Internet Market Research Reports & Industry Analysis
Internet Industry Research & Market Reports
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Esports
... CAGR of 16.7% over the period 2023-2030. Sponsorship Revenue Stream, one of the segments analyzed in the report, is expected to record 12% CAGR and reach US$3.7 Billion by the end of the analysis period. ... Read More
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Vtuber (Virtual YouTuber) - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
... to a readjusted size of US$ 5.03 billion by 2030 with a CAGR of 19.82% during the forecast period 2024-2030. The global key companies of Vtuber (Virtual YouTuber) include COVER Corporation, Anycolor, Brave Group, Bilibili, ... Read More
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Global Webtoons Market Size, Status and Forecast 2024-2030
... of 5.58% during the forecast period (2024-2030). The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% ... Read More
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Global Webtoons Market Size, Status and Forecast 2024-2030
... of 5.58% during the forecast period (2024-2030). The North America market for Webtoons is estimated to increase from $ 490.41 million in 2023 to reach $ 607.28 million by 2030, at a CAGR of 4.86% ... Read More
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Online Photo Printing in the US - Industry Market Research Report
... photo sharing sites encouraged an expanding number of consumers to store and print pictures through online channels. The number of broadband and mobile internet connections has increased in recent years. Increasing consumer disposable income has ... Read More
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Global Online Tennis Gaming Market Growth (Status and Outlook) 2024-2030
... they still have a group of loyal players. The global Online Tennis Gaming market size is projected to grow from US$ 164.3 million in 2023 to US$ 221.5 million in 2030; it is expected to ... Read More
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Online Music Streaming Market: Global Market Size, Forecast, Insights, and Competitive Landscape
... music streaming market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global online music streaming market by segmenting ... Read More
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Global Video Games (Mobile, Console and PC) Market: Insights & Forecast with Potential Impact of COVID- 19 (2024-2028)
... CAGR of 8.58% during the period spanning from 2024 to 2028. Growth in the video game market is supported by factors such as rising number of gamers, surge in gen Z population, inclining smartphone penetration, ... Read More
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Online Gambling Market: Global Market Size, Forecast, Insights, and Competitive Landscape
... report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global online gambling market by segmenting the market based on ... Read More
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Lottery Market in North America 2024-2028
... on the lottery market in north america provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
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Global Anime Market 2024-2028
... anime market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, ... Read More
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Global Fantasy Basketball Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period.. Fantasy sport is a type of online game where participants assemble imaginary or virtual teams ... Read More
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Global Online Entertainment Market Size Study, by Form (Video, Audio, Games, Internet Radio, Others), by Revenue Model (Subscription, Advertisement, Sponsorship, Others), by Device (Smartphones, Smart TVs, Projectors, and Monitors, Laptop, Desktops, and Tablets, Others) and Regional Forecasts 2022-2032
... Regional Forecasts 2022-2032 Global Online Entertainment Market is valued at approximately USD 284.8 billion in 2023 and is anticipated to grow with a healthy growth rate of more than 15% over the forecast period 2024-2032. ... Read More
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Global Online Lottery Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Consumer Use of the Internet & Mobile 2025
... the 230 million U.S. adult Internet users, Consumer Use of the Internet & Mobile 2025 assesses online activities and content, e-commerce spending, mobile access to the web, apps, and more. Internet and mobile-media market data ... Read More
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Online Video Platform in Media and Entertainment
... US$732.6 Million in the year 2023, is expected to reach US$2.2 Billion by 2030, growing at a CAGR of 17.3% over the analysis period 2023-2030. Video Sharing, one of the segments analyzed in the report, ... Read More
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Global Basketball Mobile Game Market Growth (Status and Outlook) 2024-2030
... in downstream market, the Basketball Mobile Game is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the ... Read More
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In-flight Internet Market by Technology (Air-2-Ground, Satellite, Hybrid), End User (Commercial Aviation and Business Aviation), Service Model (Free, Paid, Freemium), Connectivity Speed and Regions - Global Forecast to 2029
... to grow from USD 2.1 billion by 2029, from USD 1.6 billion in 2024, at a CAGR of 5.7% from 2024 to 2029. As air travel globalization progresses and flight durations extend, passengers' demand to ... Read More
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Online Gambling Market by Game (Bingo, Casino/Poker, Lottery), Device (Desktop, Mobile), Payment Mode - Global Forecast 2024-2030
... 88.33 billion in 2024, at a CAGR 10.57% to reach USD 161.32 billion by 2030. Online gambling encompasses the remote gaming activities offered through the internet, which includes online betting, casino games, poker, lotteries, and ... Read More
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North America Online Gambling Market Size, Share & Trends Analysis Report By Type (Sports Betting, Casinos, Poker, Bingo), By Device (Desktop, Mobile), By Country, And Segment Forecasts, 2024 - 2030
... Growth & Trends The North America online gambling market size is anticipated to reach USD 29.38 billion by 2030 and is projected to grow at a CAGR of 12.3% from 2024 to 2030, according to ... Read More
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Online Gambling Global Market Opportunities And Strategies To 2033
... Online Gambling Global Market Opportunities And Strategies To 2033 from The Business Research Company provides the strategists; marketers and senior management with the critical information they need to assess the global online gambling market as ... Read More
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Fantasy Sports Services in the US - Industry Market Research Report
... through the end of 2023. Fantasy sports servicers provide a variety of fantasy sports game-types to consumers including daily, weekly and season-long fantasy contests. A large reason for fantasy sports service expansion has been the ... Read More
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Evolution of Cloud Gaming
... who do not master it. It examines the reasons why many companies are entering the cloud gaming sector, while others are leaving after several failures. It also examines the reasons for these failures. It analyses ... Read More
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Global Cloud Gaming Market 2024-2028
... report on the cloud gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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Online Sports Betting Market Research Report Forecast till 2032
... to be valued USD 39195.7 million in 2023. The practice of projecting sports results and making bets on that specific result is known as sports betting. Football, American football, basketball, baseball, hockey, auto racing, boxing, ... Read More