Category: Entertainment
Global Entertainment
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Global Online Gambling
... players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The online gambling market includes remote gaming activities carried out over the internet and mobile networks. The activities can be ... Read More
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Global Live Events Market (2024 Edition): Analysis By Event Type (Music, Sports, Comedy, and Theater), By Revenue Source, By Age Group, By Region, By Country: Market Insights and Forecast (2020-2030)
... released a research report titled “Global Live Events Market (2024 Edition)” which provides a complete analysis of the Global Live Events industry in terms of market segmentation By Event Type (Music, Sports, Comedy, and Theater), ... Read More
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Online Movies
... at a CAGR of 7.9% over the period 2023-2030. Mobile-based Online Movies, one of the segments analyzed in the report, is expected to record 9.1% CAGR and reach US$33.1 Billion by the end of the ... Read More
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Satellite Internet Market Size, Share, Growth and Global Industry Analysis By Type & Application, Regional Insights and Forecast to 2024-2032
... 5.88 billion in 2023, and the market is now estimated to grow from USD 6.88 billion in 2024 to USD 25.67 billion by 2032, exhibiting a CAGR of 17.9 % during the forecast period of ... Read More
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Global Visual Novel Market Research Report 2024
... during the forecast period 2024-2030. North American market for Visual Novel is estimated to increase from $ 48.61 million in 2023 to reach $ 105.39 million by 2030, at a CAGR of 8.84% during the ... Read More
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2024 Global Forecast for Esports Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... or service category is within the NAICS Arts & Sports industry. The product or service category is within the NAICS Arts & Sports industry. The global market is expected to increase from USD xx billion ... Read More
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2024 Global Forecast for Fitness Application Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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Global Social Casino Games Market (by Type, Genre, Platform & Region): Insights & Forecast with Potential Impact of COVID-19 (2024-2028)
... in 2028, rising at a CAGR of 6.23%, for the time period of 2024-2028. Factors such as rapid expansion of the gaming industry, rising number of mobile gaming users, growing number of smart devices and ... Read More
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Global Background Music Market Analysis and Forecast 2024-2030
... for passive listening, and it helps in improving the ambience of the place. It is also seen to affect the customer's mood positively, resulting in better shopping experiences for the customers and the retailers. The ... Read More
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Global Air Blowguns Market Analysis and Forecast 2024-2030
... a quick and efficient tool for light cleaning, drying and blowing off of parts or work areas. On an airline, it can be used to blow out parts or waste, or to dry out parts ... Read More
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Global Theme Park Databank Market Report
... 2031. Tickets segment is expected to be the highest contributor to this market, with $23,040.5 Million in 2022, and is anticipated to reach $43,499.7 Million by 2031, registering a CAGR of 7.37%. Merchandising segment is ... Read More
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Global Ice Skating Rink Databank Market Report
... 2023 to 2031. Individual, , Promotional segment is expected to be the highest contributor to this market, with $927.1 Million in 2022, and is anticipated to reach $1,774.8 Million by 2031, registering a CAGR of ... Read More
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Global Stadium Lighting Databank Market Report
... 2031. Lamps & Luminaires segment is expected to be the highest contributor to this market, with $342.6 Million in 2022, and is anticipated to reach $618.1 Million by 2031, registering a CAGR of 6.82%. Services ... Read More
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Global Background Music Market Size, Manufacturers, Opportunities and Forecast to 2030
... music is intended for passive listening, and it helps in improving the ambience of the place. It is also seen to affect the customer's mood positively, resulting in better shopping experiences for the customers and ... Read More
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Global Background Music Market Size, Manufacturers, Growth Analysis Industry Forecast to 2030
... of music is intended for passive listening, and it helps in improving the ambience of the place. It is also seen to affect the customer's mood positively, resulting in better shopping experiences for the customers ... Read More
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Global Background Music Market by Size, by Type, by Application, by Region, History and Forecast 2019-2030
... public spaces. This kind of music is intended for passive listening, and it helps in improving the ambience of the place. It is also seen to affect the customer's mood positively, resulting in better shopping ... Read More
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Global Leisure Centers Databank Market Report
... 2031. Elderly Based segment is expected to be the highest contributor to this market, with $948.5 Million in 2022, and is anticipated to reach $1,498.1 Million by 2031, registering a CAGR of 5.25%. Middle-aged Women ... Read More
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Global Casinos & Online Gambling - Industry Market Research Report
... others, depending on their country of operation and specialization. Sinking tourism rates, especially in 2020, left many casinos in dire straits, even if they were able to remain open in some capacity. Many have since ... Read More
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Global Sports Eyewear Market Size study & Forecast, by Application (Outdoor Sporting &, Traveling, Water Sports, Ski Sports and Others), by Distribution Channel (Online and Offline) and Regional Analysis, 2023-2030
... valued at approximately USD XX billion in 2022 and is anticipated to grow with a healthy growth rate of more than XX% during the forecast period 2023-2030. The Sports Eyewear Market encompasses specialized eyewear designed ... Read More
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Property Profile of Major League Baseball 2024
... the 30 competing teams, breaking down the major deals in greater detail. Further analysis looks at the media landscape of the league, ticketing, attendances and social media figures of the biggest names in the competition. ... Read More
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Webcomics Global Market Opportunities And Strategies To 2033
... (Dark Horse Media) Webcomics Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global webcomics market ... Read More
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Online Or Virtual Fitness Global Market Opportunities And Strategies To 2033
... Sports Institutes; Defense Institutes; Educational Institutions; Corporate Institutions; IndividualsCovering: Peloton; Goodlife Fitness; Les Mills International Ltd.; ClassPass Inc.; Fitness First Online Or Virtual Fitness Global Market Opportunities And Strategies To 2033 from The Business Research ... Read More
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Gambling Global Market Opportunities And Strategies To 2033
... Inc.; MGM Resorts International; The Hong Kong Jockey Club; Penn National Gaming, Inc. Gambling Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the ... Read More
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2024 Global Sports Teams And Clubs Industry Report (2025-2030 Outlook)
... Sharpe Research) The Global Industry Outlook reports provide industry size and growth data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a five-year outlook projection (2025-2030) for 46 countries. Industry ... Read More
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2024 Global Recreational And Vacation Camps (Except Campgrounds) Industry Report (2025-2030 Outlook)
... for 46 countries (Wharry Sharpe Research) The Global Industry Outlook reports provide industry size and growth data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a five-year outlook projection (2025-2030) ... Read More