Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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Global Bluetooth Gaming Headset Supply, Demand and Key Producers, 2023-2029
... forecast period (2023-2029). The industry trend for Bluetooth gaming headsets is highly favorable, driven by the increasing popularity of online multiplayer gaming and the demand for untethered, high-quality audio. These headsets continue to advance, offering ... Read More
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Global Industrial Metaverse Growth Opportunities in Dimensional Metrology
... industry. The dimensional metrology industry uses individual technologies such as digital twins, AR/VR, artificial intelligence, and machine learning across different applications. These technology enablers will pave the way for mainstream adoption of the industrial metaverse. ... Read More
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Global Bluetooth Gaming Headset Market Growth 2023-2029
... the Bluetooth Gaming Headset is forecast to a readjusted size of US$ million by 2029 with a CAGR of % during review period. The research report highlights the growth potential of the global Bluetooth Gaming ... Read More
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North America Wearable Technology Market Outlook, 2028
... media, and popular culture contributes to the widespread acceptance and integration of wearables into daily life. North America, particularly the United States, has a culture that embraces technological advancements. There's a pervasive enthusiasm for adopting ... Read More
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Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2023–2027: CY 4Q23
... year of decline, it will show a significant slowdown compared with 2022," says Ramon T. Llamas, research director, Augmented and Virtual Reality team, IDC. "Like other computing device markets, the AR/VR market was susceptible to ... Read More
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Spatial Computing Market by Technology Type (AR Technology, VR Technology, MR Technology), Component (Hardware, Software, Services), Vertical (Media & Entertainment, Manufacturing, Retail & eCommerce) and Region - Global Forecast to 2028
... size is expected to grow from USD 97.9 billion in 2023 to USD 280.5 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 23.4% during the forecast period. The increase in government initiatives, ... Read More
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In-flight Entertainment and Connectivity Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... market to reach US$ 8.0 Billion by 2028, exhibiting a growth rate (CAGR) of 9.3% during 2022-2028. In-flight entertainment and connectivity (IFEC) refer to an entertainment solution provided to passengers-on-board by the airlines. It includes ... Read More
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Global Healthcare Education Market
... challenges, and opportunities. This report provides a brief description of the current status of the industry and recent developments. The report analyzes market trends and identifies critical medical and geographical challenges and rising opportunities in ... Read More
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Virtual Reality Technologies: Global Markets
... forecast period 2023 through 2028. This report also offers insights on drivers, restraints, and opportunities for the market, which were gathered through primary and secondary research. It also covers various market factors, including the COVID-19 ... Read More
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Global Electronic Skin Market Size study & Forecast, by Application (Personal Healthcare Monitoring, Wearable Technology, Others) and Regional Analysis, 2023-2030
... to grow with a healthy growth rate of more than XX% over the forecast period 2023-2030. Electronic skin, also known as e-skin, is a flexible, stretchable, and thin electronic material or device designed to replicate ... Read More
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Pro AV Market - Global Outlook & Forecast 2023-2028
... Pro AV Market With rising internet penetration globally, devices are becoming more digitized, and industries are taking notice of the same. The world has been witnessing a rising penetration of the Internet of Things (IoT) ... Read More
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Human Augmentation Market by Wearable (Wristwear, Bodywear, Footwear, Eyewear), AR (Head-mounted display), VR (Head-up display), Biometric (Fingerprint, Face, Iris), Exoskeleton (Powered, Passive), IVA (Chatbot), Functionality - Global Forecast to 2028
... is expected to be valued at USD 253.6 billion in 2023 and is projected to reach USD 545.1 billion by 2028; it is expected to grow at a CAGR of 16.5% from 2023 to 2028. ... Read More
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U.S. Augmented and Virtual Reality Hardware Forecast Update, 2023–2027: CY 4Q23
... show slight decline in 2023 before returning to positive growth starting in 2024," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "Like many other computing device markets, ongoing macroeconomic and ... Read More
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Frost Radar™: Personal Extended Reality Hardware, 2023
... hardware market analyzes vendors offering immersive endpoints, such as augmented reality (AR), mixed reality (MR), and virtual reality (VR) headsets and glasses, that are used for multiple personal purposes, including gaming, fitness and health, media ... Read More
