Category: Virtual Reality
Virtual Reality market research reports by IDC
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Enabling Remote Collaboration Through AR/VR and Metaverse in Europe
Enabling Remote Collaboration Through AR/VR and Metaverse in Europe This IDC Market Perspective analyzes the state of XR-enabled collaboration in Europe, providing advice to IT vendors in the remote collaboration and workforce transformation space. The study delves into key factors pushing investmen ... Read More
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IDC PeerScape: Practices to Successfully Implement Immersive Technologies in Retail
IDC PeerScape: Practices to Successfully Implement Immersive Technologies in Retail This IDC PeerScape identifies the main challenges that peers in the retail industry must overcome through immersive technologies: product visualization and trial online, empowerment of store associates, store attract ... Read More
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Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 4Q22
Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 4Q22 This IDC study provides an updated forecast for the worldwide augmented and virtual reality hardware market for the 2022–2026 period."2022 marks a slowdown in the worldwide AR/VR headset market, reflecting the chall ... Read More
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The Top 5 Things to Know About Advertising in the Metaverse
The Top 5 Things to Know About Advertising in the Metaverse This IDC Perspective explores how advertising might look like in Meta Platforms' proposed metaverse, what its commercial volume could be, what gating factors might affect consumer adoption, and how advertisers could go about gathering exper ... Read More
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The Future of Experiences in the Metaverse
The Future of Experiences in the Metaverse This IDC Perspective discusses how the advent of Web3 technologies and other metaverse components will have an impact on the future of customer experiences. It highlights the key factors that make it relevant to consider these technologies now, which of the ... Read More
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Worldwide Enterprise Community Software Applications Market Shares, 2021: The First-Party Data and Metaverse Gateway
Worldwide Enterprise Community Software Applications Market Shares, 2021: The First-Party Data and Metaverse Gateway This IDC study examines the vendor revenue performance in the enterprise community software applications market for 2021.Enterprise community software applications are a fast-growing ... Read More
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Blockchain, NFTs, Crypto, and Gaming: Much Ado About Something TBD
Blockchain, NFTs, Crypto, and Gaming: Much Ado About Something TBD This IDC Market Perspective has three main parts: a primer on consumer-facing blockchain, NFTs, and crypto for those who may be unfamiliar with this technology; five gaming-specific use cases that were featured or touched on at GDC 2 ... Read More
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eSports Market Update: The Emerging Influencer Marketer Connection
eSports Market Update: The Emerging Influencer Marketer Connection This IDC Market Perspective reviews recent news and trends relating to the two core elements of the esports market: pro tournaments and leagues and pro teams and companies. It also examines three esports-adjacent market segments: le ... Read More
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Siemens and NVIDIA Partnership to Develop and Scale the Industrial Metaverse
Siemens and NVIDIA Partnership to Develop and Scale the Industrial Metaverse This IDC Market Note examines the key elements and implications of the partnership between Siemens and NVIDIA that aims to enable the industrial metaverse and increase the use of AI-driven digital twin technology across the ... Read More
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European Human Augmentation Forecast, 2021-2026: How AR/VR, Biometrics, Wearables, and Other Augmentation Techs Will Elevate Human Skills and Transform Businesses
European Human Augmentation Forecast, 2021-2026: How AR/VR, Biometrics, Wearables, and Other Augmentation Techs Will Elevate Human Skills and Transform Businesses This IDC Market Forecast analyzes the human augmentation market in Europe and provides a spending forecast between 2021 and 2026. Accordi ... Read More
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Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 3Q22
Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 3Q22 This IDC study provides an updated forecast for the worldwide augmented and virtual reality hardware market for the 2022–2026 period."The worldwide AR/VR market is heading for slow and certain growth in the years ah ... Read More
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The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse
The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse This IDC Perspective discusses the role of human augmentation techs (including AR/VR, affective computing, smart peripherals, and brain-computer interfaces) as part of the metaverse technology ecosy ... Read More
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Metaverse Implications for Financial Services
Metaverse Implications for Financial Services This IDC Perspective introduces the metaverse and provides insights into its development, major players working toward the creation of the metaverse, and its implications for the financial services industry."Although the metaverse may still be a somewhat ... Read More
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Upskilling/Reskilling in the Metaverse — A Distant Reality?
