Region: Europe
Category: Toys and Games

Europe Toys and Games

(205 reports matching your criteria)
  • Video Games in Germany

    ... around the development of next-generation consoles, such as the PlayStation 5, Nintendo Switch, Xbox Series X/S, and powerful PCs, which offer a cross-device gaming experience and a wide variety of games from different manufacturers. While ... Read More

  • Traditional Toys and Games in Germany

    ... crept in by the third quarter, and many consumers were more cautious with their spending overall, deciding in some cases to restrict spend on non-essential goods, which impacted the sales of traditional toys and games. ... Read More

  • Toys and Games in Germany

    ... Furthermore, Germany took longer to remove pandemic restrictions compared to other European countries, which means interest in games indoors at home lingered, benefitting video games in particular. However, 2022 was also a year of uncertainty ... Read More

  • Educational Toys Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2023-2030 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)

    ... the competition among school and college students intensifies, parents are increasingly prioritizing their children's cognitive development from an early age. This shift in consumer mindset has transformed the perception of toys from mere sources of ... Read More

  • United Kingdom (UK) Toys and Games Market Size and Forecast by Categories, Key Trends, Revenue Share, Consumer Attitudes and Major Players to 2027

    ... the toys & games market in the UK, analysing the sector, the major players, the main trends, and consumer attitudes, as well as providing market forecasts out to 2027. In 2022, the market declined 3.2% ... Read More

  • Traditional Toys and Games in the United Kingdom

    ... a result of the restrictions due to the pandemic, which saw people spending a lot more time at home than usual. However, it was clear that such a high level of growth was unsustainable and ... Read More

  • Toys and Games in the United Kingdom

    ... For example, the war in Ukraine, which started in late February, had negative consequences on much of the rest of the world through supply chain disruptions, increases in the price of raw materials and energy, ... Read More

  • Toys and Games in Italy

    ... acquired, consolidated or developed during the Coronavirus (COVID-19) pandemic in 2020 and 2021, despite returning to pre-COVID-19 lifestyles with the easing of virus-related restrictions. The robustness of the industry was also aided by adults who ... Read More

  • Traditional Toys and Games in France

    ... of pandemic-related restrictions, stores and brands were well-prepared to offer various delivery options, online ordering and click-and-collect services. In addition, price increases were kept in check in 2022, thanks to price adjustments made in previous ... Read More

  • Traditional Toys and Games in Romania

    ... benefit from the high demand from consumers at the end of the review period. In general, consumers in Romania are demanding more from the toys and games they purchase, expecting not simply entertainment or fun. ... Read More

  • Traditional Toys and Games in Italy

    ... ‘000 population) and steady decline in the 0-14-year-old population. The downward trend in demand for traditional toys and games continued into 2020, as the positive impact of local consumers spending more time at home was ... Read More

  • Traditional Toys and Games in Spain

    ... latest retail sales data 2018-2022, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new ... Read More

  • Toys and Games in the Netherlands

    ... games seeing slow growth over the year. Consumers, particularly parents, started to feel the pinch of inflation and were more cautious with their spending in 2022. Although inflation for traditional toys and games was low ... Read More

  • Toys and Games in Poland

    ... living and subsequently made cutbacks in expenditure, which has impacted toys and games to some extent. The war in Ukraine contributed to the higher rate of inflation in Poland, with the higher price of gas ... Read More

  • Traditional Toys and Games in Poland

    ... been a shift towards more technologically advanced toys and games for older age groups. Lego has reacted to this trend with more frequent product releases for adults, which are gaining popularity in Poland. However, traditional ... Read More

  • Toys and Games in Sweden

    ... to growth over the Christmas period. The strong pandemic-induced growth, as consumers stayed indoors and had limited social interaction, could not be sustained in 2022. However, even though the pandemic is over and life has ... Read More

  • Toys and Games in Romania

    ... the review period. Whereas premiumisation was a key trend in the industry across the review period, some budget-conscious consumers turned to cheaper products. In general, Romanian consumers hunted more actively for special offers and discounts ... Read More

  • Video Games in France

    ... for entertainment and ways to pass the time within the household, resulting in increased sales of popular video games such as Warzone from Call of Duty, Fortnite or Nintendo Switch. However, in 2022 video games ... Read More

  • Toys and Games in France

    ... were forced into making trade-offs in their purchases. The value sales of video games saw negative growth, mainly due to a decline in sales of video games hardware, which faced supply chain difficulties and was ... Read More

  • Traditional Toys and Games in the Netherlands

    ... up prices for basic commodities, finances were being squeezed, therefore consumers prioritised the most necessary traditional toys and games in 2022, such as scientific/educational toys and games. Whilst toys are useful for play and the ... Read More

  • Toys and Games in Spain

    ... The consistent decline in birth rates continued to significantly impact certain categories, especially in traditional toys and games. The industry stagnated in 2022, with areas such as plush toys, games and puzzles, and construction being ... Read More

  • Traditional Toys and Games in Sweden

    ... or hybrid working, parents spent more time at home with their children during the pandemic, which led families to appreciate togetherness through toys and games. Strong pandemic-induced growth could not, however, be sustained in 2022 ... Read More

  • Sex Toys Market Analysis and Forecast to 2032: Gender (Female, Male), Distribution Channel (Online, Specialty Stores), and Region (North America, Europe, Asia Pacific, Latin America, Middle East & Africa, South Africa)

    ... an object or device that is primarily used to facilitate human sexual pleasure. Sex toys are designed to resemble human genitals and are often used as a substitute for real-life partners. Some sex toys are ... Read More

  • Toy Retailing in the UK - Industry Market Research Report

    ... 0.3% to £2.1 billion. At the same time, profit has been eroded by high competition from online-only retailers, big-box stores, supermarkets and video games (which pull away children's attention). Other challenges – like rising inflationary ... Read More

  • Silver Oxide Battery Market, By Application (Toys, Medical Equipment, Electronics, and Others (Defense and Aerospace, etc.)) and By Region (North America, Latin America, Asia Pacific, Europe, and Middle East & Africa)- Size, Share, Outlook, and Opportunity Analysis, 2023 - 2030

    ... Opportunity Analysis, 2023 - 2030 Silver oxide battery is composed of zinc and silver oxide, and it is also called silver-zinc battery. Silver oxide battery have good shelf life, stable discharge voltage, and operates over ... Read More

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