Category: Entertainment
China Entertainment
-
China Online Gambling Market Overview, 2028
... imply that Chinese citizens have no access to casino entertainment. Macau and Hong Kong, China's two special administrative territories are legally permitted to provide gambling entertainment due to some legal loopholes. China's neighbours, seeing an ... Read More
-
Amusement Parks in China - Industry Market Research Report
... and exciting ways to spend their leisure time and operators have improved their marketing and advertising strategies. However, due to the COVID-19 outbreak, all amusement parks had to cease operations in the first quarter of ... Read More
-
China Movie Market, Size, Forecast 2023-2028, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis
... has witnessed a golden period, with growing cinema screens, film admissions, and box office. China is the world's second-largest economy and the oldest documented continuous civilization on the planet. It is also home to the ... Read More
-
China Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
-
China Esports Market Overview, 2028
... video game genres, with the most popular being first-person shooters, real-time strategy, fighting, multiplayer online battle arenas (MOBAs), and others. Those aged between 18-34 account for the majority of eSports viewers, with those aged 25-34 ... Read More
-
Directory of Chinese Arts & Museums 1st Edition
... & Museums 1st Edition The comprehensive guide to Chinese Galleries & Museums, Fine Arts Schools & Colleges, Associations, Trade Fairs & Publishers worldwide! This unique reference spotlights the entire Chinese Arts & Museum scene worldwide. Read More
-
China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 35.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$76,076.8 million in 2022 to reach US$4,57,241.9 million by 2030. The rapid development in the Chinese ... Read More
-
China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis
... Research. China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games. As the leading market worldwide ... Read More
-
China Racket Sports Equipment Market Overview, 2028
... is attributed to increased consumer interest in racket sports as well as an increase in the number of facilities in schools and colleges. Furthermore, in the APAC region's market, China is predicted to increase more ... Read More
-
China Short Video & Live Streaming Market: Insights & Forecast with Potential Impact of COVID-19 (2022-2026)
... of 33.46% for the period spanning 2022-2026. Further, China live streaming market is anticipated to reach US$103.39 billion in 2026, experiencing growth at a CAGR of 35.29% during the period spanning from 2022 to 2026. ... Read More
-
BRIC Countries (Brazil, Russia, India, China) Movies and Entertainment Market Summary, Competitive Analysis and Forecast, 2017-2026
... 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Brazil, Russian Federation, India and China (BRIC) ... Read More
-
China Movies and Entertainment Market Summary, Competitive Analysis and Forecast, 2017-2026
... The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The movies & entertainment market consists of both producers and distributors of ... Read More
-
Global Inflatable Outdoor Leisure Products Market: Analysis By Type (Above Ground Pools, Portable Spas, Camping and Recreation Products), By Region (NA, Europe, Asia and China) Size & Trends with Impact of Covid-19 and Forecast up to 2025
... to 2025 Scope of the Report The report provides analysis of the outdoor inflatable leisure products market, with detailed analysis of market size by value and segments. The report also includes the analysis of the ... Read More
-
Winter Olympics (Beijing Winter Olympic) - Post Event Analysis
... Games saw many TOP sponsors scale back their advertising commitments during the run up to the Games while traditional TV coverage saw a fall in viewership. However streaming services provided something of a rebound for ... Read More
-
Business of Winter Olympics - Beijing Winter Olympic Games Overview, Impact of COVID-19, Sponsorship and Media Landscape
... of commercial factors, the report looks at the sponsorship portfolio of the event while also analysing its media portfolio, in comparison with the International Olympic Committee's main event, the Summer Olympics. The report will also ... Read More