General Entertainment Market Research Reports & Industry Analysis
The general entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of general entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of general entertainment and entertainment products.
General Entertainment Industry Research & Market Reports
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Adult Toy Manufacturers (GLOBAL) - Industry Report
... companies, including ANN SUMMERS LIMITED, FUN FACTORY GMBH and NAGOOK LIMITED. This report includes a wealth of information on the financial trends over the past four years. Plimsoll Publishing’s latest Adult Toy Manufacturers (GLOBAL) analysis ... Read More
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2024 Global Coin-Operated Amusement Machines, Excluding Jukeboxes Products Markets (2030 Outlook)
... Sharpe Research) The Global Products Markets Outlook reports provide product market size data for a three-year historical trend (2018-2021), a three-year forecast estimate trends (2022-2024), and a five-year outlook projection (2025-2030) for 46 countries. The ... Read More
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Adult Stores
... at a CAGR of 6.8% over the analysis period 2023-2030. Sex Toys, one of the segments analyzed in the report, is expected to record a 7.1% CAGR and reach US$34.6 Billion by the end of ... Read More
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Bounce Houses
... at a CAGR of 2.9% over the analysis period 2023-2030. Bounce House without Slide, one of the segments analyzed in the report, is expected to record a 2.6% CAGR and reach US$1.7 Billion by the ... Read More
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Entertainment & Leisure Market Research 2025
... gardening, genealogy, hiking & camping, hobbies, holiday festivities, hunting & fishing, lifestyle activities, nightlife, sports & recreation, theme parks, and yoga. In all, 44 unique segments of leisure are assessed, covering virtually every major activity ... Read More
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Global Trading Card Market Growth 2024-2030
... Card is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Trading Card market. Trading Card ... Read More
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Global Amusement Rides Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. Amusement rides, sometimes called carnival rides, are mechanical devices or structures that move people to ... Read More
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2024 Global: Metaverse Market - Innovative Markets Forecast (2030) report
... 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2019 to 2030 using regression analysis in ... Read More
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Global Corporate Entertainment Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Redemption Amusement Machine Competitive Landscape Professional Research Report 2024
... by achieving a certain score or completing a challenge. Unlike traditional arcade games that offer immediate entertainment, redemption games provide players with a chance to accumulate points that can later be redeemed for prizes or ... Read More
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Global Coin-operated Amusement Devices Competitive Landscape Professional Research Report 2024
... in arcades, amusement parks, bars, restaurants, and other entertainment venues. They come in various forms, including arcade games, pinball machines, claw machines, jukeboxes, pool tables, and photo booths. When users insert the required amount of ... Read More
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Global Collectible Trading Cards Competitive Landscape Professional Research Report 2024
... come in sets or series and are produced by various companies for different purposes, including entertainment, sports, and educational themes. The most popular type of collectible trading cards is sports trading cards, which feature athletes ... Read More
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Global Trading Card Game Competitive Landscape Professional Research Report 2024
... other. The cards typically feature characters, creatures, spells, or other elements with specific attributes and abilities. Players build their decks before the game, strategically selecting cards to create a balanced and effective set. The gameplay ... Read More
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Amusement Parks Global Market Opportunities And Strategies To 2033 Including: 1) By Type: Theme Parks; Water Parks; Amusement Arcades 2) By Revenue Source: Tickets; Food And Beverages; Hotels And Resorts; Merchandise 3) By Visitors’ Gender: Male; Female 4) By Age Group: Below 25 Years; 25 To 39 Years; 40 To 59 Years; 60 To 74 Years; 75 Years And Above Covering: The Walt Disney Company; Comcast Corporation; Oriental Land Company Ltd.; Merlin Entertainment plc; Cedar Fair Entertainment Company
... it emerges from the COVID-19 shut down. Reasons to Purchase • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies. • Understand how the market is being ... Read More
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Bowling Centers Market by Type (Boutique Bowling Alleys, Family Entertainment Centers, Hybrid Bowling Centers), Application (Gaming Centers, Hotels, Resorts) - Global Forecast 2024-2030
... 2023 and expected to reach USD 7.11 billion in 2024, at a CAGR 13.95% to reach USD 15.73 billion by 2030. Bowling centers are dedicated facilities that house bowling lanes where individuals, groups, and teams ... Read More
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2024 Global: Games Operated By Coins, Banknotes, Discs Or Other Similar Articles (Excluding Bowling Alley Equipment) Products-Manufacturing Forecast (2030) report
... Alley Equipment) Products-Manufacturing Forecast (2030) report analyzies the market size, projected growth/decline and regional data for the period 2019 through 2030. Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic ... Read More
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Metaverse Market by Product (Hardware, Services, Software), Technology (3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR)), End-Use - Global Forecast 2024-2030
... in 2023 and expected to reach USD 108.94 billion in 2024, at a CAGR 34.80% to reach USD 664.14 billion by 2030. Metaverse technology provides a vision of a single, shared, immersive, 3D virtual space ... Read More
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In-flight Content Market by Type (Movie, TV Shows, Music, Games, Magazine, News), Access (Seatback Display Unit, Portable Device), Operation (Stored, Streamed) , Platform (Commercial Aviation, Business Aviation) and Region - Global Forecast to 2029
... inflight content market is projected to grow from USD 691 million in 2024 to USD 931 million by 2029, at a CAGR of 6.1% from 2024 to 2029. The inflight content market has seen substantial ... Read More
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Magicians in the US - Industry Market Research Report
... size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares. Read More
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Paint & Sip Studios in the US - Industry Market Research Report
... covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and ... Read More
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Influencer Marketing Platform Market Share, Size, Trends, Industry Analysis Report, By Application (Campaign Management, Search & Discovery, Analytics & Reporting, Influencer Management); By Organization Size; By End-Use; By Region; Segment Forecast, 2024 - 2032
... global influencer marketing platform market size is expected to reach USD 183.48 billion by 2032 according to a new study by Polaris Market Research. The report “Influencer Marketing Platform Market Share, Size, Trends, Industry Analysis ... Read More
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Global Home Theater Furniture Market Growth 2024-2030
... grow from US$ 49 million in 2023 to US$ 68 million in 2030; it is expected to grow at a CAGR of 4.8% from 2024 to 2030. LP Information, Inc. (LPI) ' newest research report, ... Read More
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Growth Opportunities in Metaverse for Governments
... opportunities, challenges, and evolving trends impacting Web 3.0 adoption as well as presents a series of case studies related to metaverse implementation by the public sector across the world. Globally, governments are starting to explore ... Read More
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Global Secondary Tickets Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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Global Entertainment Robots Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More