Category: Video Games
Video Games market research reports by GlobalData
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Strategic Intelligence: Virtual Reality
Strategic Intelligence: Virtual Reality Summary Virtual reality (VR) is a technology that immerses the user in an entirely artificial world, which has the illusion of reality. According to GlobalData forecasts, the global VR market, worth $11 billion in 2023, will generate revenues of $57 billion by ... Read More
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Thematic Intelligence: Video Games
Thematic Intelligence: Video Games Summary The video games industry is constantly evolving, driven by changing player expectations, new monetization and distribution channels, and technological progress. Artificial intelligence (AI), augmented reality (AR), virtual reality (VR), esports, and cloud g ... Read More
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Thematic Intelligence: Metaverse in Travel and Tourism (2024)
Thematic Intelligence: Metaverse in Travel and Tourism (2024) Summary This report analyzes the key theme of the metaverse in the travel and tourism sector. This report provides an insight into key trends, challenges, and recommendations, as well as providing concrete case studies to help the reader ... Read More
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Thematic Intelligence: Gaming Sector Scorecard Q2 2024 Update
Thematic Intelligence: Gaming Sector Scorecard Q2 2024 Update Summary While the majority of gaming companies score strongly (a 4 or 5) in mobile gaming-the most important theme-only a few are leading in AI. Of these, the tech giants such as Amazon, Alphabet, Microsoft, Meta, ByteDance, and Apple are ... Read More
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Capcom Co Ltd (9697) - Financial and Strategic SWOT Analysis Review
Capcom Co Ltd (9697) - Financial and Strategic SWOT Analysis Review - provides you an in-depth strategic SWOT analysis of the company’s businesses and operations. The profile has been compiled by GlobalData to bring to you a clear and an unbiased view of the company’s key strengths and weaknesses an ... Read More
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Thematic Intelligence: the Metaverse in Consumer
Thematic Intelligence: the Metaverse in Consumer Summary This report focuses on the theme of the Metaverse in Consumer Goods and how FMCG companies can adapt to this online developments and associated technologies and platforms in future. The metaverse is a virtual world where users share experience ... Read More
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Anime in Middle East & Africa
Anime in Middle East & Africa Summary Anime in Middle East & Africa industry profile provides top-line qualitative and quantitative summary information including: market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key ... Read More
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Anime in North America
Anime in North America Summary Anime in North America industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and an ... Read More
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Global Anime
Global Anime Summary Global Anime industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics a ... Read More
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Anime in Asia-Pacific
Anime in Asia-Pacific Summary Anime in Asia-Pacific industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and anal ... Read More
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Anime in South America
Anime in South America Summary Anime in South America industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key ... Read More
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Anime in Europe
Anime in Europe Summary Anime in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2018-23, and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analysis of comp ... Read More
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Thematic Intelligence: Cloud Gaming
Thematic Intelligence: Cloud Gaming Summary Cloud gaming will disrupt the video games industry, just as video and audio streaming changed the music, film, and TV industries. Its ease of use and flexibility will transform how games are distributed, consumed, and monetized. Key Highlights Cloud gaming ... Read More
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Consumer Electronics Sector Scorecard Q1 2024 Update - Thematic Intelligence
Consumer Electronics Sector Scorecard Q1 2024 Update - Thematic Intelligence Summary The spotlight was on Apple following the release of its Vision Pro headset in February 2024 and its troubles and legal disputes. The Vision Pro received a positive overall response, with users praising its ability t ... Read More
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Gaming Sector Scorecard Q1 2024 Update - Thematic Intelligence
Gaming Sector Scorecard Q1 2024 Update - Thematic Intelligence Summary Tencent remains on top of the thematic screen of GlobalData’s gaming sector scorecard. It scores 5 out of 5 across six of the 10 themes that matter most in this market, including mobile gaming, social media, ecommerce, esports, g ... Read More
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Advertising Sector Scorecard Q1 2024 Update - Thematic Intelligence
Advertising Sector Scorecard Q1 2024 Update - Thematic Intelligence Summary Advertising has been caught up in the artificial intelligence (AI) frenzy and will be one of the industries most disrupted by AI. Generative AI is reshaping advertisers’ practices through tailored, effective ads and dynamic ... Read More
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Mobile Gaming - Thematic Research
Mobile Gaming - Thematic Research Summary Mobile gaming expertise is a must-have for all game companies. The market is already bigger than the console and PC gaming markets combined. Worth $124 billion in 2023, mobile gaming revenue will grow to $195 billion by 2030, according to GlobalData forecast ... Read More
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Esports and Sports Sector - Thematic Research
Esports and Sports Sector - Thematic Research Summary An analysis of Esports in the Sports Sector provides a detailed, yet easy to follow overview of the esports industry in the sports sector, including a look at the key leaders in the industry and a detailed analysis of the esports value chain. Int ... Read More
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The Business of Esports 2024
The Business of Esports 2024 Summary An analysis of the Business of Esports in 2024, including a look at the key commercial entities linked to the teams, publishers, athletes, and tournaments themselves, including social media, viewing figures, and key sponsorship deals. As of the beginning of 2024, ... Read More
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eGaming - Latest Developments in the Americas
eGaming - Latest Developments in the Americas Summary eGaming: Latest Developments in the Americas,’ a new Insider Report by GlobalData, provides an executive-level overview of the eGaming market in the Americas. It delivers deep qualitative insights into the eGaming industry, eGaming value chain, a ... Read More
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eGaming - Latest Developments in AME
eGaming - Latest Developments in AME Summary eGaming: Latest Developments in AME,' a new Insider Report by GlobalData, provides an executive-level overview of the egaming market in APAC. It delivers deep qualitative insights into the egaming industry, egaming value chain, and ecosystem dynamics. It ... Read More
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eGaming - Latest Developments in APAC
eGaming - Latest Developments in APAC Summary Asia Pacific (APAC) Egaming Market - Latest Developments, Telco Value Propositions and Monetization, a new Insider Report by GlobalData, provides an executive-level overview of the eGaming market in APAC. It delivers deep qualitative insights into the eG ... Read More
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eGaming - Latest Developments in Europe
eGaming - Latest Developments in Europe Summary Europe Egaming Market - Latest Developments, Telco Value Propositions and Monetization, a new Insider Report by GlobalData, provides an executive-level overview of the eGaming market in Europe. It delivers deep qualitative insights into the eGaming ind ... Read More
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Metaverse - Thematic Intelligence
Metaverse - Thematic Intelligence Summary The metaverse is a virtual world where users share experiences and interact in real-time within simulated scenarios. GlobalData estimates the metaverse economy will be worth $400 billion by 2030, up from $48 billion in 2022. However, the theme has struggled ... Read More
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Game on - Navigating Future-Play in Gaming
Game on - Navigating Future-Play in Gaming Summary From the explosion of mobile gaming to the transformative power of cloud-based experiences, the gaming industry is becoming more interconnected and immersive. Advanced technologies are adding new dimensions, leading to innovations like AI-driven gam ... Read More