Category: Video Games
North America Video Games
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Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an
... Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your ... Read More
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North America Metaverse Market Databank
... segment is expected to be the highest contributor to this market, with $16,160.4 Million in 2020, and is anticipated to reach $22,435.0 Million by 2029, registering a CAGR of 3.75%. Hardware and Software segments collectively ... Read More
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Global OTT Services Market By Component (Solution And Services); By Device Type (Smartphones, Smart TVs, Laptops/Desktops And Tablets, Gaming Consoles, Set-Top Box And Others); By Content Type (Video, Audio/Voip, Games, Communication And Others) By Revenue Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Model (Subscription, Advertisement, Hybrid, And Others) By User Type (Personal And Commercial); By End-User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-Commerce, BFSI, Government And Others); By Region (North America, ... Read More
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North America Ad Fraud Detection Tools Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Website and Mobile) and End User (E Commerce, Travel, Finance, Gaming, and Others)
... tools market in North America is expected to grow from US$ 88.74 million in 2021 to US$ 257.53 million by 2028; it is estimated to grow at a CAGR of 16.4% from 2021 to 2028. ... Read More
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United States Video Game Market, Size, Forecast 2022-2027, Industry Trends, Growth, Impact of COVID-19, Opportunity Company Analysis
... the video game market is historically viewed as a niche category preserving adolescents and hard-core enthusiasts. Over the years, video gaming participation has become mainstreams with over half of the United States population playing video ... Read More
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North America Esports Market Forecast 2022-2030
... money for the top players drive market growth. MARKET INSIGHTS Canada and the United States are evaluated for the North America eSports market growth assessment. Canada’s diverse gaming industry is thriving, encompassing online gambling to ... Read More
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United States Gaming Console & Accessories Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... period 2021 - 2026. Console owners always look keen to upgrade with the next generation. New consoles may offer a higher frame rate and advanced visuals to attract customers in the coming future. Also, the ... Read More
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LAN Gaming Centers in the US in the US - Industry Market Research Report
... of playing multiplayer video games. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an ... Read More
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Game-based Learning Market in US 2021-2025
... the forecast period. Our report on the game-based learning market in US provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The ... Read More
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Motion Pictures & Video: United States
... licensing, contract production, sale and rental, merchandise licensing, and other revenue sources such as services to other producers and speculative production. To illustrate historical trends, total revenues and the various segments are provided in annual ... Read More
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Gaming Advertising Spend in the US
... country has increased at a CAGR of 16.0%. This growth is expected to continue in 2016 with brands expected to spend US$2,525 million, representing an increase of 10.8% over 2015. Over the forecast period (2016-2020), ... Read More