Category: Virtual Reality
Europe Virtual Reality
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Unlocking CSPs' Opportunities in Europe: Leveraging 5G Network Slicing for AR/VR Applications
... reality applications across different industry verticals. It provides insights into the leading industry sectors investing in AR/VR applications and highlights ongoing telco trials and use cases, showcasing the active players in the market."CSPs should capitalize ... Read More
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Europe 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
... The Europe 3D avatar solution market is expected to grow from US$ 40.48 million in 2022 to US$ 216.80 million by 2028. It is estimated to grow at a CAGR of 32.3% from 2022 to ... Read More
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Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,631.7 million in 2022 to reach US$7,628.5 million by 2030. This report provides a comprehensive view ... Read More
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Spain Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 33.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,091.8 million in 2022 to reach US$16,701.1 million by 2030. This report provides a comprehensive view ... Read More
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Denmark Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 38.7% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,116.2 million in 2022 to reach US$21,396.5 million by 2030. This report provides a comprehensive view ... Read More
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Poland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 32.6% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,724.9 million in 2022 to reach US$8,751.9 million by 2030. This report provides a comprehensive view ... Read More
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Switzerland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.6% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,283.4 million in 2022 to reach US$6,283.0 million by 2030. This report provides a comprehensive view ... Read More
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United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 34.3% during 2023-2030. The Metaverse Spend Value in the country will increase from US$11,067.5 million in 2022 to reach US$61,598.7 million by 2030. In the United Kingdom, adoption ... Read More
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France Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 28.6% during 2023-2030. The Metaverse Spend Value in the country will increase from US$5,111.4 million in 2022 to reach US$22,148.7 million by 2030. Business and consumer investment in metaverse ... Read More
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Europe Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 32.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$51.7 billion in 2022 to reach US$256.6 billion by 2030. Across Europe, consumers are willing to ... Read More
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Finland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$909.0 million in 2022 to reach US$4,127.0 million by 2030. This report provides a comprehensive view ... Read More
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Italy Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 33.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,804.2 million in 2022 to reach US$14,615.4 million by 2030. This report provides a comprehensive view ... Read More
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Austria Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.2% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,279.2 million in 2022 to reach US$6,086.1 million by 2030. This report provides a comprehensive view ... Read More
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Germany Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 31.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,957.2 million in 2022 to reach US$19,033.8 million by 2030. The metaverse ecosystem has been growing ... Read More
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Europe Online Gambling Market - Growth, Trends, and Forecasts (2023 - 2028)
... of the rapidly growing gambling categories due to its convenience and optimal user experience. With the advent of technology, virtual reality, blockchain, and mobile platforms are becoming popular in the gambling industry across Europe. Owing ... Read More
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Head-mounted Display (HMD) Market, By Product Type(Helmet Mounted Display, Eye Wear Display), By Component (Helmet Mounted Display (Micro-Display, Head Tracker, Camera, Connectivity, Combined Mirror, Control Unit, Helmet and Accessories) Eye Wear Display/Glass (Micro-Display, Goggle, Head Tracker, Controller, Connectivity, Battery and Accessories)), by Application (Defense, Aviation, & Military, Industrial Sector, Augmented & Virtual Reality, Research & Development, Healthcare, Video Gaming & Entertainment, Training & Simulation and Others), and by Geography (North America, Europe, Asia Pacific, and Latin America, Middle East & Africa) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2030
... Tracker, Controller, Connectivity, Battery and Accessories)), by Application (Defense, Aviation, & Military, Industrial Sector, Augmented & Virtual Reality, Research & Development, Healthcare, Video Gaming & Entertainment, Training & Simulation and Others), and by Geography (North ... Read More
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Smart Retail Global Market Report 2022: Ukraine-Russia War Impact
... need to assess the global smart retail market. This report focuses on smart retail market which is experiencing strong growth. The report gives a guide to the smart retail market which will be shaping and ... Read More
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Europe Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
... market in Europe is expected to grow from US$ 461.61 million in 2022 to US$ 950.20 million by 2028. It is estimated to grow at a CAGR of 12.8% from 2022 to 2028. Mix of ... Read More
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Europe Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others), End User (Driving Training Center, Automotive OEM, and Others)
... User (Driving Training Center, Automotive OEM, and Others) The driving training simulator market in Europe is expected to grow from US$ 552.15 million in 2022 to US$ 731.49 million by 2028. It is estimated to ... Read More
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Enabling Remote Collaboration Through AR/VR and Metaverse in Europe
... study delves into key factors pushing investments in remote collaboration solutions in the past couple of years and in the future. It also reviews key augmented reality and virtual reality products available in Europe. The ... Read More
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Global Metaverse Market Size, Segments, Outlook and Revenue Forecast 2022-2030 by Component (Hardware, Software, and Professional Services), Platform (Desktop, Mobile, and Wearable), Offerings (Virtual Platforms, Asset Marketplace, Avatars, and Financial Services), Technology (Augmented Reality & Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa)
... Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa) ... Read More
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Global Automotive Head-Up Display (HUD) Market Size, Segments, Outlook, and Revenue Forecast 2022-2028 by Technology (Conventional HUD, Augmented Reality HUD), Product Type (Combiner HUD, Windshield HUD), Dimension Type (2-D HUD, 3-D HUD), Vehicle Type (Passenger Vehicles, Commercial Vehicles), Sales Channel (Original Equipment Manufacturers (OEM), Aftermarket) and Region (North America, Europe, Asia Pacific, Latin America Middle East and Africa)
... Vehicles, Commercial Vehicles), Sales Channel (Original Equipment Manufacturers (OEM), Aftermarket) and Region (North America, Europe, Asia Pacific, Latin America Middle East and Africa) Market Overview: The automotive head-up display, also known as automotive HUD, is ... Read More
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European Human Augmentation Forecast, 2021-2026: How AR/VR, Biometrics, Wearables, and Other Augmentation Techs Will Elevate Human Skills and Transform Businesses
... forecast between 2021 and 2026. According to IDC, the human augmentation market includes technologies such as augmented and virtual reality (AR/VR), exoskeletons, biometrics, wearables, affective computing, brain computer interfaces, smart home, and medical devices (ingestible, ... Read More
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Military Wearables Market by End User (Army, Navy, Air Force), Technology, Wearable Type (Headwear, Eyewear, Wristwear, Hearables and Bodywear) and Region (North America, Europe, Asia Pacific, Middle East, Rest of the World) - Global Forecast to 2027
... to 2027 The military wearables market size is projected to grow from USD 3.1 Billion in 2022 to USD 3.4 Billion by 2027, at a CAGR of 1.8% from 2022 to 2027. The military wearables ... Read More
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Italy NFT Market Intelligence and Future Growth Dynamics Databook – 50+ KPIs on NFT Investments by Key Assets, Currency, Sales Channels - Q2 2022
... in Italy is expected to grow by 47.6% on an annual basis to reach US$671.4 million in 2022. The NFT industry is expected to grow steadily over the forecast period, recording a CAGR of 34.6% ... Read More