Category: Video Games
Video Games market research reports by Icon Group International, Inc.
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The 2023-2028 World Outlook for Healthcare Gamification
The 2023-2028 World Outlook for Healthcare Gamification This study covers the world outlook for healthcare gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More
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The 2023-2028 World Outlook for Online Video Games
The 2023-2028 World Outlook for Online Video Games This study covers the world outlook for online video games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. d ... Read More
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The 2023-2028 World Outlook for Music and Video Game Stores
The 2023-2028 World Outlook for Music and Video Game Stores This study covers the world outlook for music and video game stores across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in ... Read More
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The 2023-2028 World Outlook for PC and Console Games
The 2023-2028 World Outlook for PC and Console Games This study covers the world outlook for PC and console games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U. ... Read More
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The 2023-2028 World Outlook for PC Casual Games
The 2023-2028 World Outlook for PC Casual Games This study covers the world outlook for PC casual games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars ... Read More
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The 2023-2028 World Outlook for Mobile Games
The 2023-2028 World Outlook for Mobile Games This study covers the world outlook for mobile games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the ... Read More
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The 2023-2028 World Outlook for Video Games with Mature Rating
The 2023-2028 World Outlook for Video Games with Mature Rating This study covers the world outlook for video games with mature rating across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in questio ... Read More
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The 2023-2028 World Outlook for Web-Based Serious Games
The 2023-2028 World Outlook for Web-Based Serious Games This study covers the world outlook for web-based serious games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More
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The 2023-2028 World Outlook for Digital Games
The 2023-2028 World Outlook for Digital Games This study covers the world outlook for digital games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), t ... Read More
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The 2023-2028 World Outlook for Video Games Hardware
The 2023-2028 World Outlook for Video Games Hardware This study covers the world outlook for video games hardware across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U. ... Read More
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The 2023-2028 World Outlook for In-Game Advertising for PC-Based Online Games
The 2023-2028 World Outlook for In-Game Advertising for PC-Based Online Games This study covers the world outlook for in-game advertising for PC-based online games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E ... Read More
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The 2023-2028 World Outlook for PC Games
The 2023-2028 World Outlook for PC Games This study covers the world outlook for PC games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent ... Read More
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The 2023-2028 World Outlook for Consumer Cloud Video Services
The 2023-2028 World Outlook for Consumer Cloud Video Services This study covers the world outlook for consumer cloud video services across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question ... Read More
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The 2023-2028 World Outlook for Connected Game Consoles
The 2023-2028 World Outlook for Connected Game Consoles This study covers the world outlook for connected game consoles across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More
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The 2023-2028 World Outlook for Console Gaming Software
The 2023-2028 World Outlook for Console Gaming Software This study covers the world outlook for console gaming software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions ... Read More
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The 2023-2028 World Outlook for Console and Handheld Gaming Software
The 2023-2028 World Outlook for Console and Handheld Gaming Software This study covers the world outlook for console and handheld gaming software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the countr ... Read More
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The 2023-2028 World Outlook for Consumer-Driven Gamification
The 2023-2028 World Outlook for Consumer-Driven Gamification This study covers the world outlook for consumer-driven gamification across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (i ... Read More
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The 2023-2028 World Outlook for Gamified Healthcare Solutions
The 2023-2028 World Outlook for Gamified Healthcare Solutions This study covers the world outlook for gamified healthcare solutions across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question ... Read More
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The 2023-2028 World Outlook for Gaming Laptops
The 2023-2028 World Outlook for Gaming Laptops This study covers the world outlook for gaming laptops across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), ... Read More
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The 2023-2028 World Outlook for Gaming Consoles
The 2023-2028 World Outlook for Gaming Consoles This study covers the world outlook for gaming consoles across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars ... Read More
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The 2023-2028 World Outlook for Game Engines and Development Software
The 2023-2028 World Outlook for Game Engines and Development Software This study covers the world outlook for game engines and development software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the coun ... Read More
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The 2023-2028 World Outlook for Game Engine Development Software
The 2023-2028 World Outlook for Game Engine Development Software This study covers the world outlook for game engine development software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in que ... Read More
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The 2023-2028 World Outlook for Video Games
The 2023-2028 World Outlook for Video Games This study covers the world outlook for video games across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the p ... Read More
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The 2023-2028 World Outlook for Digital Games Software
The 2023-2028 World Outlook for Digital Games Software This study covers the world outlook for digital games software across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions o ... Read More
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The 2023-2028 World Outlook for Mobile Gaming
The 2023-2028 World Outlook for Mobile Gaming This study covers the world outlook for mobile gaming across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), t ... Read More