Category: Video Games
Europe Video Games
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Enabling Remote Collaboration Through AR/VR and Metaverse in Europe
... study delves into key factors pushing investments in remote collaboration solutions in the past couple of years and in the future. It also reviews key augmented reality and virtual reality products available in Europe. The ... Read More
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Global Metaverse Market Size, Segments, Outlook and Revenue Forecast 2022-2030 by Component (Hardware, Software, and Professional Services), Platform (Desktop, Mobile, and Wearable), Offerings (Virtual Platforms, Asset Marketplace, Avatars, and Financial Services), Technology (Augmented Reality & Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa)
... Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa) ... Read More
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Germany Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games for domestic games ... Read More
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United Kingdom (UK) Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of ... Read More
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Europe Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of ... Read More
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France Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games for domestic games ... Read More
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Europe ELT Market 2022-2026
... period. Our report on the ELT market in Europe provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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Film And Video Global Market Briefing 2022: Ukraine-Russia War Impact
... In terms of per capita consumption, the market was $31.6 and in terms of global GDP, the market was 0.25%. Film And Video was the largest segment within the film and music market accounting for ... Read More
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Video Game Software Global Market Briefing 2022: Ukraine-Russia War Impact
... In terms of per capita consumption, the market was $25.5 and in terms of global GDP, the market was 0.20%. Video Game Software was the fourth largest segment within the information technology market accounting for ... Read More
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Europe In-Game Advertising Market Size, Share & Industry Trends Analysis Report By Device Type (PC/Laptop, and Smartphone/Tablet), By Type (Static Ads, Dynamic Ads, and Averaging), By Country and Growth Forecast, 2022 - 2028
... In-Game Advertising Market would witness market growth of 9.9% CAGR during the forecast period (2022-2028). In-game advertising is a monetization strategy employed by game developers to boost the games' profitability. Game creators make money and ... Read More
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Virtual Reality in Gaming Market, By Type (Software, Hardware), By Console type (MAC, X-BOX, Play Station, PC, Nintendo Wii), and By Region (North America, Europe, Asia Pacific, Row) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028
... 2022 - 2028 Virtual reality refers to a simulated environment created by using software and hardware, in order to provide real environment experience to users. Virtual reality is experienced through sound and sight. VR technology ... Read More
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eSports Market, By (Sponsorship, Advertising, Merchandise & Tickets, Publisher Fees, Media Rights, and Others) and by Region (North America, Latin America, Europe, Asia Pacific, Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 202
... 2022 - 2028 Esports is a form of competition using video games. Generally, esports takes in the form of multiplayer video game competitions, especially among professional players, or teams. Competitors from different teams participate in ... Read More
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Europe Egaming Market - Latest Developments, Telco Value Propositions and Monetization
... egaming market in Europe. It delivers deep qualitative insights into the egaming industry, egaming value chain, and ecosystem dynamics. It also analyzes key trends in the egaming industry and provides insights into telco egaming monetization ... Read More
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Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an
... Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your ... Read More
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Fixed broadband operators must find ways to cater to the gaming segment in their retail plans
... is sizeable and fixed broadband operators need to find ways to cater to it. This article draws on our annual consumer survey results to examine how operators in the UK can target the gamer segment. Read More
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Europe Metaverse Market Databank
... is expected to be the highest contributor to this market, with $16,160.4 Million in 2020, and is anticipated to reach $22,435.0 Million by 2029, registering a CAGR of 3.75%. Hardware and Software segments collectively expected ... Read More
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Cultural & Recreation Goods Retailing in Europe - Industry Market Research Report
... by the industry included books, newspapers, music and video recordings, video games, sporting equipment, games and toys. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success ... Read More
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Global OTT Services Market By Component (Solution And Services); By Device Type (Smartphones, Smart TVs, Laptops/Desktops And Tablets, Gaming Consoles, Set-Top Box And Others); By Content Type (Video, Audio/Voip, Games, Communication And Others) By Revenue Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, ... Read More
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Europe Ad Fraud Detection Tools Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Website and Mobile) and End User (E Commerce, Travel, Finance, Gaming, and Others)
... market in Europe is expected to grow from US$ 71.36 million in 2021 to US$ 217.83 million by 2028; it is estimated to grow at a CAGR of 17.3% from 2021 to 2028. With the ... Read More
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Nordics Esports Market Forecast 2022-2028
... amount of indoor time. It is evaluated as one of the factors contributing to the rising number of gamers. Another major factor is the advanced digital infrastructure levels in most Scandinavian countries. MARKET INSIGHTS Denmark ... Read More
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Europe Esports Market Forecast 2022-2030
... to the COVID-19 pandemic. Also, the region has an advanced and stable infrastructure with regard to the internet and other technologies. MARKET INSIGHTS Spain, Russia, Poland, Germany, the United Kingdom, Nordics, Italy, France, and Europe ... Read More
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Europe and Latin America Gamification Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... to 2026. The exponential growth in the number of smartphones and mobile devices in the region has boosted the demand for the gamification market. This growth is also supported by the increasing recognition of gamification ... Read More