Category: Entertainment
Asia Entertainment
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Indonesia Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
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Japan Media Market Summary, Competitive Analysis and Forecast to 2027
... 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, ... Read More
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China Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
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Singapore Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
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India Media Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The media industry consists of the advertising, broadcasting & cable TV, publishing, and ... Read More
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Research Report on Southeast Asia Theme Park Industry 2023-2032
... the tourism industry also promotes the development of the theme park industry in Southeast Asia. And as Southeast Asia's economy grows and residents' living standards improve, the consumer demand for theme parks expands, and the ... Read More
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Research Report on Southeast Asia Cinema Industry 2023-2032
... cinema to watch movies has become an option for people in their leisure time. The population base in Southeast Asia is huge and the population structure is relatively young, so the future development of the ... Read More
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Asia-Pacific Esports Market Outlook, 2028
... region. Younger population influences the shift to a ‘mobile first’ mentality where the region’s increasing online population and high smartphone penetration contribute significantly to the growth of mobile esports. As infrastructure and internet connectivity continue ... Read More
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Japan Sports Broadcasting Media (Television and Telecommunications) Landscape
... detailed forecasts of key indicators up to 2027. The report analyses the television, SVOD, mobile handset and residential fixed-line broadband sectors, as well as a review of major sports media rights. Key Highlights SPOTV NOW, ... Read More
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China Esports Market Overview, 2028
... video game genres, with the most popular being first-person shooters, real-time strategy, fighting, multiplayer online battle arenas (MOBAs), and others. Those aged between 18-34 account for the majority of eSports viewers, with those aged 25-34 ... Read More
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South Korea Esports Market Overview, 2028
... with the most popular being first-person shooters, real-time strategy (RTS), fighting, multiplayer online battle arena (MOBA), and others. According to our research, South Korea stands as a video gaming powerhouse, having hosted many of the ... Read More
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India Esports Market Overview, 2028
... India Esports market. Furthermore, the shifting consumer preference for online and mobile gaming tournament participation as a recreational activity is propelling market growth. Esports organisers provide lucrative opportunities to game developers, gamers, and influencers, such ... Read More
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Russia Esports Market Overview, 2028
... are roughly 60% men and 40% women, with an average income of 45,000 rubbles per capita. Analysts note a significant increase in the percentage of fans by the end of 2022: one-quarter of the fans ... Read More
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Japan Esports Market Overview, 2028
... online battle arena (MOBA), and others. According to our research, while Japan is a leading player in video games, having created the Super Nintendo and Sony's PlayStation, the gaming trailblazer has taken its time to ... Read More
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Asia Pacific Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others); Gender (Male, and Female); Distribution Channel (E-Commerce, Specialty Stores, and Others)
... Pacific sex toys market is expected to grow from US$ 7,367.07 million in 2021 to US$ 12,718.60 million by 2028. It is estimated to record a CAGR of 8.1% from 2021 to 2028. App-Enabled Distance ... Read More
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India Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 37.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$12,080.5 million in 2022 to reach US$75,086.2 million by 2030. The tech-savvy population of India means ... Read More
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Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 36.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$9,456.7 million in 2022 to reach US$57,397.5 million by 2030. The metaverse ecosystem is growing in ... Read More
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Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 29.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$4,632.9 million in 2022 to reach US$19,865.5 million by 2030. Metaverse technology has gained rapid momentum ... Read More
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Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,184.4 million in 2022 to reach US$14,323.3 million by 2030. This report provides a comprehensive view ... Read More
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Turkey Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.3% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,107.7 million in 2022 to reach US$9,429.4 million by 2030. This report provides a comprehensive view ... Read More
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Malaysia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 32.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,632.0 million in 2022 to reach US$8,067.4 million by 2030. The metaverse ecosystem is growing significantly ... Read More
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Directory of Japanese Arts & Museums 1st Edition
... & Museums 1st Edition The comprehensive guide to Japanese Galleries & Museums, Fine Arts Schools & Colleges, Associations, Trade Fairs & Publishers! This unique reference directory spotlights the entire Japanese Arts & Museum scene worldwide. Read More
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Who's Who of Eastern European & Russian Musicians - 2nd Edition
... Musicians gives biographical information & contact details for some of the most talented & influential artists from Eastern Europe & the Russian Federation. There are hundreds of biographies charting the careers & achievements of artists. Read More
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Directory of Chinese Arts & Museums 1st Edition
... & Museums 1st Edition The comprehensive guide to Chinese Galleries & Museums, Fine Arts Schools & Colleges, Associations, Trade Fairs & Publishers worldwide! This unique reference spotlights the entire Chinese Arts & Museum scene worldwide. Read More
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Philippines Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 27.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$6,230.9 million in 2022 to reach US$24,520.4 million by 2030. In Philippines, there is a growing ... Read More