Category: Virtual Reality
North America Virtual Reality
-
Global Wireless Headphones Market, By Product Type (In-Ear, Over-Ear Headphones, and Others); By Distribution Channel (Online and Offline); By Application (Music & Entertainment, Gaming, Virtual Reality, Fitness, and Others); By Region (North America, Europe, The Asia Pacific, Latin America, The Middle East, And Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Asia Pacific, Latin America, The Middle East, And Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028 Global Wireless Headphones Market to Reach Nearly USD 70 Billion by 2028 The growth of the wireless headphones ... Read More
-
North America Head Mounted Display Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Integrated HMD, Discrete HMD, and Slide-On HMD), Application (Training & Simulation, Sports & Leisure, Imaging, Defense & Security, and Others), Component (Display Screens, Controllers, Sensors, Cameras, and Others), Technology (Augmented Reality, Virtual Reality, and Mixed Reality), Design (Head Mounted Display and Wearable Glasses), and Connection (Wired, Wireless, and Hybrid)
... and Others), Component (Display Screens, Controllers, Sensors, Cameras, and Others), Technology (Augmented Reality, Virtual Reality, and Mixed Reality), Design (Head Mounted Display and Wearable Glasses), and Connection (Wired, Wireless, and Hybrid) The head mounted display ... Read More
-
Game-based Learning Market in US 2021-2025
... the forecast period. Our report on the game-based learning market in US provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The ... Read More
-
Schools of the Future: Content, Curriculum and the Physical Space
... schools, teachers’ and students’ roles are reversed—students take a greater role in directing their own progress through a unique learning path, while teachers become guides and mentors. This report, Schools of the Future, examines the ... Read More
-
Schools of the Future, Part 2: The Physical Space
... teachers’ and students’ roles are reversed—students take a greater role in directing their own progress through a unique learning path, while teachers become guides and mentors. This report, Schools of the Future, examines the characteristics ... Read More
-
Schools of the Future, Part 1: Content and Curriculum
... other tools to foster inquiry, and a physical space that supports all of the above. Simba Information published a two-part series on schools of the future. Schools of the Future, Part 1: Content and Curriculum ... Read More