Category: General Entertainment
North America General Entertainment
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Home Audio Equipment Market, By Product (Home Theater in-a-Box (5.1 Channels 6.1 Channels, 7.1 Channels and 9.1 Channels), Home Audio Systems, Home Radios and Other Home Audio Accessories) and by Region (North America, Europe, Asia Pacific, ROW) - Size, S
... Pacific, ROW) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Home audio equipment is an audio electronic system installed inside household and made for home entertainment use. They include smart speakers, microphones, home ... Read More
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Recreation: United States
... amusement parks and related services, clubs and participant sports, spectator sports, museums and libraries, live entertainment, and movie theaters. To illustrate historical trends, total spending and the various segments are provided in annual series from ... Read More
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Global and United States Trading Card Game Market Report & Forecast 2022-2028
... market, also covers the segmentation data of other regions in regional level and county level. Due to the COVID-19 pandemic, the global Trading Card Game market size is estimated to be worth US$ 3483.62 million ... Read More
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North America Metaverse Market Databank
... segment is expected to be the highest contributor to this market, with $16,160.4 Million in 2020, and is anticipated to reach $22,435.0 Million by 2029, registering a CAGR of 3.75%. Hardware and Software segments collectively ... Read More
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Arts, Entertainment and Recreation Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 710000
... rates and forecasts that will save countless hours of research. Key Findings: Arts, Entertainment and Recreation Industry (U.S.) to reach $236,245 million by 2028. Arts, Entertainment and Recreation Industry (U.S.), including Average EBITDA, Operating Ratios ... Read More
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Sporting Goods, Hobby, Book and Music Stores Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 451000
... historic numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Sporting Goods, Hobby, Book and Music Stores Industry (U.S.) to reach $129,052 million by 2028. Sporting Goods, Hobby, Book and ... Read More
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Amusement Parks, Theme Parks and Arcades Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 713100
... numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Amusement Parks, Theme Parks and Arcades Industry (U.S.) to reach $15,587 million by 2028. Amusement Parks, Theme Parks and Arcades Industry ... Read More
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Amusement and Theme Parks Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 713110
... rates and forecasts that will save countless hours of research. Key Findings: Amusement and Theme Parks Industry (U.S.) to reach $26,820 million by 2028. Amusement and Theme Parks Industry (U.S.), including Average EBITDA, Operating Ratios ... Read More
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Performing Arts, Spectator Sports and Other Live Entertainment Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 711000
... benchmarks, historic numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Performing Arts, Spectator Sports and Other Live Entertainment Industry (U.S.) to reach $163,313 million by 2028. Performing Arts, Spectator ... Read More
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Sound Recording Industries Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 512200
... and forecasts that will save countless hours of research. Key Findings: Sound Recording Industries Industry (U.S.) to reach $26,536 million by 2028. Sound Recording Industries Industry (U.S.), including Average EBITDA, Operating Ratios and Sales per ... Read More
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Promoters and Producers of Performing Arts, Sports and Other Entertainment Events Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts to 2028, NAIC 711300
... data including metrics, benchmarks, historic numbers, growth rates and forecasts that will save countless hours of research. Key Findings: Promoters and Producers of Performing Arts, Sports and Other Entertainment Events Industry (U.S.) to reach $12,717 ... Read More
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U.S. Events Market by Type (Music Concert, Festivals, Sports, Exhibitions & Conferences, Corporate Events & Seminars, and Others), Revenue Source (Ticket Sale, Sponsorship, and Others), Organizer (Corporate, Sports, Education, Entertainment, and Others), Age Group (Below 20 years, 21–40 years, and Above 41), and Income Level (Upper Class, Upper Middle Class, Lower Middle Class, And Lower Class): Opportunity Analysis and Industry Forecast, 2021–2030
... 20 years, 21–40 years, and Above 41), and Income Level (Upper Class, Upper Middle Class, Lower Middle Class, And Lower Class): Opportunity Analysis and Industry Forecast, 2021–2030 The U.S. events market size was valued at ... Read More
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Baby Toys Market: Information by Product Type (Board Games, Soft Toys & Dolls, Action Toys, Arts & Craft Toys, Construction Toys, Vehicles, Musical Toys & Rattles, and Others), by End User (Infants and Toddlers), by Distribution Channel (Store-Based {Supermarkets & Hypermarkets, Specialty Stores, and Others} and Non-Store-Based) and Region (North America, Europe, Asia-Pacific, Rest of the World)—Forecast till 2028
... Distribution Channel (Store-Based {Supermarkets & Hypermarkets, Specialty Stores, and Others} and Non-Store-Based) and Region (North America, Europe, Asia-Pacific, Rest of the World)—Forecast till 2028 Baby Toys Market Overview Market Overview The global baby toys market ... Read More
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Recreation: United States
... related services, clubs and participant sports, live entertainment, spectator sports, movie theaters, and museums and libraries. To illustrate historical trends, total PCE and the various segments are provided in annual series from 2008 to 2018. ... Read More
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The US Digital Advertising Spend in Entertainment Industry
... advertising in this industry has increased at a CAGR of 16.4%. This growth is expected to continue in 2016 with brands expected to spend US$3,001 million, representing an increase of 11.3% over 2015. Over the ... Read More