Virtual Reality Market Research Reports & Industry Analysis
Virtual Reality Industry Research & Market Reports
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U.S. Augmented and Virtual Reality Headset Forecast, 2024–2028: CY 1Q24
... the U.S. AR/VR market," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "All eyes are on Apple and the launch of its Vision Pro this year and how it will ... Read More
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How to Build a Security Awareness Culture
... interventions Innovations in security awareness interventionsKey elements for an effective security awareness programEffective ways to measure security awareness cultureDue to the expanding attack surface resulting from the rapid growth of digital technologies, interconnected systems, and ... Read More
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Worldwide Augmented and Virtual Reality Headset Forecast, 2024–2028: CY 1Q24
... 2024 will draw attention and interest from multiple users that, up until this point, have been undecided," says Ramon T. Llamas, research director, Augmented and Virtual Reality team, IDC. "In a recent survey, IDC polled ... Read More
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Top 5 Trends in the Augmented and Virtual Reality Market to Watch in 2024
... vendors, enterprise users, and consumers head into 2024, the important lessons learned around use cases, gaming, and artificial intelligence will drive the trends we expect to see in this market throughout the year."2024 sees augmented ... Read More
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Extended Reality (XR) Reinventing the Customer’s Experience
... (online and offline). Euromonitor International's Extended Reality (XR) Reinventing the Customer’s Experience global briefing offers a comprehensive guide to the retail sales data, allowing you to identify the sectors driving growth. The report also identifies ... Read More
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VR Gaming Hardware Chipset Market Report: Trends, Forecast and Competitive Analysis to 2030
... the VR headset and VR glass markets. The global VR gaming hardware chipset market is expected to reach an estimated $10.2 billion by 2030 with a CAGR of 25.3% from 2024 to 2030. The major ... Read More
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Mobile Artificial Intelligence Global Market Report 2024
... (AR) And Virtual Reality(VR); Cameras; Drones; AutomotiveCovering: Apple Inc.; Google LLC; Samsung Electronics Co Ltd; Microsoft Corporation; Alibaba Group Holding Limited Mobile Artificial Intelligence Global Market Report 2024 from The Business Research Company provides strategists, ... Read More
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Digital Therapeutics (DTx) Market by Offerings (Platform, Virtual Reality/Games), Revenue Model (Subscription, Value Based), Application (Therapy (Diabetes, Obesity, CNS, Respiratory, CVD), Drug Adherence, Rehab/Patient care) - Global Forecast to 2028
... projected to reach USD 21.9 billion by 2028 from USD 6.1 billion in 2023, at a CAGR of 29.1% during the forecast period. The rapid adoption of digital therapeutics is driven by factors such as ... Read More
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Global VR and AR Optics Market Professional Survey by Types, Applications, and Players, with Regional Growth Rate Analysis and Development Situation, from 2023 to 2028
... market growth of the VR and AR Optics industry between the year 2018 to 2028, and breaks down according to the product type, downstream application, and consumption area of VR and AR Optics. The report ... Read More
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Evaluating the Perceptions and Use of Immersive Technologies and the Metaverse
... the Internet of Things, artificial intelligence, and the cloud. This report leverages the information collected on Frost & Sullivan’s 2023 IT Decision Makers Survey to analyze the perception and current use of immersive technologies and ... Read More
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VR Gambling Market by Type of Gambling Games (VR Bingo, VR Casino Games, VR Lottery), Virtual Reality Integration (Full VR Experience, VR-enhanced Gambling), Platform - Global Forecast 2024-2030
... at USD 2.18 billion in 2023 and expected to reach USD 2.66 billion in 2024, at a CAGR 22.94% to reach USD 9.29 billion by 2030. Global VR Gambling Market FPNV Positioning Matrix The FPNV ... Read More
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Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2024-2030
... USD 22.78 billion in 2023 and expected to reach USD 30.71 billion in 2024, at a CAGR 37.10% to reach USD 207.49 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in ... Read More
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Gaming Headset Market by Product (Console Gaming Headsets, Multi-Platform Gaming Headsets, PC & Mac Gaming Headsets), Technology (Wired, Wireless) - Global Forecast 2024-2030
... 2023 and expected to reach USD 3.25 billion in 2024, at a CAGR 7.95% to reach USD 5.15 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Gaming Headset ... Read More
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Machine-Learning-as-a-Service Market by Component (Services, Software), Application (Augmented & Virtual Reality, Fraud Detection & Risk Management, Marketing & Advertising), End User - Global Forecast 2024-2030
