Category: Consumer Electronics
Europe Consumer Electronics
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Video Games in Romania
... including video gaming. Therefore, following double-digit retail current value growth through the review period, video games posted an even faster increment in 2022. The popularity of video gaming was boosted by the home seclusion measure ... Read More
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Video Games in Italy
... remotely. However, retail current value sales of video games started to see a slowdown in growth terms as the pandemic situation eased and consumers returned to out-of-home work, school, social and leisure and entertainment norms. ... Read More
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Video Games in Sweden
... 2021 during the height of the pandemic as consumers stayed indoors and had limited social interaction, plus the consumer base broadened throughout the pandemic. Sales returned to more normal levels in 2022, with household spending ... Read More
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Europe Gaming Market Forecast 2023-2032
... innovations like cloud gaming, mobile gaming, and augmented reality. Also, video games are increasingly prevalent among players of all socioeconomic backgrounds and ages. MARKET INSIGHTS Italy, Belgium, France, Poland, Germany, the United Kingdom, Spain, and ... Read More
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Video Games in the Netherlands
... AR/VR headsets, which doubled in price due to the introduction of new versions and phasing out of cheaper versions in the year. However, the demand for video games hardware remained positive in 2022 as gamers ... Read More
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Video Games in Poland
... gaming is also becoming more popular among a wider audience, including women and older age groups. Recently, the subscription model has become more developed with key brands allowing consumers to play a large number of ... Read More
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Video Games in Spain
... 2018-2022, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or ... Read More
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United Kingdom (UK) Extended Warranty Insurance Market Size, Trends, Competitor Dynamics and Opportunities
... The report goes on to discuss the distribution landscape in 2022, as well as the claims landscape. Incumbent competitors are analyzed, along with their key partnerships. Future impactors on the market - including the cost-of-living ... Read More
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Europe Digital Gaming Market 2023
... of digital gaming globally and especially in Europe soars in the backdrop of initiatives taken by the European Union The gaming market revenue worldwide is seen to be rising and reached a value close to ... Read More
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3D Camera Market by Image Detection Technique (Time of Flight, Structured Light, Stereoscopic Vision), Type (Target Camera, Target-free Camera), End-user Industry and Region (North America, Europe, Asia Pacific, RoW) - Global Forecast to 2028
... global 3D camera market is expected to be valued at USD 3.6 Billion in 2023 and is projected to reach USD 9.1 Billion by 2028; it is expected to grow at a CAGR of 20.3% ... Read More
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Rest of Europe Automatic Content Recognition Databank Market Report
... a CAGR of 16.27% from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $163.8 Million in 2020, and is anticipated to reach $610.1 Million by 2029, registering ... Read More
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France Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $59.3 Million in 2020, and is anticipated to reach $187.3 Million by 2029, registering a CAGR of 13.68%. ... Read More
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U.K. Lithium-Ion Battery Dispersant Market Databank
... 2021 to 2029. Block Co-polymers segment is expected to be the highest contributor to this market, with $18.3 Million in 2020, and is anticipated to reach $36.9 Million by 2029, registering a CAGR of 8.13%. ... Read More
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Spain Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $40.4 Million in 2020, and is anticipated to reach $142.6 Million by 2029, registering a CAGR of 15.08%. ... Read More
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Italy Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $37.5 Million in 2020, and is anticipated to reach $121.4 Million by 2029, registering a CAGR of 13.99%. ... Read More
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Germany Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $98.9 Million in 2020, and is anticipated to reach $266.9 Million by 2029, registering a CAGR of 11.71%. ... Read More
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U.K. Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $82.3 Million in 2020, and is anticipated to reach $254.6 Million by 2029, registering a CAGR of 13.40%. ... Read More
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Europe Automatic Content Recognition Market Databank
... 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $482.2 Million in 2020, and is anticipated to reach $1,582.9 by 2029, registering a CAGR of 14.17%. Services segment ... Read More
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Emotion Detection and Recognition (EDR) Market by Component (Software (Facial Expression Recognition, Speech & Voice Recognition) and Services), Application Area, End User, Vertical, and Region (North America, Europe, APAC, RoW) - Global Forecast to 2027
... The global emotion detection and recognition market size is projected to grow from USD 23.5 billion in 2022 to USD 42.9 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 12.8% during the ... Read More
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Europe Time-of-Flight Sensor Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Device Type (RF-Modulated Light Sources With Phase Detectors, Range-Gated Imagers, and Direct Time-of-Flight Imagers), Vertical (Automotive, Consumer Electronics, Gaming and Entertainment, Industrial, Healthcare, Aerospace & Defense, and Others)
... Entertainment, Industrial, Healthcare, Aerospace & Defense, and Others) The Europe time-of-flight sensor market is expected to grow from US$ 694.26 million in 2022 to US$ 1,847.38 million by 2028. It is estimated to grow at ... Read More
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Europe Secure Digital Card Market Size, Share & Industry Trends Analysis Report By Application (Digital Cameras, Mobile Phones, Tablets and Others), By Size (Micro SD Card, SD Card and Mini SD Card), By Country and Growth Forecast, 2022 - 2028
... Growth Forecast, 2022 - 2028 The Europe Secure Digital Card Market would witness market growth of 4.3% CAGR during the forecast period (2022-2028). A non-volatile memory card, known as an SD card, is a popular ... Read More
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Italy Interior Car Accessories Market Overview, 2028
... their stylish and luxurious interiors, which have helped to create a strong demand for car interior accessories in Italy. Italian consumers are known for their fashion-consciousness, and this extends to their cars. Italian car owners ... Read More
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Europe 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
... The Europe 3D avatar solution market is expected to grow from US$ 40.48 million in 2022 to US$ 216.80 million by 2028. It is estimated to grow at a CAGR of 32.3% from 2022 to ... Read More
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United Kingdom (UK) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
... forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games consoles market consists of the total revenues ... Read More
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Europe Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
... profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games consoles market consists of the total revenues generated by Nintendo, Microsoft ... Read More