Category: Consumer Electronics
China Consumer Electronics
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Home Audio and Cinema in China
... affluent Chinese consumers to invest in sophisticated home audio and cinema equipment, temporarily boosting growth. However, this favourable impact proved to be short-lived as the population gradually returned to their pre-COVID-19 lifestyles, causing the stay-at-home ... Read More
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Home Video in China
... consumers expressing diminished intentions to make new purchases of LCD TVs. This shift can be attributed to significant investments made during the earlier stages of the pandemic, focusing on electronic devices for work and entertainment ... Read More
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Headphones in China
... still smaller than seen in previous years, due to penetration of TWS earbuds having deepened in China. The positive performance in 2023 is driven by improving sales of smartphones and continued product innovation from manufacturers, ... Read More
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Wearable Electronics in China
... limiting economic activities. Wearable electronics was no exception, registering a small double-digit decline in overall volume sales. Among the subcategories, smart wearables performed comparably well, with a small decline in volumes sold, and is also ... Read More
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In-Car Entertainment in China
... overall sales of products to be fitted after the sale of the car. As a result, the volume sales of in-car navigation in 2023 are expected to be notably lower than sales seen in 2020. ... Read More
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Video Games in China
... in China, and registered a double-digit current value growth rate. However, in 2022 retail value sales of video games dropped for the first time since 2008, with nearly a double-digit current value decline, even though ... Read More
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Virtual Goods Market in China 2023
... Virtual goods and services can offer a range of benefits, including increased user engagement, new revenue streams for platform operators, and greater access to entertainment and education for users. According to the latest research, the ... Read More
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China In-Vehicle Camera Lens Market Research Report Forecast to 2030
... for thermal systems & climate control features in the automotive industry is likely to drive the country’s market throughout the forecast year. A lens used in a video camera mounted usually on the dashboard of ... Read More
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Asia-Pacific Smart Home Security Cameras Market, By Type (Outdoor, Indoor); By Resolution (HD, Non-HD); By Distribution Channel (Online, Offline); By Country (China, India, Japan, South Korea, Australia & New Zealand, Indonesia, Malaysia, Singapore, Vietnam, Rest of APAC), Trend Analysis, Competitive Landscape & Forecast, 2019–2029
... of APAC), Trend Analysis, Competitive Landscape & Forecast, 2019–2029 Asia-Pacific Smart Home Security Cameras Market Size More Than Triples to Cross USD 15.7 Billion by 2029 Asia-Pacific smart home security cameras market is flourishing due ... Read More
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China Automatic Content Recognition Databank Market Report
... from 2021 to 2029. Software segment is expected to be the highest contributor to this market, with $95.9 Million in 2020, and is anticipated to reach $553.2 Million by 2029, registering a CAGR of 21.54%. ... Read More
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China Automotive Gesture Interaction Development Research Report,2022-2023
... four aspects: gesture interaction technology, benchmarking vehicle gesture interaction solutions, gesture interaction industry chain, and gesture interaction solution providers. 1. In 2022, the installations of vehicle gesture recognition functions soared by 315.6% on an annual ... Read More
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China Esports Market Overview, 2028
... video game genres, with the most popular being first-person shooters, real-time strategy, fighting, multiplayer online battle arenas (MOBAs), and others. Those aged between 18-34 account for the majority of eSports viewers, with those aged 25-34 ... Read More
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China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 35.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$76,076.8 million in 2022 to reach US$4,57,241.9 million by 2030. The rapid development in the Chinese ... Read More
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China Cloud Gaming Technology Market - Growth, Trends, Covid-19 Impact, and Forecasts (2023 - 2028)
... China's population spending heavily on mobile games, the industry's growth rate is five times that of the region's average. Also, with capabilities growing at about four times the rate of its domestic internet service, the ... Read More
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Wearable Electronics in China
... electronics has been almost immune to the distribution shock, as over three quarters of volume sales are through online channels. Even under the economic uncertainties and cost-of-living pressures, the category has continued to benefit from ... Read More
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Consumer Electronics in China
... of the impact of COVID-19 and category-specific dynamics. The on-and-off pandemic situation in China has cast a shadow on overall purchasing power, and on offline channels in particular, against a broader backdrop of global supply ... Read More
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Imaging Devices in China
... disruptions as a result of the global pandemic. The shortages became more severe from the second half of 2021, and were not greatly alleviated in 2022, as reported by many manufacturers in China, including Fuji. ... Read More
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In-Car Entertainment in China
... example, the volume size of in-car navigation in 2022 is expected to be less than 20% of what it was five years ago. As connectivity and smartness are key themes for the automotive industry, especially ... Read More
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Home Audio and Cinema in China
... Samsung and Sansui are expected to maintain their leading positions in volume terms in 2022, despite slight erosion of their shares, while US audio giant Bose is set to overtake local home cinema and speaker ... Read More
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Home Video in China
... hand, the prices of LCD panels soared in 2021, consequently contributing to a significant all-encompassing surge in the average unit price of LCD TVs, which negatively affected volume sales in 2021. On the other hand, ... Read More
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Headphones in China
... product availability, as well as continued flexible working and e-learning needs at home under China’s COVID-19 policies. The majority of absolute growth will continue to be driven by TWS earbuds, at the expense of wireless ... Read More
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China Online Gaming Market, Size, Forecast 2023-2027, Industry Trends, Growth, Impact of Inflation, Opportunity Company Analysis
... Research. China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games. As the leading market worldwide ... Read More
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Research Report on China's Wireless Headset Export 2023-2032
... and game consoles. With the booming global market of 4C electronic products, the market demand for wireless headsets has also grown. China is the world's leading wireless headset producer and exporter. According to CRI analysis, ... Read More
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Asia Pacific Virtual Reality Market Size, Segments, Outlook, and Revenue Forecast 2019-2030 by Component (Hardware, Software, Content, Services), Device Type (Head Mounted Display, Gesture Tracking Device, Projectors, and Display Walls), Technology (Non-Immersive, Semi Immersive, Fully Immersive), End User (Gaming and Entertainment, Automotive, Retail and eCommerce, Healthcare, Defence and Security, Education, Architecture & Planning and Real Estate, Travel and Tourism, Electronic and Engineering Goods) and Major Countries (China, Japan, India, South Korea, Singapore and Rest of Asia Pacific)
... Immersive), End User (Gaming and Entertainment, Automotive, Retail and eCommerce, Healthcare, Defence and Security, Education, Architecture & Planning and Real Estate, Travel and Tourism, Electronic and Engineering Goods) and Major Countries (China, Japan, India, South ... Read More
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China Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games for ... Read More