Category: Video Games
Middle East Video Games
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Middle East Media and Entertainment Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... forecast period (2022-2027). The media and entertainment industry of the region is undergoing significant transformation. Cultural shifts among the region's young people have spawned considerable traction, and untapped demand for local Arabic content will spur ... Read More
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eSports Market, By (Sponsorship, Advertising, Merchandise & Tickets, Publisher Fees, Media Rights, and Others) and by Region (North America, Latin America, Europe, Asia Pacific, Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 202
... 2022 - 2028 Esports is a form of competition using video games. Generally, esports takes in the form of multiplayer video game competitions, especially among professional players, or teams. Competitors from different teams participate in ... Read More
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Middle East and Africa (MEA) Egaming Market Latest Developments, Telco Value Propositions, and Monetization, 2022 Update
... Insider Report by GlobalData, provides an executive-level overview of the egaming market in AME. It delivers deep qualitative insights into the egaming industry, egaming value chain and ecosystem dynamics. It also analyzes key trends in ... Read More
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Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an
... Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your ... Read More
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Latin America, Middle East & Africa Metaverse Market Databank
... 2021 to 2029. Hardware segment is expected to be the highest contributor to this market, with $16,160.4 Million in 2020, and is anticipated to reach $22,435.0 Million by 2029, registering a CAGR of 3.75%. Hardware ... Read More
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Global OTT Services Market By Component (Solution And Services); By Device Type (Smartphones, Smart TVs, Laptops/Desktops And Tablets, Gaming Consoles, Set-Top Box And Others); By Content Type (Video, Audio/Voip, Games, Communication And Others) By Revenue Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, ... Read More
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Middle East and Africa Ad Fraud Detection Tools Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Website and Mobile) and End User (E Commerce, Travel, Finance, Gaming, and Others)
... fraud detection tools market in the MEA is expected to grow from US$ 15.96 million in 2021 to US$ 44.54 million by 2028; it is estimated to grow at a CAGR of 15.8% from 2021 ... Read More
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Middle East Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)
... recent outbreak of COVID-19, the gaming market in the region is expected to witness significant growth, owing to an increased usage of online gaming services. Various gaming vendors in the market studied are expected to ... Read More
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Middle East Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... recent outbreak of COVID-19, the gaming market in the region is expected to witness significant growth, owing to an increased usage of online gaming services. Various gaming vendors in the market studied are expected to ... Read More