Upskilling/Reskilling in the Metaverse — A Distant Reality? This IDC Market Note explores the current development and prospects on the use of the metaverse as a tool for learning and development (L&D) for IT skills. Although current hype around Web 3.0 and the metaverse cannot be overlooked and ... Read More
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IDC PlanScape: Meetings in Virtual Reality
IDC PlanScape: Meetings in Virtual Reality This IDC PlanScape provides insights into meetings in virtual reality."Meetings in virtual reality is a stepping-stone toward the future of work in the metaverse," says Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality team. "These ... Read More
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Leveraging "See What I See" Technology to Assist Frontline Workers
Leveraging "See What I See" Technology to Assist Frontline Workers This IDC Perspective examines See What I See Augmented Reality (AR) technologies. The easiest way to understand See What I See is as videoconferencing for frontline workers who need support from a remote colleague. This assistance m ... Read More
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Microsoft Azure Platforms Key to Support New Ventures in 365 Business Applications, Metaverse, Cloud Gaming, and More
Microsoft Azure Platforms Key to Support New Ventures in 365 Business Applications, Metaverse, Cloud Gaming, and More This IDC Market Note highlights Microsoft's announcement of new products and services for wave 1 (April to September 2022) by taking into context the impact it will have on the Azure ... Read More
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Worldwide Augmented Reality Hardware Market Shares, 2021: Microsoft, Shadow Creator Grow Volumes Despite Market Slide
Worldwide Augmented Reality Hardware Market Shares, 2021: Microsoft, Shadow Creator Grow Volumes Despite Market Slide This IDC study provides a view of worldwide augmented reality hardware market shares by vendor for 2021."Growth remained uneven in the AR headset market during 2020," said Tom Mainel ... Read More
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Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 1Q22
Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2022–2026: CY 1Q22 This IDC study provides an updated forecast for the worldwide augmented and virtual reality hardware market for the 2022–2026 period."The worldwide AR/VR market finished on a strong note in 2021 with renewed interes ... Read More
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Worldwide Virtual Reality Headset Market Shares, 2021: Oculus Dominates with 80%
Worldwide Virtual Reality Headset Market Shares, 2021: Oculus Dominates with 80% This IDC study provides a brief overview of the worldwide virtual reality headset market in 2021."The worldwide virtual reality head-mounted display market took a strong step forward in 2021, thanks in large part to Ocu ... Read More
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How Augmented and Virtual Reality Enable the Metaverse for the Future of Work
How Augmented and Virtual Reality Enable the Metaverse for the Future of Work This IDC Perspective discusses how augmented reality (AR) and virtual reality (VR) are preparing companies for the ever-evolving metaverse. It underscores several current use cases — virtual meetings, virtual training and ... Read More
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Metaverse and Web3: Toward the Next Big Flip? Key Takeaways from IDC's CIO Advisory Board — February 2022
Metaverse and Web3: Toward the Next Big Flip? Key Takeaways from IDC's CIO Advisory Board — February 2022 This IDC Market Perspective assesses the rise of Web3 and the Metaverse in the context of the broader technology market. Drawing from a CIO Roundtable discussion held in February 2022 and modera ... Read More
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CES 2022 Evangelizes Computer Vision's Current and Future Potential
CES 2022 Evangelizes Computer Vision's Current and Future Potential This IDC Market Note investigates the relevant news, announcements, and themes from the 2022 Consumer Electronics Show (CES) held in Las Vegas in January as part of IDC's role to better understand and track the consumerization impa ... Read More
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Metaverse — Progression, Opportunities, and Risks
Metaverse — Progression, Opportunities, and Risks This IDC Market Perspective provides an analysis of the concept metaverse and examines the progression, opportunities, and risks in the development of the metaverse. The development of Metaverse 3.0 will heavily rely on four key technologies, namely ... Read More
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Asia/Pacific (Excluding Japan) Virtual Reality Gaming Market, 2021
Asia/Pacific (Excluding Japan) Virtual Reality Gaming Market, 2021 This IDC Market Perspective provides an update on the Asia/Pacific excluding Japan (APEJ) virtual reality gaming market for 2021. This study addresses the current trends of virtual reality (VR) gaming in APEJ and provides a projectio ... Read More