Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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Global Augmented Shopping Databank Market Report.pdf
... 2023 to 2031. Sclerotherapy segment is expected to be the highest contributor to this market, with $1,010.7 Million in 2022, and is anticipated to reach $1,616.5 Million by 2031, registering a CAGR of 5.40%. Surgical ... Read More
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Global Virtual Fitting Room Databank Market Report
... 2023 to 2031. Software segment is expected to be the highest contributor to this market, with $2,204.6 Million in 2022, and is anticipated to reach $11,419.6 Million by 2031, registering a CAGR of 20.17%. Hardware ... Read More
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Global Immersive Virtual Reality Databank Market Report
... 2023 to 2031. Head-mounted Display segment is expected to be the highest contributor to this market, with $18,832.6 Million in 2022, and is anticipated to reach $50,717.2 Million by 2031, registering a CAGR of 11.70%. ... Read More
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Global Immersive Virtual Reality Databank Market Report.pdf
... from 2023 to 2031. Sclerotherapy segment is expected to be the highest contributor to this market, with $1,010.7 Million in 2022, and is anticipated to reach $1,616.5 Million by 2031, registering a CAGR of 5.40%. ... Read More
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Global Virtual Reality Headset Databank Market Report
... 2021 to 2029. Media & Entertainment segment is expected to be the highest contributor to this market, with $2,816.4 Million in 2020, and is anticipated to reach $5,688.6 Million by 2029, registering a CAGR of ... Read More
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Panama Online Gambling Market Share, Size, Trends, Industry Analysis Report, By Product Type (Sports Betting, Casinos, Poker, Bingo, Others); By Devices; Segment Forecast, 2024 - 2032
... USD 4,886.03 Million by 2032, according to a new study by Polaris Market Research. The report “Panama Online Gambling Market Share, Size, Trends, Industry Analysis Report, By Product Type (Sports Betting, Casinos, Poker, Bingo, Others); ... Read More
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Augmented Reality in Mining - Thematic Intelligence
... increasing in popularity, especially among digitalized mines. AR comes into play by improving mining productivity and safety. Indeed, it can reduce the cost of maintenance, perform remote monitoring and maintenance, help with remote exploration, create ... Read More
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Gaming Sector Scorecard Q1 2024 Update - Thematic Intelligence
... that matter most in this market, including mobile gaming, social media, ecommerce, esports, game development, and China impact. It scores 4 out of 5 for the artificial intelligence (AI), metaverse, and cloud gaming themes. The ... Read More
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U.S. Augmented and Virtual Reality Headset Forecast Update, 2024–2028: CY 2Q24
... a new era for the U.S. AR/VR market," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "Apple's entrance to the market is a key milestone, but it also becomes a ... Read More
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TrendSights Analysis 2024: Sensory & Indulgence
... life. Moreover, it analyses how brands are experimenting with new added ingredients, innovative formulas and immersive events to give consumers the demanded multi-sensory experiences. As globalization and digitalization progress, buyers are exposed to many concepts, ... Read More
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Worldwide Augmented and Virtual Reality Headset Forecast Update, 2024–2028: CY 2Q24
... start of a rebound for the worldwide AR/VR market," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "Apple's Vision Pro generates new interest in the category and forces the competition ... Read More
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Metaverse in Healthcare Market Size, Trends, Analysis, and Outlook By Component (Software, Hardware, Services), By Technology (Augmented/ Virtual reality, Mixed Reality, Artificial Intelligence, Blockchain, Digital Twin, IoT, Medical Wearables), By Application (Digital therapeutics, Medical diagnostics, Telehealth And Telemedicine, Medical Education and Surgery Training, Drug Discovery and Personalized Medicine, Others), By End-User (Healthcare Providers, Payers, Patients, Pharmaceutical Companies, Others), by Country, Segment, and Companies, 2024-2032
... Telehealth And Telemedicine, Medical Education and Surgery Training, Drug Discovery and Personalized Medicine, Others), By End-User (Healthcare Providers, Payers, Patients, Pharmaceutical Companies, Others), by Country, Segment, and Companies, 2024-2032 The global Metaverse in Healthcare market ... Read More
