Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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Camera Modules Market by Component (Image Sensor, Lens Module, Voice Coil Motor, Filters), Interface (Serial, Parallel), Pixel (>7 MP,8-13 MP, <13 MP), Focus (Autofocus, Fixed), Interface (Serial, Parallel), Process and Region - Global Forecast to 2028
... estimated to reach USD 68.5 billion by 2028, registering a CAGR of 9.6% during the forecast period. The increasing demand for smartphones and other consumer electronics products with built-in cameras, growing popularity of augmented reality ... Read More
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Implications and Growth Opportunities of Metaverse in Healthcare
... applications in healthcare include therapeutics, diagnostics, surgery, and medical education. It enables patients to receive diagnoses, therapy, and remote consultations from the comfort of their homes. Healthcare professionals can leverage the metaverse for a better ... Read More
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Edge Data Centers Market by Type (Metro, Mobile), Component, Deployment, Organization, Application (AI, IoT, 5G & 4G, AR/VR), End-use Sector (IT & Telecommunication, Automotive, Transportation & Logistics), and Geography - Global Forecast to 2030
... 2030’, provides in-depth analysis of edge data centers market across five major geographies and emphasizes on the current market trends, market sizes, market shares, recent developments, and forecasts till 2030. The global edge data centers ... Read More
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Global Federated Learning Solutions Market Size study & Forecast, by Application (Drug Discovery, Shopping Experience Personalization, Data Privacy and Security Management, Risk Management, Industrial Internet of Things, Online Visual Object Detection, Augmented Reality/Virtual Reality, Other), by Verticals (Banking, Financial Services, and Insurance, Healthcare and Life Sciences, Retail and Ecommerce, Manufacturing, Energy and Utilities, Automotive and Transportation, IT and Telecommunication, Other) and Regional Analysis, 2023-2030
... by Verticals (Banking, Financial Services, and Insurance, Healthcare and Life Sciences, Retail and Ecommerce, Manufacturing, Energy and Utilities, Automotive and Transportation, IT and Telecommunication, Other) and Regional Analysis, 2023-2030 Global Federated Learning Solutions Market is ... Read More
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Frost Radar™: Commercial Extended Reality Hardware, 2023
... that benchmarks companies' innovation focus and growth performance in each market. The dynamic solution offers frequent rating and positioning of companies that are having the greatest impact on the industry. The Frost Radar™ of the ... Read More
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Virtual Reality in BFSI Market By Component (Hardware, Software, Services), By Deployment Mode (On-Premise, Cloud), By Application (Virtual Assistants, Speech Recognition, Virtual Trading, Virtual Reality Payments, Others), By End User (Banks, Credit Unions, Insurance Companies, NBFCs): Global Opportunity Analysis and Industry Forecast, 2022-2031
... NBFCs): Global Opportunity Analysis and Industry Forecast, 2022-2031 Virtual reality (VR) is a digitally produced experience that simulates a three-dimensional environment in the real world. The technology provides viewers with an immersive experience using VR ... Read More
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Virtual Reality in Education Market Size, Share, and Analysis, By Component (Content, Hardware, Software), By Deployment Mode (Cloud, On-Premises), By Application (Higher Education, K-12, Vocational Training), By Corporate Training (IT and Telecom, Healthcare, Retail and E-commerce), By Content (Language Learning, STEM Education, Arts and Humanities, Others), and Regional Forecasts, 2022-2032
... E-commerce), By Content (Language Learning, STEM Education, Arts and Humanities, Others), and Regional Forecasts, 2022-2032 Virtual Reality in Education Market Size, Share, and Analysis, By Component (Content, Hardware, Software), By Deployment Mode (Cloud, On-Premises), By ... Read More
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Scan of TM Forum Catalysts Shows Focus on APIs, Ecosystems, and (Yes) Metaverse
... in Copenhagen in September 2023. Catalyst projects are an effective barometer to gauge industry progress in addressing specific challenges, adopting new technologies, and building innovative solutions in areas such as 5G, network API monetization, and ... Read More
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Global AR Gaming Market 2023-2027
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Visual Effects (VFX) Software Market - 2023-2030
... 13.5% during the forecast period 2023-2030. The rapid adoption of the cloud based technology thrives the growth opportunities in the global VFX market and the adoption of the cloud technology has completely transformed the VFX ... Read More
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India Online Gaming Market, By Device (Mobile/ Tablet, Console, PC/ Laptop); By Game Category & Genre (Casual, Real Money Games (RMG), Online Fantasy Sports (OFS)); By Monetization Model (Subscription, Ad Revenue, In-app Purchases, Commission); By Gamer Skill (Casual, Mid-core, Hardcore, Professional), Trend Analysis, Competitive Landscape & Forecast, 2019–2029
... Gamer Skill (Casual, Mid-core, Hardcore, Professional), Trend Analysis, Competitive Landscape & Forecast, 2019–2029 India Online Gaming Market Size More Than Doubles Touch USD 2.31 Billion by 2029 India online gaming market is flourishing because of ... Read More
