Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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Strategic Intelligence: Virtual Reality
... $11 billion in 2023, will generate revenues of $57 billion by 2030. This represents a compound annual growth rate (CAGR) of 26% over the period. Key Highlights VR is a niche technology with gaming, entertainment, ... Read More
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Smart Manufacturing Market - Edge Computing, Industrial 3D Printing, Robots, Sensor, Machine Vision, Artificial intelligence, Cybersecurity, Digital Twin, Private 5G, AGV, AMR, AR & VR, CAD, CAM, PLM, HMI, IPC, MES, WMS, and ERP - Global Forecast to 2029
... Global Forecast to 2029 The global smart manufacturing market was valued at USD 233.33 billion in 2024 and is projected to reach USD 479.17 billion by 2029; it is expected to register a CAGR of ... Read More
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Global Augmented Reality (AR) Gaming Market 2024-2028
... the augmented reality (AR) gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Global Augmented Reality (AR) Market 2024-2028
... reality (AR) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More
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SexTech Market Size, Share & Trends Analysis Report By Product (Bluetooth-enabled Sex Toys, VR Porn), By Distribution Channel (E-commerce, D2C), By Region, And Segment Forecasts, 2025 - 2030
... sextech market size is expected to reach USD 107.85 billion by 2030, expanding at a CAGR of 16.77% from 2025 to 2030, according to a new report by Grand View Research, Inc. With the growing ... Read More
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Diffractive Optical Element Market by Beam Splitter, Pattern Generator, Diffuser, Lenses, Multilevel DOE, AR/VR, LIDAR, Laser Material Processing, Biomedical Devices, Holography, Spectroscopy, Metrology & Industrial Inspection - Global Forecast to 2030
... element market is expected to reach USD 388.7 million in 2030 from USD 220.9 million in 2024, at a CAGR of 9.9% during the forecast period. The demand for consumer electronics, telecommunication technologies, healthcare tools, ... Read More
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Immersive Simulator
... at a CAGR of 32.4% over the analysis period 2023-2030. Oil & Gas Application, one of the segments analyzed in the report, is expected to record a 33.1% CAGR and reach US$69.6 Billion by the ... Read More
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Game-Based Learning Market Forecast Report by Game Type (Training, Knowledge & skill-based Games, Assessment & Evaluation Games, AI-based Games, AR VR Games, Language Learning Games) Deployment Type (On Premise, Cloud) End User (Education, Consumer, Healthcare & Life Sciences, Retail, Government, IT & Telecom, Manufacturing, Others) Countries and Company Analysis 2024-2032
... & Life Sciences, Retail, Government, IT & Telecom, Manufacturing, Others) Countries and Company Analysis 2024-2032 Global Game-Based Learning Market Size Global Game-Based Learning Market was US$19.32 billion in 2023 and is expected to the reach ... Read More
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VR Content Creation
... at a CAGR of 86.7% over the analysis period 2023-2030. VR Content Creation Software/Application, one of the segments analyzed in the report, is expected to record a 88.1% CAGR and reach US$229.5 Billion by the ... Read More
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Virtual Events Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)
... billion by 2029, growing at a CAGR of 10.60% during the forecast period (2024-2029). A virtual event, also known as an online event, virtual conference, or livestream, is an event that interests people interacting in ... Read More
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AWE USA 2024: All Spatial, Metaverse, Web3, dAGI, AI, and AR Fusion Were Among the Highlights of the Event
... advancements in XR technologies, emphasizing their practical benefits across various industries. Key themes included the convergence of AI and AR, the importance of the metaverse, and the role of Web3. Major companies like Apple, Qualcomm, ... Read More
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Global Virtual Reality Market in Education Sector 2024-2028
... report on the virtual reality market in education sector provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
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Augmented Reality Navigation Market by HMD, HUD, AR Navigation Software; Real-time Location Data Management, Routing and Navigation, Asset Tracking, Reverse Geocoding; Built-in Mobile Sensors, Visual Positioning System, AR Cloud - Global Forecast to 2029
... augmented reality (AR) navigation market is expected to reach USD 6.33 billion by 2029 from USD 1.17 billion in 2024, at a CAGR of 40.3% during the 2024-2029 period. “Automotive end-user is projected to have ... Read More
