Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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Extended Reality Market by Technology (AR, VR, MR), Offering (Hardware, Software), Device Type (AR Devices, VR Devices, MR Devices), Application (Consumer, Commercial, Enterprises, Automotive) and Region - Global Forecast to 2028
... is projected to reach USD 111.5 billion by 2028 from USD 40.1 billion in 2023, at a CAGR of 22.7% from 2023 to 2028. The major factors driving the market growth of the extended reality ... Read More
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Future of Customer Experience: Who Do Enterprises See as Their Most Strategic Partner for CX Transformation?
... business models, where enterprises are seeking help and, crucially, who they consider to be their most strategic technology partner when it comes to CX transformation. As enterprises transform from being a digital-first organization to becoming ... Read More
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Global Extended Reality Market 2023-2027
... report on the extended reality market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Content Monetization Opportunities for Telcos in the Metaverse
... transition their business to newer edge computing and digital content services will remain relevant and succeed in the market. The metaverse arena is expected to offer telcos a new battleground to position themselves as digital ... Read More
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Extended Reality (XR) Market - Growth, Trends, COVID-19 Impact, and Forecasts (2023 - 2028)
... (XR) is a new umbrella word for immersive technologies, including virtual reality, augmented reality, and mixed reality, as well as other future realities that these technologies are expected to bring. The market need is driven ... Read More
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Volumetric Video Market Forecasts to 2028 – Global Analysis By Component (Services, Software, Hardware), Content Delivery (Swept Volume Display, AR/VR HMDs, Projectors, Volumetric Display, Smartphones), Application (E-commerce, Tourism, Medical, Sports Events & Entertainment, Signage & Advertisement, Training, Video Streaming & Alternate Realities, Education, Other Applications) and Geography
... Advertisement, Training, Video Streaming & Alternate Realities, Education, Other Applications) and Geography According tStratistics MRC, the Global Volumetric VideMarket is accounted for $1.9 billion in 2022 and is expected treach $8.8 billion by 2028 growing ... Read More
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Impact of the Metaverse on Foodservice - Thematic Intelligence
... this technology, entering the market with skillful advertising and customer engagement strategies. Furthermore, it assesses the consequences of supply chain disruptions following the Russia-Ukraine war and the global economy heading for possible stagflation on the ... Read More
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Augmented Reality Software
... 2022, is projected to reach a revised size of US$1.2 Trillion by 2030, growing at aCAGR of 58.4% over the period 2022-2030. Commercial, one of the segments analyzed in the report, is projected to record ... Read More
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Augmented Reality (AR) in Healthcare Market in India 2023
... feasible solutions to several challenges within the health care system, as well as numerous opportunities for its implementation in various areas such as medical training, surgical assistance, rehabilitation, and so on. Healthcare professionals are utilizing ... Read More
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Impact of the Metaverse on the Automotive Industry - Thematic Intelligence
... is minor so far, this technology promises to make digital media experiences more immersive, inclusive, and accessible than today. When fully self-driving vehicles arrive - around 2035, according to GlobalData forecasts – AR and the ... Read More
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Five Key Unified Communications and Collaboration Trends for 2023
... 2023 and beyond."Although expectations are that organizations will face economic headwinds in 2023, areas such as mobile UC, AI, and ML technology developed for UC and contact center solutions and the utilization of software development ... Read More
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Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop
... four-region breakout: North America, Western Europe, Asia/Pacific, and rest of the world (ROW). Device installed bases (IBs), monthly active user (MAU) bases, storefront and operating system (OS) dynamics, average revenue per user (ARPU), mobile game ... Read More
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Worldwide Augmented Reality Hardware Market Shares, 2022: Nreal Supplants Microsoft for Leadership
... flat in 2022, beneath the surface were major shifts that will have significant repercussions going forward," points out Ramon T. Llamas, research director with IDC's AR/VR team. "Microsoft's decline leaves multiple opportunities for enterprise-focused AR ... Read More
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Impact of the Metaverse on the Consumer Goods Industry - Thematic Intelligence
... range of next-generation technologies, from cloud computing to virtual reality (VR), augmented reality (AR), digital twins, artificial intelligence (AI), blockchain, cryptocurrencies, cybersecurity, the Internet of Things (IoT), and adtech. Similarly to the internet’s impact on ... Read More
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Global Gaming Headset Market 2023-2029
... They are also designed for comfort during long gaming sessions, with ear pads that provide noise isolation and prevent sound leakage. According to the latest research, the global gaming headset market is poised to grow ... Read More
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Global Augmented Reality Market 2022-2028
... the augmented reality industry. Additionally, emerging applications across e-commerce and use of AR technology for effective advertising are also estimated to be major factors that are driving the growth of the market. However, low awareness, ... Read More
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Global Automotive Augmented Reality Market 2023-2029
... actual environment by adding digital information or images to it, thus creating an augmented reality (AR). It allows designers and manufacturers to visualize and model new vehicle designs digitally in real-world settings. AR technology helps ... Read More
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Global Augmented Reality Market Size study&Forecast, by Component (Hardware, Software) by Display (HMD & smart glass, HUD, Handheld devices), by Application (Aerospace & Defense, Automotive, Education, E-Commerce & Retail, Gaming & Entertainment, Healthcare, Industrial & Manufacturing, Others) and Regional Analysis, 2022-2029
... Manufacturing, Others) and Regional Analysis, 2022-2029 Global Augmented Reality Market is valued at approximately USD25.33 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 40.9% over the forecast ... Read More
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Global Virtual Reality Market 2023-2027
... on the virtual reality market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the ... Read More
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Global Specialized Gaming Headset Market Growth 2023-2029
... comprehensive analysis by region and market sector of projected Specialized Gaming Headset sales for 2023 through 2029. With Specialized Gaming Headset sales broken down by region, market sector and sub-sector, this report provides a detailed ... Read More
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Global Skill Gaming Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029
... skill (like fast reaction or dexterity) or mental skill (logic abilities, strategic thinking, trivia knowledge), rather than pure chance. Some commonly played games of skill include: collectible card games, contract bridge, backgammon and so on. ... Read More
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Is the Metaverse Virtually a Reality for Life Science R&D?
... the vendor landscape, reviews implementation challenges, and provides guidance to the technology buyer."As clinical trials go remote and the ask for the personal touch heightens, the metaverse will deepen patient engagement, shape patient behaviors, and ... Read More
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Global Augmented Reality and Virtual Reality in Healthcare Market Growth (Status and Outlook) 2023-2029
... is what is experienced by humans. Therefore, VR means ‘near-reality’. VR aims to combine human senses such as hearing, touch and sight, with software and hardware to create an immersive exploratory virtual environment. More technically, ... Read More
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Smart Life Sciences Manufacturing Market Forecast to 2033 - COVID-19 Impact and Global Analysis by Component (Solutions and Services), Technology [AR/VR Systems, Internet of Things (IoT), Artificial Intelligence (AI), Cybersecurity, Big Data, and Others], and Application (Pharma, Bio-Pharma, and Medical Device)
... Application (Pharma, Bio-Pharma, and Medical Device) The smart life sciences manufacturing market is projected to reach US$ 78,974.61 million by 2033, registering a CAGR of 14.4% from 2023 to 2033. Technology has been playing a ... Read More
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5G Modems Market By Modem Type (Internal/Integrated, External), By Mode (Single-Mode, Multimode), By Application (Mobile and Tablets, Wearable, Automotive, Virtual Reality, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
... device that converts signals from digital to analog and vice versa. It could modulate certain data signals with high-frequency carrier waves to transmit them wirelessly through radio, satellite, or microwave frequencies over long distances by ... Read More