Category: Travel & Leisure
Global Travel & Leisure
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2022 Global Forecast for Smart Stadium (2023-2028 Outlook)-High Tech & Emerging Markets Report
... global market is expected to increase from USD xx billion in 2022 to USD xx billion by 2028, at a CAGR of xx% from 2023 to 2028. Estimates on equipment or material sales (product shipments ... Read More
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Shore Power Market by Installation (Shoreside, Shipside), Connection (New Installation, Retrofit), Component (Transformers, Frequency Converters, and More), Power Output (Up to 30 MVA, 30 to 60 MVA, Above 60 MVA) and Region - Global Forecast to 2027
... to 2027 The shore power market is projected to reach USD 2.8 billion by 2027 from an estimated of USD 1.6 billion in 2022, in order to meet the increasing demand from power sector. Some ... Read More
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Music Streaming Market Size, Share & Trends Analysis Report By Service (On-demand Streaming, Live Streaming), By Platform (Apps, Browsers), By Content Type, By End-use, By Region, And Segment Forecasts, 2022 - 2030
... Growth & Trends The global music streaming market size is expected to reach USD 103.07 billion by 2030, according to a new report by Grand View Research, Inc. It is expected to expand at a ... Read More
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Anime Market Size, Share & Trends Analysis Report By Anime Type (T.V., Movie, Video, Internet Distribution, Merchandising, Music), By Region (MEA, Japan), And Segment Forecasts, 2022 - 2030
... anime market size is expected to reach USD 56.39 billion by 2030, growing at a CAGR of 9.7% during the forecast period, according to a new study by Grand View Research, Inc. The growing popularity ... Read More
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Global Sports Eyewear Market Databank
... Outdoor Sporting & Traveling segment is expected to be the highest contributor to this market, with $3,155.6 Million in 2020, and is anticipated to reach $4,737.9 Million by 2029, registering a CAGR of 4.67%. Ski ... Read More
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Global and United States Trading Card Game Market Report & Forecast 2022-2028
... market, also covers the segmentation data of other regions in regional level and county level. Due to the COVID-19 pandemic, the global Trading Card Game market size is estimated to be worth US$ 3483.62 million ... Read More
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VoIP Services Market (Type: Session Initiation Protocol [SIP] Trunking, Hosted IP PBX, and Managed IP PBX; Access Type: Phone to Phone, Computer to Phone, and Computer to Computer; Call Type: International VoIP Calls and Domestic VoIP Calls; and Industry Vertical: IT & Telecom, Healthcare, BFSI, Retail, Hospitality, Government & Public Sector, Education, Manufacturing, and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2021-2031
... VoIP Calls; and Industry Vertical: IT & Telecom, Healthcare, BFSI, Retail, Hospitality, Government & Public Sector, Education, Manufacturing, and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2021-2031 VoIP Services Market – ... Read More
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Global Metaverse Market Databank
... is expected to be the highest contributor to this market, with $16,160.4 Million in 2020, and is anticipated to reach $22,435.0 Million by 2029, registering a CAGR of 3.75%. Hardware and Software segments collectively expected ... Read More
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Global Padel Sports Market Research Report 2021
... a CAGR of 8.06% during 2021-2027. This report focuses on Padel Sports volume and value at the global level, regional level, and company level. From a global perspective, this report represents overall Padel Sports market ... Read More
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2022 Global 3D Animation Industry (2028 Outlook)
... reports provide market size data for a three-year historical trend (2016-2019), a three-year forecast estimate trends (2020-2023), and a five-year outlook projection (2023-2028) for 46 countries. Market and product shipments include the total value of ... Read More
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Global Squash Rackets Market Databank
... 2021 to 2029. Carbon Fiber segment is expected to be the highest contributor to this market, with $136.8 Million in 2020, and is anticipated to reach $279.1 Million by 2029, registering a CAGR of 8.29%. Read More
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Global Sports Protective Equipment Market Databank
... to 2029. Head & Headgear segment is expected to be the highest contributor to this market, with $2,998.8 Million in 2020, and is anticipated to reach $9,355.2 Million by 2029, registering a CAGR of 13.52%. ... Read More
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Global Robotics Market in the Entertainment Industry 2022-2026
... a CAGR of 15.21% during the forecast period. Our report on the robotics market in the entertainment industry market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as ... Read More
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2022 Global Digital Audio Workstation Industry (2028 Outlook)
... Market Outlook reports provide market size data for a three-year historical trend (2016-2019), a three-year forecast estimate trends (2020-2023), and a five-year outlook projection (2023-2028) for 46 countries. Market and product shipments include the total ... Read More