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North America Virtual Reality Puzzle Games Market Forecast to 2030 - Regional Analysis - by Age (18 to 34 Years, Above 35 Years, 13 to 17 Years, and Upto 12 Years), Player Type (Single Player and Multi Player), and End Users (Individuals and Professionals)
... and Multi Player), and End Users (Individuals and Professionals) The North America virtual reality puzzle games market was valued at US$ 77.37 million in 2022 and is expected to reach US$ 156.66 million by 2030; ... Read More
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Europe Virtual Reality Puzzle Games Market Forecast to 2030 - Regional Analysis - by Age (18 to 34 Years, Above 35 Years, 13 to 17 Years, and Upto 12 Years), Player Type (Single Player and Multi Player), and End Users (Individuals and Professionals)
... Multi Player), and End Users (Individuals and Professionals) The Europe virtual reality puzzle games market was valued at US$ 88.21 million in 2022 and is expected to reach US$ 155.30 million by 2030; it is ... Read More
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Wearable Technology Market: Global Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War
... 2025-2034. This report on global wearable technology market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global wearable ... Read More
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Immersive VR Market Market by Head-Mounted Displays (HMDs), Gesture Tracking Devices, Display Walls & Projectors, Sensors, Semiconductor Components, Position & Room Trackers, Displays and Cameras - Global Forecast to 2029
... was valued at USD 10.1 billion in 2024 and is projected to reach USD 34.9 billion by 2029; it is expected to register a CAGR of 28.0% during the forecast period. Increasing integration of immersive ... Read More
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Education - Enterprise ICT
... Opportunity Forecasts to 2028: Education. It reveals an executive-level overview of how the overall ICT budgets and their allocations towards various segments have changed for enterprises in the vertical in 2024 compared to 2023 and ... Read More
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Smart Retail Global Market Opportunities And Strategies To 2033
... Learning; Augmented Reality And Virtual Reality3) By Application: Foot-Traffic Monitoring; Inventory Management; Loyalty Management And Payment; Predictive Equipment Maintenance; Brand ProtectionCovering: Walmart Inc.; Amazon.com Inc.; Alibaba Group Holding Limited; Google LLC; Samsung Electronics Co. Ltd. ... Read More
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The Evolving Role of Extended Reality in Healthcare: The Metaverse and Digital Health 4.0
... spectrum of immersive technologies, including mixed reality (MR), augmented reality (AR), and virtual reality (VR) technologies. Regarding healthcare IT, the early-medium stage healthcare XR market is still finding use cases through which it can expand ... Read More
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Wireless Gigabit Market SoC, Module, IEEE 802.11AD, IEEE 802.11AY, 57-71 GHz, Router, Access Point, Docking Station, Backhaul Station, Adapter, AR/VR, Multimedia Streaming, Video Wall, Biometric, Smart City, Gesture Control - Global Forecast to 2029
... global Wireless Gigabit market is expected to be valued at USD 66.9 million in 2024 and is projected to reach USD 138.8 million by 2029, growing at a CAGR of 15.7% from 2024 to 2029. ... Read More
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Growth Opportunities in the Augmented Connected Worker Sector, Global, 2023–2030
... basis and companies are finding it difficult to find and train suitable new workers. Additionally, an increasing number of small and medium-sized manufacturing companies are beginning their digital transformation. Many vendors that offered point solutions ... Read More
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AI and Electronics Technologies Transforming the Consumer Electronics Industry
... and electronics technologies, which will focus on sustainability issues and improve functionality, user experiences, connectivity, integration, miniaturization, and advanced sensors. AI will power features such as voice assistants with natural language processing, smarter recommendations, and ... Read More
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VR Gaming
... at a CAGR of 28.1% over the analysis period 2023-2030. PC-based VR Gaming, one of the segments analyzed in the report, is expected to record a 21.1% CAGR and reach US$15.7 Billion by the end ... Read More
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Consumer Virtual Reality
... by 2030, growing at a CAGR of 56.4% over the analysis period 2023-2030. Hardware Component, one of the segments analyzed in the report, is expected to record a 54.9% CAGR and reach US$176.8 Billion by ... Read More