Region: Europe
Category: Toys and Games

Europe Toys and Games

(190 reports matching your criteria)
  • The Netherlands Toys and Games

    ... driven primarily by video games, both hardware and software. Video gamers are, in general, not significantly influenced by inflation and therefore continued to support the category despite the difficult economic environment. While the industry faced ... Read More

  • Poland Traditional Toys and Games

    ... these challenges, the category continues to perform well, driven by key trends around the incorporation of technology and sustainable practices. Indeed, within this context, consumer spending on traditional toys has proven resilient, with a focus ... Read More

  • Romania Traditional Toys and Games

    ... and games is a category which is still flooded with counterfeit or low-quality products, coming mostly from China. At the opposite end of the spectrum, Romanians are showing a rising preoccupation with the materials with ... Read More

  • The Netherlands Traditional Toys and Games

    ... of inflation and as such, were more cautious with their spending. While the rate of inflation for traditional toys and games was low compared with other goods and services, the higher cost of necessities such ... Read More

  • Ukraine Traditional Toys and Games

    ... This surge was primarily fuelled by the relaunch of LEGO Ukraina TOV in October 2022, resulting in the category experiencing the highest growth in value for the year. With LEGO's resurgence, the company witnessed a ... Read More

  • Ukraine Toys and Games

    ... this notable upswing. Firstly, there was a discernible uptick in the unit prices across various subcategories, indicating a broader trend towards premiumisation within the product area. Secondly, the introduction of the PlayStation 5 (PS5) made ... Read More

  • Poland Toys and Games

    ... shift towards digital platforms in general, as consumers engage with digital and online media from home. AR/VR headsets is another strong growth category, which further supports online sales. Overall, video games is a significant driver ... Read More

  • Romania Toys and Games

    ... living standards and changing consumer lifestyles, as well as a continued high rate of inflation, which drove up unit prices and thus value growth. In addition, the number of adults buying toys and games for ... Read More

  • France Toys and Games

    ... toys and games. Traditional toys and games continues to struggle in light of inflationary pressures, with consumers restricting their non-essential spending. That said, within traditional toys and games, construction toys continue to display an element ... Read More

  • France Traditional Toys and Games

    ... which, demographic factors are also playing a part in suppressing potential sales, including low birth rates resulting in a lower demand for toys for infants and pre-school children. Meanwhile, poor weather conditions in early summer ... Read More

  • Spain Traditional Toys and Games

    ... were primarily propelled by Funko and other collectible brands. Within the segment, Funko saw by far the fastest expansion in 2023, holding high appeal thanks to the accelerating kidult trend. The second-ranked brand introduced the ... Read More

  • The United Kingdom Traditional Toys and Games

    ... 2023 following an increase in the prices of raw materials and energy that pushed up manufacturing costs. Elevated unit prices contributed to the impressive value growth recorded by the category during the year. Outdoor and ... Read More

  • Italy Traditional Toys and Games

    ... reign in expenditure. Games and puzzles and plush registered the best performance in current value terms, followed by scientific/educational toys. By contrast, outdoor and sports, remote control toys, and action figures and accessories reported the ... Read More

  • Spain Toys and Games

    ... in light of rising interest rates and inflation; at the same time, as local consumers spent more on their homes they allocated less for toys and games – a scenario compounded by increased price sensitively ... Read More

  • Traditional Toys and Games in France

    ... which, demographic factors are also playing a part in suppressing potential sales, including low birth rates resulting in a lower demand for toys for infants and pre-school children. Meanwhile, poor weather conditions in early summer ... Read More

  • Toys and Games in France

    ... toys and games. Traditional toys and games continues to struggle in light of inflationary pressures, with consumers restricting their non-essential spending. That said, within traditional toys and games, construction toys continue to display an element ... Read More

  • Italy Toys and Games

    ... falling slightly, consumer spending showed some improvement for affordable products. The robustness of the industry was aided by robust performance in video games, where volume and value sales rebounded strongly in static consoles due to ... Read More

  • Video Games in France

    ... Moreover, a surge in volume sales helped offset inventory issues from the previous year, encouraging consumers to invest in new hardware equipment – particularly noted with sales of PlayStation 5 (Sony Computer Entertainment France SA). ... Read More

  • The United Kingdom Toys and Games

    ... games returned to its positive trajectory following a marginal downturn in 2022 as demand stabilised post-pandemic. Plush and dress-up and role play remained dynamic performers within traditional toys and games, with plush particularly benefiting from ... Read More

  • Polymer Clay Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)

    ... an insightful revelation by Fairfield Market Research, the polymer clay market has showcased a promising uptick in sales, with a 2.6% increase in 2019, reaching approximately US$ 29 million. This upward trajectory, driven by continuous ... Read More

  • Europe Die-cast Toys Market (Products - Cars, and Bikes & Motorcycles; Scale - 1:18, 1:12, 1:43, 1:64, and 1:87; and Material - Metal, Plastic, and Others) - Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2023-2031

    ... 2023-2031 Europe Die-cast Toys Market – Scope of Report TMR’s report on the Europe die-cast toys market studies the past as well as the current growth trends and opportunities to gain valuable insights of the ... Read More

  • Toys and Games in Switzerland

    ... decline was the consequence of significant growth noted during 2020 and 2021, driven by the outbreak of COVID-19 and heightening time spent within the household. Following these surges in sales, normalisation in the country led ... Read More

  • Traditional Toys and Games in Switzerland

    ... to traditional toys and games in both 2020 and 2021, with the mandated closure of schools and the shift to online classes caused by the pandemic, presenting an opportunity for parents to become more interested ... Read More

  • Europe Anime Merchandising Market Size, Share & Trends Analysis Report By Type (Figurine, Clothing, Books, Board Games & Toys, Posters), By Distribution Channel (E-commerce, Brick & Mortar), By Region, And Segment Forecasts, 2023 - 2030

    ... Europe Anime Merchandising Market Growth & Trends The Europe anime merchandising market size is expected to reach USD 2.07 billion by 2030 and is projected to grow at a CAGR of 10.3% from 2023 to ... Read More

  • G8 Countries Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2018-2027

    ... forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the Market. Key Highlights The G8 countries contributed $59,019.2 million in 2022 to ... Read More

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