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Middle East Marketing and Advertising Agency Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2030)
... 2024, and is expected to reach USD 9.83 billion by 2030, growing at a CAGR of 4.71% during the forecast period (2024-2030). The Middle East has experienced a swift digital shift characterized by a rise ... Read More
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Global Generative AI Market: Analysis By Component (Software and Services), By Technology (Transformer, Generative Adversarial Networks, Variational Auto-encoder and Diffusion Networks), By End User (Media & Entertainment, IT & Telecommunication, Healthcare, BFSI, Automotive & Transportation and Others), By Region Size and Trends with Impact of COVID-19 and Forecast up to 2029
... and Others), By Region Size and Trends with Impact of COVID-19 and Forecast up to 2029 Generative AI, a subset of artificial intelligence techniques, focuses on creating data or content, often in the form of ... Read More
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Meta Quest 3's Market Reception: Not Selling as well as Quest 2 But Its VR Pass-Through Is Second Only to Apple Vision Pro
... headset in 4Q23 and puts it in the context of the broader VR and AR market by highlighting its hardware and software positioning in 2024 relative to Quest 2, PlayStation VR2 (PS VR2), and Apple ... Read More
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Thematic Research: Augmented Reality in Consumer Goods
... AR products that consumer companies can and will use to give them a competitive advantage and respond to the challenges posed by the pandemic. The report also assesses the state of the AR market by ... Read More
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Online Lottery Market Report by Product Type (The Lotto, Quizzes Type Lottery, Numbers Game, Scratch-off Instant Games, and Others), Platform (Desktop, Mobile/App-based), and Region 2024-2032
... in 2023. Looking forward, IMARC Group expects the market to reach US$ 17.7 Billion by 2032, exhibiting a growth rate (CAGR) of 5.37% during 2024-2032. Online lottery refers to a system of gambling that involves ... Read More
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Augmented Reality in Travel and Tourism - Thematic Intelligence
... the AR value chain and case studies detailing how the technology is already being employed. This thematic report provides details as to the impact of augmented reality technology (AR) on the travel and tourism industry. ... Read More
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5G in VR Market
... was valued at USD 22.08 billion in 2023 and is anticipated to project robust growth in the forecast period with a CAGR of 35.82% through 2029.The 5G in VR market signifies the fusion of two ... Read More
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Augmented Reality in Insurance - Thematic Research
... the technology, case studies, the AR value chain, key players within the space, and more. Augmented reality (AR) is a technology that allows the user to see the real world overlaid with digital data. According ... Read More
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Global AR in Agriculture Market 2024
... to AR hardware like head-mounted displays (HMDs) and heads-up displays (HUDs). This trend is driving rapid growth in the AR in agriculture market, impacting early adoption rates and moving the market towards maturity. The global ... Read More
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Frost Radar™: Industrial Extended Reality Platforms, 2024
... assessment of 12 growth and innovation leaders in the industrial extended reality (XR) platforms industry. It analyzes vendors offering immersive XR solutions for applications of augmented reality, mixed reality, and virtual reality technologies. Industrial XR ... Read More
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Global Sports Technology Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Metaverse Market (2024 Edition): Analysis By Product (Hardware, Software and Services), By Platform, By End User Industry, By Region, By Country: Market Insights and Forecast (2020-2030)
... report titled “Global Metaverse Market (2024 Edition)” which provides a complete analysis of the Global Metaverse industry in terms of market segmentation By Product (Hardware, Software and Services), By Platform (Desktop, Mobile and Headsets), By ... Read More
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AR in Education
... by 2030, growing at a CAGR of 26.4% over the analysis period 2023-2030. Higher Education, one of the segments analyzed in the report, is expected to record a 28% CAGR and reach US$13.2 Billion by ... Read More