... in 2023 and expected to reach USD 28.00 billion in 2024, at a CAGR 30.40% to reach USD 137.78 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Machine-Learning-as-a-Service ... Read More
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Mobile Augmented Reality Market by Implementation (Marker-Based Augmented Reality, Markerless Augmented Reality), Device (Personal Digital Assistants or Handheld Game Consoles, Smart Glasses & Wearables, Smartphones), Component, Industry - Global Forecas
... Market size was estimated at USD 16.14 billion in 2023 and expected to reach USD 20.47 billion in 2024, at a CAGR 26.91% to reach USD 85.64 billion by 2030. FPNV Positioning Matrix The FPNV ... Read More
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Metaverse in Fashion Market by Technology (Blockchain, Mixed Reality (MR), Virtual Reality (VR) & Augmented Reality (AR)), Metaverse Platform (Desktop, Headsets, Mobile) - Global Forecast 2024-2030
... USD 15.07 billion in 2023 and expected to reach USD 19.74 billion in 2024, at a CAGR 32.33% to reach USD 107.13 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in ... Read More
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Smart Home Technologies: Global Markets
... global market trends. In the overview, 2022 considered as the base year, and estimates for 2023 through 2028 are provided, along with projections of CAGR in the forecast period. The scope of the report also ... Read More
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In-Game Advertising Global Market Report 2024
... Motive Interactive Inc In-Game Advertising Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market. This report focuses on in-game ... Read More
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Global Immersive Entertainment Market Size, Share & Trends Analysis Report By Technology, By Application (Gaming, Music & Concerts, Immersive Theater, Arcade Studios, Live Events, Sports, Museum & Cultural Experiences and Others), By Regional Outlook and Forecast, 2023 - 2030
... Forecast, 2023 - 2030 The Global Immersive Entertainment Market size is expected to reach $419.5 billion by 2030, rising at a market growth of 23.1% CAGR during the forecast period. The integration of cutting-edge audio ... Read More
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North America Immersive Entertainment Market Size, Share & Trends Analysis Report By Technology, By Application (Gaming, Music & Concerts, Immersive Theater, Arcade Studios, Live Events, Sports, Museum & Cultural Experiences and Others), By Country and Growth Forecast, 2023 - 2030
... Growth Forecast, 2023 - 2030 The North America Immersive Entertainment Market would witness market growth of 21.8% CAGR during the forecast period (2023-2030). Immersive entertainment is a multimedia experience that envelops users in a simulated ... Read More
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Europe Immersive Entertainment Market Size, Share & Trends Analysis Report By Technology, By Application (Gaming, Music & Concerts, Immersive Theater, Arcade Studios, Live Events, Sports, Museum & Cultural Experiences and Others), By Country and Growth Forecast, 2023 - 2030
... Forecast, 2023 - 2030 The Europe Immersive Entertainment Market would witness market growth of 22.9% CAGR during the forecast period (2023-2030). The rise of location-based entertainment (LBE), where immersive technologies are used to create unique ... Read More
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Global Gaming Headsets and Gaming Headphones Market Research Report 2024(Status and Outlook)
... Size was estimated at USD 1973.58 million in 2023 and is projected to reach USD 2961.81 million by 2029, exhibiting a CAGR of 7.00% during the forecast period. This report provides a deep insight into ... Read More
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Global Over-ear ANC Gaming Headsets Market Research Report 2024(Status and Outlook)
... The Global Over-ear ANC Gaming Headsets Market Size was estimated at USD 587.24 million in 2023 and is projected to reach USD 984.86 million by 2029, exhibiting a CAGR of 9.00% during the forecast period. ... Read More
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Global Gaming Headset Market Research Report 2024(Status and Outlook)
... gaming sound effects. To meet a gamer’s needs and demands, gaming headsets come equipped with many different features, such as microphones for communicating with fellow online gamers. Gaming headsets are used with all types of ... Read More
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Global Mixed Reality Headset Market Size study & Forecast, by Technology (AR Headsets, VR Headsets, MR Headsets), by End-User, by Application (Gaming, Entertainment & Media, Training & Simulation, Data Visualization, Remote Collaboration), by Connectivity Type (Tethered Headsets, Standalone Headsets, Wireless Headsets), by Distribution Channel and Regional Analysis, 2023-2030
... (Tethered Headsets, Standalone Headsets, Wireless Headsets), by Distribution Channel and Regional Analysis, 2023-2030 Global Mixed Reality Headset Market is valued at approximately USD XX billion in 2022 and is anticipated to grow with a healthy ... Read More