematic Intelligence: Metaverse in Travel and Tourism (2024)

      Thematic Intelligence: Metaverse in Travel and Tourism (2024) Summary This report analyzes the key theme of the metaverse in the travel and tourism sector. This report provides an insight into key trends, challenges, and recommendations, as well as providing concrete case studies to help the reader ... Read More

    • Thematic Intelligence: Consumer Electronics Sector Scorecard Q2 2024 Update

      Thematic Intelligence: Consumer Electronics Sector Scorecard Q2 2024 Update Summary Smartphone makers are turning towards software improvements to emphasize value and reinforce price points as hardware innovation slows. Generative AI is the latest software innovation that promises to transform user ... Read More

    • Thematic Intelligence: Gaming Sector Scorecard Q2 2024 Update

      Thematic Intelligence: Gaming Sector Scorecard Q2 2024 Update Summary While the majority of gaming companies score strongly (a 4 or 5) in mobile gaming-the most important theme-only a few are leading in AI. Of these, the tech giants such as Amazon, Alphabet, Microsoft, Meta, ByteDance, and Apple are ... Read More

    • Sector Innovation Report: Automotive Cameras Q2 2024

      Sector Innovation Report: Automotive Cameras Q2 2024 Summary The global volume of rearview cameras was at 48.2 million units in 2024 and is anticipated to reach 56.5 million units by 2029. ​ The global market is anticipated to register a CAGR of 3.2% during the forecast period 2024-29.​Many countrie ... Read More

    • Capcom Co Ltd (9697) - Financial and Strategic SWOT Analysis Review

      Capcom Co Ltd (9697) - Financial and Strategic SWOT Analysis Review - provides you an in-depth strategic SWOT analysis of the company’s businesses and operations. The profile has been compiled by GlobalData to bring to you a clear and an unbiased view of the company’s key strengths and weaknesses an ... Read More

    • Thematic Intelligence: the Metaverse in Consumer

      Thematic Intelligence: the Metaverse in Consumer Summary This report focuses on the theme of the Metaverse in Consumer Goods and how FMCG companies can adapt to this online developments and associated technologies and platforms in future. The metaverse is a virtual world where users share experience ... Read More

    • Anime in Middle East & Africa

      Anime in Middle East & Africa Summary Anime in Middle East & Africa industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key ... Read More

    • Anime in North America

      Anime in North America Summary Anime in North America industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and an ... Read More

    • Global Anime

      Global Anime Summary Global Anime industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics a ... Read More

    • Anime in Asia-Pacific

      Anime in Asia-Pacific Summary Anime in Asia-Pacific industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and anal ... Read More

    • Anime in South America

      Anime in South America Summary Anime in South America industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key ... Read More

    • Anime in Europe

      Anime in Europe Summary Anime in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analysis of comp ... Read More

    • Gamification & Simulation Training in Defense (2024)

      Gamification & Simulation Training in Defense (2024) Summary While the training aspect of military operations receives comparatively less attention than defense equipment procurement, the level of investment within the training and simulation market has continued to expand over the past decade as em ... Read More

    • Thematic Intelligence: Cloud Gaming

      Thematic Intelligence: Cloud Gaming Summary Cloud gaming will disrupt the video games industry, just as video and audio streaming changed the music, film, and TV industries. Its ease of use and flexibility will transform how games are distributed, consumed, and monetized. Key Highlights Cloud gaming ... Read More

    • 3D Display in North America

      3D Display in North America Summary 3D Display in North America industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metr ... Read More

    • 3D Display in South America

      3D Display in South America Summary 3D Display in South America industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players inc ... Read More

    • 3D Display in Asia-Pacific

      3D Display in Asia-Pacific Summary 3D Display in Asia-Pacific industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key fi ... Read More

    • Global 3D Display

      Global 3D Display Summary Global 3D Display industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analysis of ... Read More

    • 3D Display in Europe

      3D Display in Europe Summary 3D Display in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analys ... Read More

    • 3D Display in Middle East & Africa

      3D Display in Middle East & Africa Summary 3D Display in Middle East & Africa industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leadi ... Read More

    • Thematic Intelligence: Augmented Reality in Oil and Gas

      Thematic Intelligence: Augmented Reality in Oil and Gas Summary Augmented reality (AR) is a technology that allows the user to see the real world overlaid with digital data. According to GlobalData forecasts, the AR market will be worth $100 billion by 2030, up from $22 billion in 2022. AR is improv ... Read More

< prev 1 2 3 4 5 6

Research Assistance

Live help

Join Alert Me Now!

Sign Up

Find out more on our blog
Cookie Settings