Region: Global
Category: Internet

Global Internet

(180 reports matching your criteria)
  • MMOG (Massively Multiplayer Online Games)

    ... is expected to reach US$86.7 Billion by 2030, growing at a CAGR of 10.1% over the analysis period 2023-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to ... Read More

  • Internet Radio

    ... at a CAGR of 17.1% over the analysis period 2023-2030. Internet Radio for Windows-based Devices, one of the segments analyzed in the report, is expected to record a 16.6% CAGR and reach US$16.8 Billion by ... Read More

  • Mobile Gaming

    ... at a CAGR of 11.6% over the analysis period 2023-2030. Mobile Gaming for Smartphones, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the ... Read More

  • Metaverse

    ... of 40.9% over the analysis period 2023-2030. Metaverse Software, one of the segments analyzed in the report, is expected to record a 39.9% CAGR and reach US$646.8 Billion by the end of the analysis period. ... Read More

  • Online Video Platform in Media and Entertainment

    ... US$732.6 Million in the year 2023, is expected to reach US$2.2 Billion by 2030, growing at a CAGR of 17.3% over the analysis period 2023-2030. Video Sharing, one of the segments analyzed in the report, ... Read More

  • Global Basketball Mobile Game Market Growth (Status and Outlook) 2024-2030

    ... in downstream market, the Basketball Mobile Game is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the ... Read More

  • Global Satellite Internet Market 2024-2028

    ... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More

  • Global Gambling Market 2024-2028

    ... holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest trends and ... Read More

  • Global Digital Content Market 2024-2028

    ... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More

  • In-flight Internet Market by Technology (Air-2-Ground, Satellite, Hybrid), End User (Commercial Aviation and Business Aviation), Service Model (Free, Paid, Freemium), Connectivity Speed and Regions - Global Forecast to 2029

    ... to grow from USD 2.1 billion by 2029, from USD 1.6 billion in 2024, at a CAGR of 5.7% from 2024 to 2029. As air travel globalization progresses and flight durations extend, passengers' demand to ... Read More

  • Online Gambling Market by Game (Bingo, Casino/Poker, Lottery), Device (Desktop, Mobile), Payment Mode - Global Forecast 2024-2030

    ... 88.33 billion in 2024, at a CAGR 10.57% to reach USD 161.32 billion by 2030. Online gambling encompasses the remote gaming activities offered through the internet, which includes online betting, casino games, poker, lotteries, and ... Read More

  • Online Gambling Global Market Opportunities And Strategies To 2033

    ... Online Gambling Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global online gambling market as ... Read More

  • Global Cloud Gaming Market 2024-2028

    ... report on the cloud gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More

  • Global Online Gambling

    ... players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The online gambling market includes remote gaming activities carried out over the internet and mobile networks. The activities can be ... Read More

  • Satellite Internet Market Size, Share, Growth and Global Industry Analysis By Type & Application, Regional Insights and Forecast to 2024-2032

    ... 5.88 billion in 2023, and the market is now estimated to grow from USD 6.88 billion in 2024 to USD 25.67 billion by 2032, exhibiting a CAGR of 17.9 % during the forecast period of ... Read More

  • Global Visual Novel Market Research Report 2024

    ... during the forecast period 2024-2030. North American market for Visual Novel is estimated to increase from $ 48.61 million in 2023 to reach $ 105.39 million by 2030, at a CAGR of 8.84% during the ... Read More

  • Webcomics Global Market Opportunities And Strategies To 2033

    ... (Dark Horse Media) Webcomics Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global webcomics market ... Read More

  • AR Gaming

    ... at a CAGR of 26.5% over the period 2023-2030. AR Gaming Software, one of the segments analyzed in the report, is expected to record 25.6% CAGR and reach US$72.9 Billion by the end of the ... Read More

  • Global Video Lottery Terminals (VLT) Market Professional Survey by Types, Applications, and Players, with Regional Growth Rate Analysis and Development Situation, from 2023 to 2028

    ... market growth of the Video Lottery Terminals (VLT) industry between the year 2018 to 2028, and breaks down according to the product type, downstream application, and consumption area of Video Lottery Terminals (VLT). The report ... Read More

  • The 2025-2030 World Outlook for Internet Radio Advertising

    ... potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly ... Read More

  • The 2025-2030 World Outlook for Internet Shopping

    ... earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly gauge a ... Read More

  • The 2025-2030 World Outlook for Internet Protocol Television (iPTV) Services

    ... the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow ... Read More

  • The 2025-2030 World Outlook for Internet of Things (IoT) in Manufacturing

    ... given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative ... Read More

  • The 2025-2030 World Outlook for Online Gambling

    ... earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly gauge a ... Read More

  • The 2025-2030 World Outlook for Internet Access

    ... earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly gauge a ... Read More

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