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Metaverse - Thematic Intelligence
... from $48 billion in 2022. However, the theme has struggled to live up to the excessive hype that built up in 2021 and early 2022. Limited knowledge of the theme, unimpressed consumers, the postponing of ... Read More
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Global Heads-up Display (HUD) Market in the Transportation Sector Market 2024-2028
... during the forecast period. The report on the heads-up display (HUD) market in the transportation sector provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering ... Read More
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Fantasy Sports Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... reach US$ 47.6 Billion by 2028, exhibiting a growth rate (CAGR) of 11.2% during 2023-2028. Fantasy sports refer to online games that allow participants to assemble virtual teams of real sports players. The participants compete ... Read More
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China Fashion Ecommerce Market, By Product Type (Apparel, Footwear, Accessories, Jewelry, Bags), By Consumer Group (Mens Fashion, Womens Fashion, Kids Fashion, Plus Size Fashion, Pet Fashion, Others), By Price Range (Premium, Mid-Range, Economy, Ultra Luxury, Mass Market, Others), By Technology (Augmented Reality, Virtual Reality, Artificial Intelligence, 3D Modeling, Others), By Payment Method (Debit/Credit Cards, eWallets, Bank Transfer, Cash on Delivery, Cryptocurrency, Others)
... Mass Market, Others), By Technology (Augmented Reality, Virtual Reality, Artificial Intelligence, 3D Modeling, Others), By Payment Method (Debit/Credit Cards, eWallets, Bank Transfer, Cash on Delivery, Cryptocurrency, Others) China Fashion Ecommerce Market, By Product Type (Apparel, ... Read More
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Metaverse Market by Component (Hardware (AR Devices, VR Devices, MR Devices), Software, Professional Services), Vertical (Consumer, Commercial, Industrial Manufacturing), & Region(North America, APAC, Europe,MEA, Latin America) - Global Forecast to 2030
... is expected to grow from 83.9 Billion in 2023 to USD 1,303.4 Billion by 2030 at a Compound Annual Growth Rate (CAGR) of 48.0% during the forecast period. The video game industry has played a ... Read More
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Japan Wearable Technology Market Overview, 2028
... Panasonic, and Toshiba have consistently introduced cutting-edge wearables, from fitness trackers to augmented reality glasses. Japan is a hub for tech events and trade shows like CEATEC and the Wearable Expo, where the latest advancements ... Read More
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Global Anime Market: Industry Trends and Forecast
... genre, and geography. The report covers all anime licensing, from merchandising to broadcasting and streaming platforms. This report also includes a concise history of the anime industry from its beginnings in the early 1900s to ... Read More
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AR VR Software Market by Technology Type (AR Software and VR Software), Software Type (Software Development Kit, Game Engine), Vertical (Media & Entertainment, Retail & eCommerce, Manufacturing, Healthcare) and Region - Global Forecast to 2028
... The AR VR Software market is estimated at USD 32.5 billion in 2023 to reach USD 77.5 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 19.0%. The widespread deployment of 5G networks ... Read More
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Global Metaverse in Manufacturing Market Size study & Forecast, by Component (Hardware, Software), by Application (Supply Chain Management, Product Designing and Development, Factory Landscape, Others), by Technology (Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), Internet of Things (IoT), Artificial Intelligence (AI)), by End Use Industry (Automotive, Electronics, Manufacturing, Design Companies, Textile, Logistics Providers, Others), and Regional Analysis, 2023-2030
... (MR), Internet of Things (IoT), Artificial Intelligence (AI)), by End Use Industry (Automotive, Electronics, Manufacturing, Design Companies, Textile, Logistics Providers, Others), and Regional Analysis, 2023-2030 Global Metaverse in Manufacturing Market is valued at approximately USD ... Read More
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Wireless Gaming Headset Market Outlook to 2030- Forecasts of Market Size, Share, Companies, Countries, Trends, Opportunities, and Industry Developments Report
... to register an optimistic growth between 2024 and 2030. Robust demand from end-user industries, widening applications, and investments in new technologies support the long-term market growth potential. The late-2023 edition- “Wireless Gaming Headset Market Outlook ... Read More
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Game Testing Services Market Outlook to 2030- Forecasts of Market Size, Share, Companies, Countries, Trends, Opportunities, and Industry Developments Report
... to register an optimistic growth between 2024 and 2030. Robust demand from end-user industries, widening applications, and investments in new technologies support the long-term market growth potential. The late-2023 edition- “Game Testing Services Market Outlook ... Read More