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Worldwide Mobile In-App and In-Game Advertising Forecast, 2022–2026
... format. Mobile advertising revenue is additionally broken out by major type, format, and mobile operating system at a global level. Direct mobile game spending and the share of in-game ad revenue that is paid out ... Read More
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Global Bath Rugs Market By Material Type (Acrylic, Chenille, Cotton, Memory Foam, Microfiber, Polyester, Wool And Others); By Weaving Type (Braided, Tufted And Others); By Sales Channel (Online And Offline); By End-User (Hotels, Salons, Households And Others); By Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... And Others); By Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028 Global Bath Rugs Market to Boost in Coming Years – Projected to Reach ... Read More
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Facilities Management Market (Component: Software and Service [Professional and Managed]; Deployment: Cloud and On-premises; Enterprise Size: SMEs and Large Enterprises; and End-user: BFSI, Government & Public Sector, Healthcare, Manufacturing, Retail, Education, IT & Telecom, Hospitality, and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2021-2031
... and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2021-2031 Facilities Management Market – Scope of Report A latest study collated and published by Transparency Market Research (TMR) analyzes the historical and ... Read More
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Global Inflatable Outdoor Leisure Products Market: Analysis By Type (Above Ground Pools, Portable Spas, Camping and Recreation Products), By Region (NA, Europe, Asia and China) Size & Trends with Impact of Covid-19 and Forecast up to 2025
... to 2025 Scope of the Report The report provides analysis of the outdoor inflatable leisure products market, with detailed analysis of market size by value and segments. The report also includes the analysis of the ... Read More
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Sports Analytics Market-Forecast till 2027
... the examination of sports information, including parts of sports like player execution, business tasks, and enlistment. The information offers a benefit to the two people and groups taking part in a contest and sports undertakings. ... Read More
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Travel Vaccines Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Product (Hepatitis A, Hepatitis B, Meningococcal Vaccines, DPT, Yellow Fever, Typhoid, Japanese Encephalitis, Measles Mumps & Rubella, Rabies, Polio, Influenza, Varicella & Shingles, Cholera, and Others) and Application (Domestic Travel and Outbound Travel)
... Shingles, Cholera, and Others) and Application (Domestic Travel and Outbound Travel) The travel vaccines market is projected to reach US$ 5,914.22 million by 2028 from US$ 3,078.94 million in 2021. It is estimated to grow ... Read More
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Global Amusement and Theme Park Market: Analysis By Type (Theme Park, Water Park, Arcades and Parlors), By Region (America, Asia Pacific, Europe, Middle East and Africa) Size & Trends with Impact of Covid-19 and Forecast up to 2025
... up to 2025 Scope of the Report The report provides an in-depth analysis of the global amusement park market by value, by segment and by region. The report provides an analysis of amusement park market ... Read More
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Global Wireless Headphones Market, By Product Type (In-Ear, Over-Ear Headphones, and Others); By Distribution Channel (Online and Offline); By Application (Music & Entertainment, Gaming, Virtual Reality, Fitness, and Others); By Region (North America, Europe, The Asia Pacific, Latin America, The Middle East, And Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028
... Asia Pacific, Latin America, The Middle East, And Africa); Trend Analysis, Competitive Market Share & Forecast, 2018-2028 Global Wireless Headphones Market to Reach Nearly USD 70 Billion by 2028 The growth of the wireless headphones ... Read More
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Two-Way Radio Equipment Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Type (Digital and Analog), Signal Frequency (Very High Frequency (VHF) and Ultra-High Frequency (UHF)), and End Use Industry (Government & Public Safety, Manufacturing, Utilities, Transportation & Logistics, Education, Hospitality, and Others)
... Safety, Manufacturing, Utilities, Transportation & Logistics, Education, Hospitality, and Others) The two-way radio equipment market is projected to grow from US$ 7,883.32 million in 2021 to US$ 12,034.52 million by 2028; it is estimated to ... Read More
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2022 Global: Esports - Innovative Markets Forecast (2028) report
... Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2017 to 2028 using regression analysis in our modeling. ... Read More
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Augmented Reality and Virtual Reality Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Technology (Augmented Reality and Virtual Reality), Component (Semiconductor Components, Sensors, and Others), and End-User Industry (Entertainment, Educational, Industrial, Medical, Real Estate & Architecture, Retail, Aerospace & Defense, and Others)
... Real Estate & Architecture, Retail, Aerospace & Defense, and Others) The augmented reality and virtual reality market is expected to grow from US$ 27.96 billion in 2021 to US$ 252.16 billion by 2028; it is ... Read More