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Metaverse in Banking - Thematic Intelligence
... computing, artificial intelligence, blockchain, cryptocurrencies, augmented reality, virtual reality, and digital twins. While still largely conceptual, the metaverse could transform how we work, shop, communicate, and consume content. GlobalData predicts that the metaverse will grow ... Read More
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Frost Radar™: Immersive Virtual World Platforms, 2023
... to or very different from the real world. The visibility of immersive virtual worlds has increased in recent years due to investments from leading technology providers. Continued development and funding in the metaverse space from ... Read More
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Metaverse in Media - Thematic Intelligence
... technology promises to make digital media experiences more immersive, inclusive, and accessible than today. When fully self-driving vehicles arrive - around 2035, according to GlobalData forecasts - AR and the metaverse will play a significant ... Read More
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Airline Technology Integration Market Forecasts to 2030 – Global Analysis By Component (Hardware and Software), Technology (Wearable Technology, Internet of Things (IoT), Advanced Analytics, Artificial Intelligence, Blockchain, Biometrics, Cybersecurity and Other Technologies) and By Geography
... to Stratistics MRC, the Global Airline Technology Integration Market is accounted for $29.66 billion in 2023 and is expected to reach $92.27 billion by 2030 growing at a CAGR of 17.6% during the forecast period. ... Read More
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Asia Pacific Media And Entertainment Market Size & Share Analysis - Growth Trends & Forecasts (2023 - 2028)
... to USD 1.55 trillion by 2028, at a CAGR of 4.77% during the forecast period (2023-2028). With the ever-expanding need for seamless communication, digital entertainment, and demand for wireless networks, the media and entertainment market ... Read More
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Gaming Headsets and Gaming Headphones Industry Research Report 2023
... US$ million by 2029 from an estimated US$ million in 2023, at a CAGR of % during 2024 and 2029. The industry's leading producers are Turtle Beach, Sennheiser and Sony, with revenue ratios of 18.98%, ... Read More
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3D Mapping and Modeling Market by Offering (Software & Services), Technology (LiDAR, Photogrammetry, SLAM), Vertical (Architecture, Engineering & Construction, Media & Entertainment), and Region (North America, APAC, Europe, RoW) - Global Forecast to 2028
... 3D mapping and modeling market is projected to grow from USD 5.4 billion in 2023 to USD 11.8 billion by 2028, at a compound annual growth rate (CAGR) of 17.2% during the forecast period. The ... Read More
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Global Game Engine Market
... Analysis, Post Covid Analysis, Opportunities, Trends And Forecast From 2020 to 2032 The global Game Engine market was valued at $3.04 Billion in 2022 and is anticipated to grow at a CAGR of 5.90% from ... Read More
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Non-Fungible Tokens Market By Offering (Business Strategy Formulation, NFT Creation and Management, NFT Platform-Marketplace), By Application (Collectibles, Utilities, Art, Gaming, Metaverse, Others), By End User (Personal, Commercial): Global Opportunity Analysis and Industry Forecast, 2023-2032
... non-fungible token (NFT) market relies on the concept of producing, buying, selling, and trading unique digital assets represented by tokens, as compared to fungible cryptocurrencies like Bitcoin or Ethereum. Furthermore, the NFTs use blockchain technology, ... Read More
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5G in VR
... environment that can be experienced through sensory stimuli, such as sight and sound, and can create the illusion of a realistic environment. VR technology uses a combination of hardware, software, and sensors to create an ... Read More
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UK Metaverse Market Outlook to 2028
... within the metaverse creates demand for services such as virtual property management, leasing, and brokerage. Moreover, the growing population of users in the metaverse, particularly in virtual urban areas, stimulates the demand for virtual housing, ... Read More
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Augmented and Virtual Reality in Education Market by offering type (software, hardware, services), device type, deployment (on-premise, cloud), application, end user (academic institutions, corporates) and Region - Global Forecast to 2028
... VR in education market was valued at USD 2.9 billion in 2022 and is projected to reach USD 14.2 billion by 2028; it is expected to register a CAGR of 29.6% during the forecast period. ... Read More
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Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2023–2027: CY 3Q23
... modest growth for the worldwide AR/VR market, but it is also laying down some key pieces going forward," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "Now that Apple has ... Read More
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U.S. Augmented and Virtual Reality Hardware Forecast Update, 2023–2027: CY 3Q23
... will see slight growth in 2023 before returning to double-digit growth in subsequent years," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "The anticipated launch of the Apple Vision Pro ... Read More